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Trying to decide which to get for my Tesladin. Not sure which would be better. With Fort I would need to get a few 5 All Res SC's to max resists but it also does more damage. Anyone know how significant that damage increase is over the COH? I am currently using an Enigma and will have to save a fair bit to get the runes to make a COH but can probably get and make a Fort now. My plan is to do a wide range of area's including Tzone's and ubers.
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Trying to decide which to get for my Tesladin. Not sure which would be better. With Fort I would need to get a few 5 All Res SC's to max resists but it also does more damage. Anyone know how significant that damage increase is over the COH? I am currently using an Enigma and will have to save a fair bit to get the runes to make a COH but can probably get and make a Fort now. My plan is to do a wide range of area's including Tzone's and ubers.
"Having Shadowheart around is better than luck. More reliable."
~Necrarch
~Necrarch
I would stick to Enigma then. Lot of TZs are annoying without the mobility provided by it. Same goes for Ubers with Tristram being the obvious exception
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Stick to Enigma, tesladin uses high lvl Conviction (lvl 25 to get max effect if i recall corretcly), higher even than uber meph (lvl 20), so you won t need tons of res because your Conviction neutralises his one
thats correct. u can use Fanaticism allso, but Conviction, in my oppinion, is better.Steccothal wrote: 1 year ago Stick to Enigma, tesladin uses high lvl Conviction (lvl 25 to get max effect if i recall corretcly), higher even than uber meph (lvl 20), so you won t need tons of res because your Conviction neutralises his one
keep your eyes on the stars and your feet on the Ground.
ThisBlubbalutsch wrote: 1 year agoI would stick to Enigma then. Lot of TZs are annoying without the mobility provided by it. Same goes for Ubers with Tristram being the obvious exception
I d say to use a merc act 1 with Faith to get Fanaticism, even if it is not so easy to keep her alive in Tristram (but Enigma helps a lot to do so), i wouldn t loose the benefits of ConvictionHallsingland wrote: 1 year agothats correct. u can use Fanaticism allso, but Conviction, in my oppinion, is better.Steccothal wrote: 1 year ago Stick to Enigma, tesladin uses high lvl Conviction (lvl 25 to get max effect if i recall corretcly), higher even than uber meph (lvl 20), so you won t need tons of res because your Conviction neutralises his one
OP
Can't afford Faith right now unfortunately.Steccothal wrote: 1 year agoI d say to use a merc act 1 with Faith to get Fanaticism, even if it is not so easy to keep her alive in Tristram (but Enigma helps a lot to do so), i wouldn t loose the benefits of ConvictionHallsingland wrote: 1 year agothats correct. u can use Fanaticism allso, but Conviction, in my oppinion, is better.Steccothal wrote: 1 year ago Stick to Enigma, tesladin uses high lvl Conviction (lvl 25 to get max effect if i recall corretcly), higher even than uber meph (lvl 20), so you won t need tons of res because your Conviction neutralises his one
"Having Shadowheart around is better than luck. More reliable."
~Necrarch
~Necrarch
Faith merc is really not necessary for a tesladin to be incredibly strong, but i d definitely save the Ber for coh and maybe start to think about this option instead.
If i can suggest a thing based on what i tried, Last Wish, being so stupidly expensive as it is, is the best high investment to complete a tesladin because the not wonderful phys damage it does is very well balanced by the high lightning damage from the double Dream in standard pvm, and his supercool procs like Fade and Life Tap and the outstanding crushing blow makes you immortal and every uber run a joke
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Honestly Last Wish is a pipe Dream, maybe it'll be easier to get since i'm on NL but I have the ABSOLUTE worst luck finding stuff. I have done 1500-2000 trav runs and found a total of 2 ists and Mal worth of stuff. As for actual mfing, I find at most an Ist worth of items every 2 days with a rare HOZ or Arach find and it tooke me a few months just to save for 2 dreams. I still don't have Infinity, which I will need on other chars I make in the future. Hopefully I get REAL lucky at some point but mainly I want to do torch runes to get good runes to make stuff with.Steccothal wrote: 1 year agoFaith merc is really not necessary for a tesladin to be incredibly strong, but i d definitely save the Ber for coh and maybe start to think about this option instead.
If i can suggest a thing based on what i tried, Last Wish, being so stupidly expensive as it is, is the best high investment to complete a tesladin because the not wonderful phys damage it does is very well balanced by the high lightning damage from the double Dream in standard pvm, and his supercool procs like Fade and Life Tap and the outstanding crushing blow makes you immortal and every uber run a joke
Maybe my luck will turn around though. I made the tesladin mostly for fun, ubers is just a plus.
"Having Shadowheart around is better than luck. More reliable."
~Necrarch
~Necrarch
most of the Tesladin's damage is lightning, so fort will do little
if u need res & mf Tal's armor mebby?
if u need res & mf Tal's armor mebby?
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