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6 replies   11973 views
2

Description

Is a combination of CoH, HOTO and
Shako
a better option than full Tals set? I don't care about MF or FCR. Pure damage is my priority.
Description by Kriss_De_Valnor_
5

Can be used to make Runewords:

7
Is a combination of CoH, HOTO and
Shako
a better option than full Tals set? I don't care about MF or FCR. Pure damage is my priority.
7
User avatar

Necrarch 2110Moderator

Necromancer Europe PC
The main interest of the
Tal
set is to get enough FCR quite easily and tons of MF.

So the answer is in your question: if you want more damage, HotO, Death Fathom, Oculus, Eschuta's are better choices than the
Tal
Wand
, and the full set bonus are not huge enough to compensate for damage if you have nice stuff elsewhere.

However, saying that you want pure damage AND don't care about FCR makes no sense : if you have 0 FCR, your damage per second will be terribly low, because you don't hit fast enough with your sorc (and your TP will suck too so you'll lose time moving sloooow).

What kind of sorc do you play ? Cold, light, fire ? For cold or fire, you should aim at 105 minimum to be efficient. For lightning, 117. The upper breakpoints (200 / 194) are way harder to reac.

Side note : one great thing in
Shako
is also the MF (+life + mana +2 skills) so if you don't care, same.

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Main: Necromancer / Second: Assassin / Third: Amazon / Check my stash, my crafts and my many cheap
Annihilus
7
User avatar

Schnorki 3879Moderator

PC
Agreed with Nec.

HotO on a sorc has always been an allrounder choice for adding defensive stats (regen/res) by sacrificing dmg optimization (dmg/-res/..).
The same is true for Chains of Honor.

Combining both is complete overkill imo as even with one of them (or often with neither for that matter, as always depending on build) a sorc tends to have an easy enough time getting resistances up anyways.

Tal
's has never been an ideal endgame choice but shines as a comparatively easy to get exceptionally well rounded intro to late game as the stats are quite solid (albeit certainly not the best), both offensively and defensively, while adding a good bit of MF at the same time to aid in farming for the true endgame solutions.

But yeah, looking solely at per-cast damage numbers makes fairly little sense as your FCR has a large impact on damage output/clear speed, both directly (dmg cast speed) and indirectly (movement speed). That is even more true if you only consider the raw dmg number and ignore -res as another factor (not saying you are, just pointing it out). Hell, even FHR at 0 tends to have a significant impact on speed as getting hit slows you down too much along the way - though that is easily solved by a Spirit.

The best gear choice obviously depends on what build you really play but not knowing that and looking only at the options provided, I feel relatively save in saying "none of them". If you're looking beyond normal PvM then HotO and CoH get a whole new meaning. But for PvM and especially for dmg optimization, they tend to be fairly lackluster, as is
Shako
.
7
OP
Thanks for a good advice. Yes, I did some gear related experiments and a combination of HOTO, Flickering Flame and
Skullder's Ire
(plus Spirit off course) gives me a better damage than full Tals set.

FCR I get from HOTO and Spirit is pleny for me, I need to get 1
Ber
to make Coh then.

Also I have to be careful about Mana (at this moment 2.3K) because my life depends of
Energy Shield
.
7
An ES sorc doesn't need resist.
Ormus' Robes
provides more damage than CoH.

pm me here (d2.
Io
) for trade
7
Kriss_De_Valnor_ wrote: 1 year ago
[...] FCR I get from HOTO and Spirit is pleny for me.
Sorry to be blunt, but this statement is objectively incorrect.

There are certain FCR breakpoints that you need to hit in order to have any impact.

Also, don't look at your damage in the character stats screen. It gives false information.

Can trade on PC and PlayStation.
7
User avatar

Ravoc 130

PC
mockingbirdreal wrote: 1 year ago
An ES sorc doesn't need resist.
Ormus' Robes
provides more damage than CoH.
I would invest in poison resists though.
9

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