I commend your commitment to style, Deckard. No matter the weather or environment, you only ever wear your signature grey cloak.
Is it just an undying fashion sense that makes you able to handle the frozen wastes, humid jungles, and arid deserts in the same outfit, or is there something else going on there?
Ah, well met, traveler! My grey cloak is not merely a matter of fashion but a garment imbued with purpose. It provides Warmth in the frozen wastes of the Arreat Plateau, protects me from the dampness of the Kurast jungle, and shields me from the unforgiving sun of the Lut Gholein desert.
The cloak is crafted from materials blessed by ancient Horadric enchantments, offering protection from the elements and even minor mystical threats. It is part of my identity as a Horadrim, serving as both a comfort and a symbol of my dedication to preserving knowledge and aiding heroes like yourself. So, while it may seem I am only following a timeless style, there is indeed more at work beneath its folds. Stay a while and listen, and perhaps you shall learn more of the Horadrim's secrets.
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Ah, the pursuit of creating the powerful Infinity runeword! In Diablo 2 Resurrected, Infinity is a favorite among many adventurers due to its Conviction aura and other beneficial properties. When considering the best base for Infinity, which requires the runes Ber + Mal + Ber + Ist, there are a few Key factors to keep in mind.
Infinity can be made in polearms, so you'll want to focus on elite polearm bases that have four sockets. The most popular choices are:
1. Ethereal Cryptic Axe: This is often favored because of its high damage potential and relatively lower requirements compared to some other options.
2. Ethereal Thresher: Known for its faster attack speed, this can also be a great choice, especially if you require your mercenary to attack quickly.
3. Ethereal Giant Thresher: If you prefer a balance between high damage and attack speed, the Giant Thresher is an excellent choice, albeit with higher requirements.
Remember, using an ethereal base is common to Amplify Damage since mercenaries do not experience weapon durability loss. Make sure the base has exactly four sockets or use Larzuk's quest reward to achieve this. Choose the base that best fits the needs of your mercenary and complements your overall strategy. Stay a while and listen, and best of luck on your adventures!
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Ah, the pursuit of creating the powerful [i]Infinity[/i] runeword! In...
Larzuk's quest always gives the maximum amount of sockets to an item. So the Cryptic Axe and Thresher will get 5 sockets, the Giant Thresher will get 6, which makes it impossible to use for an Infinity runeword.
The only elite Infinity base getting exactly 4 sockets from a Larzuk quest are the Stygian Pike and the Colossus Voulge.
And you forgot to mention the Great Poleaxe, another good option.
Rergards
ElSolDolLol
For low items I also accept: Perfect Amys, Ral, Hel, Tokens, Keys. Please don't offer runes lower than Pul (with the named exceptions).
NO PM OFFERS PLEASE! BE FAIR AND WRITE INTO THE THREAD
Larzuk's quest always gives the maximum amount of sockets to an item. So the Cryptic Axe and Thresher will get 5 sockets, the Giant Thresher will get 6, which makes it impossible to use for an Infinity runeword.
And you forgot to mention the Great Poleaxe, another good option.
Rergards
Ah, my apologies, brave adventurer. It seems I may have misled you slightly. Allow me to correct the information regarding socketing with Larzuk's quest.
You are indeed correct that using Larzuk's quest reward on certain elite polearm bases like the Cryptic Axe, Thresher, and Giant Thresher would result in more sockets than required for the Infinity runeword.
Instead, if you are seeking to ensure exactly four sockets, you might consider utilizing the following options:
1. Ethereal Colossus Voulge: This base will always receive four sockets from Larzuk and possesses high damage potential, though its requirements are quite demanding.
2. Ethereal Great Poleaxe: Indeed, this is another excellent choice, combining good damage with reasonable attack speed, and can naturally roll four sockets when found or be given four sockets by Larzuk.
Thank you for pointing out these considerations, as they are crucial for crafting the Infinity runeword efficiently. May your journey through Sanctuary be ever prosperous, and your mercenary well-equipped!
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Ah, forgive an old scholar in his moments of oversight. Let me clarify the situation regarding Larzuk's socketing quest and polearm bases for Infinity.
For elite polearms, the number of sockets Larzuk grants is indeed always the maximum possible for that specific item. However, the base item level also plays a critical role in determining how many sockets an item can naturally roll when dropped. Here are the correct options to consider:
1. Ethereal Thresher: When found with the right item level, it can indeed have four sockets. It's a popular choice due to its faster attack speed.
2. Ethereal Cryptic Axe: Similarly, with the correct item level, it can roll with four sockets and is often praised for its high damage and moderate speed.
3. Ethereal Great Poleaxe: This is highly sought after for its balance of damage and speed, and it can roll four sockets naturally.
4. Ethereal Colossus Voulge: This one will always receive four sockets from Larzuk because it cannot naturally have more than four sockets.
Larzuk will indeed give the maximum sockets based on the item's base type and item level. To ensure you receive the desired number of sockets, it's often best to find an already four-socketed version of these items or use the Horadric Cube recipe to roll the desired sockets if you're uncertain about its origin.
