Recipe: Low Quality Rare Item of Same Type
Most common is to re-roll Diadem (because of qlvl and mlvl, it can always get all affixes) and jewel (if you character has high level - don't remember the min level needed - it can roll all affixes too)
In general do not worth to re-roll magic items that you can gamble. And only a few rares worth to re-roll because of the ilvl reduction... (rings and amulets for example will never be able to get the higher level affixes... )
But if you're just thinking about "making money" (not about upgrading your items),
re-roll grand charms (even with your Perfect Skull).
Grand charms are really that lucrative?
Yeah if you find a GC from Hell Nihlathak or Baal or from a high enough terrorized zone (itemlvl 91) it can roll +skill together with +41-45 life which sells for a couple high runes depending on the skills. +Java is worth a lot, but +Passive and magic isn't worth anything, for example.
It never loses its item level so you can keep rerolling until you hit it
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Recipe: Low Quality Rare Item of Same Type
Most common is to re-roll Diadem (because of qlvl and mlvl, it can always get all affixes) and jewel (if you character has high level - don't remember the min level needed - it can roll all affixes too)
rare jewel reroll, you need to calculate it. it is very complicate.
If you are amazon or does not need str, you will need lv 70 character, do not reroll it in higher lv char, i. e. lv 80. This lv has highest chance to get ED.
once you see, +7-9 str, this jewel is broken.
For paladin, that need min damage do not need ED, you will need it exceed 43 but cant touch 45, around 60lv-69 , I didnt run this, for people specific need, they may know.
Some bar paladin may want ED STR, this will be easy, get highest lv to reroll...
Note: there are something very bad in 47-57, it may still need some calculation to avoid it. Maybe 80-93 that I am not sure.
Defense style jewel Ar Lr + 2 not important, (Ar, Light resist, Life, Attack rating), 30-35 lv
41 Light resist, 11 all resist , 8 life, 60 attack rating
Run char calculator,
Basically, jewel performance is not that big, sometimes you know it is stronger like 18 min damage vs 10 min damage. In real run, it is same, so you may want to use 10 min damage + resistance , not 18 min.
If you are not specific need something that market cannot find, dont use this receipt, market usually cheaper than you actually build it. (for 4 hit roll, you need at least 2 Jah / 300 Perfect Skull cost, not mention the number roll, it can be very low in 1/4 or lack or only 3 status)
Something specific means, 18 min damage, All resistance, Light res/attack rating/fhr and roll number... This can cost you 10k Perfect Skull. Of course there are something valuable in middle.
grand charms - good. if also looking for skillers you need, great.
small charms - probably best choice for selling and personal use purpose.
magic jewels - good choice for selling purpose.
rare jewel - big nono. chances to get anything good are extremly low.
rare Diadem - it's much much cheaper to gamble
if poor, trade your pamies, pskulls and prubies for ists and the rest you can spend on rerolls.
just keep in mind that at this moment there is very low demand for items (mostly only perfect or great rolls are wanted and for abnormal amounts of jahs) and good demand for pamies, skulls, rubbies etc.(crafting/roling materials).
meaning, a lot of old players still playing and crafting/rerolling and not much newcomers.
if online, contact me via bn chat for fast trade or negotiations after placing reply here.
Recipe: Low Quality Rare Item of Same Type
Most common is to re-roll Diadem (because of qlvl and mlvl, it can always get all affixes) and jewel (if you character has high level - don't remember the min level needed - it can roll all affixes too)
rare jewel reroll, you need to calculate it. it is very complicate.
If you are amazon or does not need str, you will need lv 70 character, do not reroll it in higher lv char, i. e. lv 80. This lv has highest chance to get ED.
once you see, +7-9 str, this jewel is broken.
For paladin, that need min damage do not need ED, you will need it exceed 43 but cant touch 45, around 60lv-69 , I didnt run this, for people specific need, they may know.
Some bar paladin may want ED STR, this will be easy, get highest lv to reroll...
Note: there are something very bad in 47-57, it may still need some calculation to avoid it. Maybe 80-93 that I am not sure.
Defense style jewel Ar Lr + 2 not important, (Ar, Light resist, Life, Attack rating), 30-35 lv
41 Light resist, 11 all resist , 8 life, 60 attack rating
Run char calculator,
Basically, jewel performance is not that big, sometimes you know it is stronger like 18 min damage vs 10 min damage. In real run, it is same, so you may want to use 10 min damage + resistance , not 18 min.
