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Okay, here's my problem: I just recently made a poison necro for the very first time, and I'm struggling with how to setup my merc. Frankly, I don't really feel like I need one on this character, which I suppose is a good thing. It might open up some interesting possibilities. I'm using Death's Web for my weapon, meaning I'm really not mana hungry at all, so an Insight merc seems pointless. I know some people still run Infinity for Corpse Explosion, but I almost exclusively use Poison Nova, so, again, that feels somewhat wasted. An act 2 merc in general seems suboptimal as the only aura that would be of any benefit to me would be Holy Freeze for the defensize utility, but the inconsistency with when it procs is annoyingly unreliable.
So, my thought was to instead:
1) Run with an act 5 merc, and stack CB, life steal, and attack speed to help with killing bosses. Figured maybe something like Death/Grief/G-Face/Fortitude for a setup, or something like that. Only downside to this is that I know the poison necro excels the most in cows, so how useful is this really going to be? Should I maybe instead be looking for a merc that would further speed up those types of runs? Which leads me to option 2.
2) And this is the possibly crazy idea: Make a Dragon act 5 merc. The setup would be HoJ x 2 and Dragon armor. For the Helm, I could either run a Flickering Flame in a decent barb Helm or either g-face or Arreat's Face socketed with a 5/5 fire facet. Before anyone says this, I realize this would be missing out on the synergies for Holy Fire that the paladin benefits from. Doing some calcs, the damage output for both the on-hit fire damage and the fire pulses is roughly ~15% of what it would be for a Dragon paladin, not including -res from gear or Conviction. It sounds low, but maybe it's enough that it would speed up cow runs? The Holy Fire aura would be level 46, so it's radius would be very far, leading to enemies getting chipped down before coming within Poison Nova range.
Is this stupid? While I do have the runes for this, it doesn't change the fact that it would be outrageously expensive, and for an unknown benefit to run times. Has anyone else felt this challenge with a poison necro? Open to other interesting merc options people have tried before.
Thanks in advance for the input!
So, my thought was to instead:
1) Run with an act 5 merc, and stack CB, life steal, and attack speed to help with killing bosses. Figured maybe something like Death/Grief/G-Face/Fortitude for a setup, or something like that. Only downside to this is that I know the poison necro excels the most in cows, so how useful is this really going to be? Should I maybe instead be looking for a merc that would further speed up those types of runs? Which leads me to option 2.
2) And this is the possibly crazy idea: Make a Dragon act 5 merc. The setup would be HoJ x 2 and Dragon armor. For the Helm, I could either run a Flickering Flame in a decent barb Helm or either g-face or Arreat's Face socketed with a 5/5 fire facet. Before anyone says this, I realize this would be missing out on the synergies for Holy Fire that the paladin benefits from. Doing some calcs, the damage output for both the on-hit fire damage and the fire pulses is roughly ~15% of what it would be for a Dragon paladin, not including -res from gear or Conviction. It sounds low, but maybe it's enough that it would speed up cow runs? The Holy Fire aura would be level 46, so it's radius would be very far, leading to enemies getting chipped down before coming within Poison Nova range.
Is this stupid? While I do have the runes for this, it doesn't change the fact that it would be outrageously expensive, and for an unknown benefit to run times. Has anyone else felt this challenge with a poison necro? Open to other interesting merc options people have tried before.
Thanks in advance for the input!
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