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Description
Figured people will want a place to post updates when the Terror zone switches to a good area.
Description by Can be used to make Runewords:
Figured people will want a place to post updates when the Terror zone switches to a good area.
UTC 12 - 1 AM: Kurast Sewers
Spider Forest & Spider Cavern
Beauty of this vs. dclones: The time is always "now"/"current hour" so no need to post that as well. If wanted for Pattern-finding later on, it is still stored in the post itself either way.
PS:
I'd strongly recommend not posting screenshots for this/removing them here. If it starts actually being used for active tracking, adding screenshots on top will result in just silly amounts of scrolling for very little extra gain. Or force scrolling at all really, seeing how pictures throw off the "scroll to last" feature on this site. Though I do appreciate the gesture.
Beauty of this vs. dclones: The time is always "now"/"current hour" so no need to post that as well. If wanted for Pattern-finding later on, it is still stored in the post itself either way.
PS:
I'd strongly recommend not posting screenshots for this/removing them here. If it starts actually being used for active tracking, adding screenshots on top will result in just silly amounts of scrolling for very little extra gain. Or force scrolling at all really, seeing how pictures throw off the "scroll to last" feature on this site. Though I do appreciate the gesture.
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Please don't add me without reaching out here first. Random friend requests will be declined.
Please don't add me without reaching out here first. Random friend requests will be declined.
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Please don't add me without reaching out here first. Random friend requests will be declined.
Please don't add me without reaching out here first. Random friend requests will be declined.
Kurast Sewers
There is already a tracker for the current terrorized zone: https://d2runewizard.com/terror-zone-tracker
Is that actually working/updating for you?atari wrote: 3 years agoThere is already a tracker for the current terrorized zone: https://d2runewizard.com/terror-zone-tracker
I just get a blank tracker with no info in it.
Also never got their clone tracker to show anything (ever). Seems some rather browser-specific coding or the like.
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Please don't add me without reaching out here first. Random friend requests will be declined.
Please don't add me without reaching out here first. Random friend requests will be declined.
Have it on PC / Firefox. Not sure for others.Schnorki wrote: 3 years agoIs that actually working/updating for you?atari wrote: 3 years agoThere is already a tracker for the current terrorized zone: https://d2runewizard.com/terror-zone-tracker
I just get:
image.png
Also never got their clone tracker to show anything (ever). Seems some rather browser-specific coding or the like.
Main: Necromancer / Second: Assassin / Third: Amazon / Check my stash, my crafts and my many cheap Annihilus
Odd. Same here.
Oh well..good thing it really isn't that important for this. ^^
Oh well..good thing it really isn't that important for this. ^^
_____
Please don't add me without reaching out here first. Random friend requests will be declined.
Please don't add me without reaching out here first. Random friend requests will be declined.
Working here too
Traders: Please don't PM me for trades without a trade posting or add me on BNet without a comment on a trade posting
![Image]()
Trade zone: PC | Softcore, Non-Ladder | UTC-8
Trade zone: PC | Softcore, Non-Ladder | UTC-8
Arcane !
Main: Necromancer / Second: Assassin / Third: Amazon / Check my stash, my crafts and my many cheap Annihilus
I posted the screenshot for those who've not yet encountered a Terror Zone. I've removed 3 of them but I'm leaving a small shot of one.Schnorki wrote: 3 years agoSpider Forest & Spider Cavern
Beauty of this vs. dclones: The time is always "now"/"current hour" so no need to post that as well. If wanted for Pattern-finding later on, it is still stored in the post itself either way.
PS:
I'd strongly recommend not posting screenshots for this/removing them here. If it starts actually being used for active tracking, adding screenshots on top will result in just silly amounts of scrolling for very little extra gain. Or force scrolling at all really, seeing how pictures throw off the "scroll to last" feature on this site. Though I do appreciate the gesture.
OP
Cool that his tracker shows immunities and time remaining.atari wrote: 3 years agoThere is already a tracker for the current terrorized zone: https://d2runewizard.com/terror-zone-tracker
Probably not the best topic to ask but is it known if the Terror zones affect only the monster level or the area level too?
The second case would open up a ton of drops form rare items (e.g. Tyraels).
Baal Charms will be kind of worthless now as every gc from Terrorzones > mlvl 91 can spawn with 45 life.
The second case would open up a ton of drops form rare items (e.g. Tyraels).
Baal Charms will be kind of worthless now as every gc from Terrorzones > mlvl 91 can spawn with 45 life.
Act2 Tombs now.
Nice mob density.
Nice mob density.
Lost City, Valley of Snakes, and Claw Viper Temple now
PS: Tal Rasha's Tombs were so nice. 6-7% after 1 hour at lvl 93.
PS: Tal Rasha's Tombs were so nice. 6-7% after 1 hour at lvl 93.
pm me here (d2. Io) for trade
The Countess/Tower became a terrorized Zone for several runs in a row. Then the zone was the Glacial Trail.
Finding a Terrorized Zone is easy. All you have to do is go to any waypoint, skim through all the acts and look for the one that's colored purple, and then look for the location in the area. For instance, the Black Marsh is the area, and then the Tower was the location. All the Terrorzones I've found so far were at level 96, which suggests that the zone level is based on the level of your build plus 2.
Finding a Terrorized Zone is easy. All you have to do is go to any waypoint, skim through all the acts and look for the one that's colored purple, and then look for the location in the area. For instance, the Black Marsh is the area, and then the Tower was the location. All the Terrorzones I've found so far were at level 96, which suggests that the zone level is based on the level of your build plus 2.
That's right. It's the creater of the game plus 2 for normal monsters (max level 96) +4 for champion (max 98) and +5 for unique (99)mhlg wrote: 3 years agoAll the Terrorzones I've found so far were at level 96, which suggests that the zone level is based on the level of your build plus 2.
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