If you are not specific need something that market cannot find, dont use this receipt, market usually cheaper than you actually build it. (for 4 hit roll, you need at least 2 Jah / 300 Perfect Skull cost, not mention the number roll, it can be very low in 1/4 or lack or only 3 status)
Something specific means, 18 min damage, All resistance, Light res/attack rating/fhr and roll number... This can cost you 10k Perfect Skull. Of course there are something valuable in middle.
grand charms - good. if also looking for skillers you need, great.
small charms - probably best choice for selling and personal use purpose.
if poor, trade your pamies, pskulls and prubies for ists and the rest you can spend on rerolls.
just keep in mind that at this moment there is very low demand for items (mostly only perfect or great rolls are wanted and for abnormal amounts of jahs) and good demand for pamies, skulls, rubbies etc.(crafting/roling materials).
Perfect Skull are less favor, even if you want to craft Diadem , the yellow Diadem market still not so good compare to GC/small charm market.
The top of Diadem market is good but it will be very expensive to reach it. Even if you roll good, the only tradeable currency is best small charm.
Only even the cost you roll good in small charm. Because everyone use GC but only some build use Diadem, not include me.
For profit craft purpose, focus on small charm. Next is GC.
Almost all 2 affinx charm has value, except some rare case.
One of my not so familiar friend, he buy Jah with real $. That he use Diadem, is collect p Skull with 4 account. thousand of Perfect Skull that is not enough for him to run 1 Sunday , even though Jah is really cheap in real world, I dont want spend it like that.(likely, you work 1 hr and get 2000 Perfect Skull in current rate)
When you re-roll a rare many times it will end up with ilvl equal to 2/3 clvl
(2/3 clvl = (2/3 clvl)*.4 + clvl*.4)
You are right, this is the final formula.
That in my run, if I see specific affinx, then I have to change character lv to reduce it then switch back.
normally I would get something useable before it reach final end.
---------
My recent build is to low lv char, it probably need only 120 poison(6 x).
That I am not sure. A1 may good enough but I may need prepare something for Diablo. LR 75 Life 200.
I still dont have mood to play it again with new nerc/sorc melee style or paladin with everything in place. (+ life to 300 hp)
By "best" I mean what has the greatest expected value for the expended materials.
Level 91+ grand charms used to be really popular for this, but they're a lot easier to get now in Terror Zones.
It's probably worth asking what you need. Because even though your stated goal is to get the greatest expected value, if you're rolling things that are helping you along the way, it is more efficient in terms of farming and cuts down on what you need to buy. So if you're full up on +life skiller grand charms for your characters, maybe don't re-roll those, maybe small charms instead. If you're not full up on +life skiller grand charms for your characters you probably want to roll those, because you'll use them.
There are a lot of small charm variants that are valuable. 11/7 Res/MF is very good (even potentially poison, but not cold). 11/20 res/life is good. all res/life is very good. 5/20 (all res/life) is insanely valuable.
Probably more useful than either of those is crafting caster amulets though.
In terms of expected value, there is some frictional loss in trading. So if you're rolling something you actually want, it is potentially far more efficient.
By "best" I mean what has the greatest expected value for the expended materials.
Level 91+ grand charms used to be really popular for this, but they're a lot easier to get now in Terror Zones.
It's probably worth asking what you need. Because even though your stated goal is to get the greatest expected value, if you're rolling things that are helping you along the way, it is more efficient in terms of farming and cuts down on what you need to buy. So if you're full up on +life skiller grand charms for your characters, maybe don't re-roll those, maybe small charms instead. If you're not full up on +life skiller grand charms for your characters you probably want to roll those, because you'll use them.
There are a lot of small charm variants that are valuable. 11/7 Res/MF is very good (even potentially poison, but not cold). 11/20 res/life is good. all res/life is very good. 5/20 (all res/life) is insanely valuable.
Probably more useful than either of those is crafting caster amulets though.
In terms of expected value, there is some frictional loss in trading. So if you're rolling something you actually want, it is potentially far more efficient.
I'm good for gear that can be crafted/rerolled. It's more about getting the best value out of bulk materials like Perfect Gems that accumulate over time.
I've got a very high level character I can perform the recipes on as needed, but most non-ladder players probably do at this point too.
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Sean
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