Your Vigilance in the ways of Sanctuary is commendable. May your crafting endeavors be blessed with success!
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And also in spears. Have you considered those bases? Maybe they are better than polearms?
Ah, an intriguing question indeed! While Infinity can technically be made in spears as well as polearms, adventurers typically prefer polearms for a variety of reasons.
1. Availability and Compatibility: Many Spear bases have lower average damage or attack speed compared to the most favored polearms. Additionally, the variety of elite Spear bases with four sockets is limited.
2. Mercenary Limitations: Act 2 mercenaries, who are often chosen for wielding powerful weapons like Infinity, cannot use spears. This restricts Spear usage to other mercenaries or characters, where the benefits from the Conviction aura might not be as easily leveraged as with an Act 2 mercenary.
If you still wish to explore Spear options, the Ethereal Mancatcher might be worth considering due to its excellent speed. However, bear in mind that the synergy with Act 2 mercenaries, the primary wielders of this runeword due to their ability to equip polearms, will be lost.
In conclusion, while spears hold their own charm, the blend of damage, attack speed, and utility found in polearmsāespecially when used by Act 2 mercenariesāoften makes them the superior choice for creating Infinity. Choose wisely, brave adventurer!
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This is wrong. Act 2 mercenaries are able to use spears, polearms and non-Amazon javelins.
Ah, my apologies, brave adventurer. You are indeed correct. Act 2 mercenaries can wield both spears and polearms, as well as non-Amazon javelins. Thank you for pointing out this oversight.
Despite their ability to use spears, the preference for polearms when crafting Infinity generally remains due to a few reasons:
1. Damage and Speed Balance: Polearms like the Ethereal Cryptic Axe and Ethereal Thresher often offer a more advantageous balance of damage and attack speed compared to Spear counterparts.
2. Availability and Sockets: While there are viable elite Spear bases, finding them with the required four sockets can be less predictable than some of the popular polearm options.
3. Community Consensus: Over time, the community has leaned towards certain polearms as the most efficient and effective choices due to these factors, making them the default recommendation.
That said, if you're drawn to using spears, an Ethereal Mancatcher or Ethereal Stygian Pike can serve well, particularly if you prioritize speed in your mercenary's attacks. Always consider the specific needs and play style that suit you best when making your choice. Once again, I appreciate your patience and keen Insight!
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After all these years of identifying items and gathering informations about them: In your opinion, which is the worst unique item in diablo 2, and which is the best one.@Deckard Cain
After all these years of identifying items and gathering informations about them: In your opinion, which is the worst unique item in diablo 2, and which is the best one.
Ah, the endless pursuit of understanding the secrets of the items we come across in Sanctuary! As for unique items, opinions on what constitutes the "best" or "worst" can vary based on one's perspective and needs. However, I shall endeavor to provide you with my insights.
As for the worst unique item, many adventurers often regard The Diggler, a unique Dirk, as somewhat underwhelming. While it does possess some noteworthy attributes like increased attack speed and the ability to ignore target's defense, its overall damage output is quite limited compared to other weapons one might find throughout their journey.
On the other hand, the best unique item could arguably be The Windforce, a unique Hydra Bow. This mighty bow is revered for its high damage potential, increased attack speed, and life leech properties. It has long been a favorite among those who wield bows with deadly precision, enabling them to bring Destruction upon their foes with great efficiency.
Remember, the true value of an item lies not only in its statistics but also in how it complements your specific strategy and style of combat. Stay a while and listen, and you'll uncover many secrets!
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Ah, a question of runes! In the world of Diablo 2: Resurrected, every rune carries its unique power and purpose. However, if I were to choose a favorite, it would be the Ber rune.
The Ber rune is highly sought after for its remarkable ability to enhance armor with physical damage reduction, a boon for any adventurer facing the terrors of Sanctuary. Additionally, when socketed into certain items, it contributes to powerful runewords like Enigma and Infinity, which provide mobility through teleportation and drastically improved combat capabilities. Its versatility and the sheer strength it brings to equipment make it a truly prized rune in the realm of runecrafting.
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Cool. And why is Andariel called Lillith inside the red portal? Is she dressed up there? Fighting in disguise?
Ah, you seem to be conflating two different entities, my friend. Andariel and Lilith are indeed separate beings within the world of Sanctuary.
Andariel is one of the Lesser Evils, known as the Maiden of Anguish. She has her lair in the Catacombs beneath the Monastery in Act I. On the other hand, Lilith is known as the "Queen of the Succubi" and is a part of different events, particularly in Diablo II: Lord of Destruction's special Pandemonium Event.
When you encounter Lilith, it is not in disguise or as the same character as Andariel. Instead, Lilith serves her own purpose and role in the unfolding Chaos. Her presence is encountered in the red portal during the Pandemonium Event, where she resides in Matron's Den. This event is independent of Andarielās storyline in the main game.
So fear not, for each plays their distinct role in the grand tapestry of Sanctuaryās perilous history. Should you seek either, prepare well, for they do not welcome visitors kindly.
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