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2

Description

Hey y’all, got a fun new barb build I’m trying out, let me know what you think! It’s probably not new, but it sure is fun!

Is normal barb farming boring? Do you hate having your stash full of gold? Want to make an Amazon, necro and Druid jealous they can only summon from their own skill trees! Try this build out! It’s not that expensive to get the gear together. It’s centred around some interesting items, specifically added skills and charges, giving your barb the best summons in the game!

Gear:

Head:
Shako
and
Wolfhowl

Amulet: seraph’s hymn,
Metalgrid
, or any other +2 all skills
Armour: any +1/2 all skills, Stone
Weapon: Harmony
Belt
: arachnid’s mesh, or razor tail
Gloves: frost burn
Boots
:
Silkweave
, war travellers, or any other preferred
Boots

Rings:
Carrion Wind
, nature’s Peace or
Wisp Projector
, soj or bul kathos wedding band
Charms:
Annihilus
, barb torch, warcry skillers and res charms

Merc: act 2 might with Insight, Treachery, and
Helm
of choice

Skills: everything into the warcries! Less the 1 point wonders in masteries.

Stats: enough strength to wear gear, around 200 points into vitality, the rest into dex to increase your bow attacks!

Play style:
Step 1: You need some pre-buffing here, first step is to cast a
Valkyrie
from Harmony (May need to re-roll a couple times to get +6), before you cast it you’ll want a
Shako
on
Helm
, a +1/2 all skills armour, +skills rings. This should give you a level 16+
Valkyrie
! You have to keep Harmony equipped or your
Valkyrie
will disappear.

Step 2: Now to cast the rest of your summons - change out your
Helm
to
Wolfhowl
, armour to Stone, rings to either
Carrion Wind
/
Wisp Projector
, and nature’s Peace. Now you can cast
Clay Golem
from Stone, a Spirit of oak or other Spirit from your rings,
Poison Creeper
from
Carrion Wind
, and 3 dire wolves from wolf
Howl
!

Step 3: Go to your favourite farming spot and
Battle Command
, battle order and
Shout
everything making your summons strong!

Step 4: (Optional) you could morph thanks to
Wolfhowl
, but it’s also just as fun to run around yelling enemies to Death beside your new army. Your normal bow attack is actually fairly decent too. As a final step you can
Revive
monsters thx again to Harmony!

Step 5: You’ll need to collect at least 80k gold to recharge all your summon charges, but this is pretty easy to get. While you could
Revive
monsters, the recharge of that will require at least 200k gold, so if you want to take on a boss you could!

Step 6: Profit!

Let me know your thoughts, I’m finding it really fun to play! Definitely not for players 8, but you should be ok throughout most of the game. I ran into trouble in the world Stone keep and
Nihlathak
, but everything else should be fine!
Description by Nate
5

Can be used to make Runewords:

7
Hey y’all, got a fun new barb build I’m trying out, let me know what you think! It’s probably not new, but it sure is fun!

Is normal barb farming boring? Do you hate having your stash full of gold? Want to make an Amazon, necro and Druid jealous they can only summon from their own skill trees! Try this build out! It’s not that expensive to get the gear together. It’s centred around some interesting items, specifically added skills and charges, giving your barb the best summons in the game!

Gear:

Head:
Shako
and
Wolfhowl

Amulet: seraph’s hymn,
Metalgrid
, or any other +2 all skills
Armour: any +1/2 all skills, Stone
Weapon: Harmony
Belt
: arachnid’s mesh, or razor tail
Gloves: frost burn
Boots
:
Silkweave
, war travellers, or any other preferred
Boots

Rings:
Carrion Wind
, nature’s Peace or
Wisp Projector
, soj or bul kathos wedding band
Charms:
Annihilus
, barb torch, warcry skillers and res charms

Merc: act 2 might with Insight, Treachery, and
Helm
of choice

Skills: everything into the warcries! Less the 1 point wonders in masteries.

Stats: enough strength to wear gear, around 200 points into vitality, the rest into dex to increase your bow attacks!

Play style:
Step 1: You need some pre-buffing here, first step is to cast a
Valkyrie
from Harmony (May need to re-roll a couple times to get +6), before you cast it you’ll want a
Shako
on
Helm
, a +1/2 all skills armour, +skills rings. This should give you a level 16+
Valkyrie
! You have to keep Harmony equipped or your
Valkyrie
will disappear.

Step 2: Now to cast the rest of your summons - change out your
Helm
to
Wolfhowl
, armour to Stone, rings to either
Carrion Wind
/
Wisp Projector
, and nature’s Peace. Now you can cast
Clay Golem
from Stone, a Spirit of oak or other Spirit from your rings,
Poison Creeper
from
Carrion Wind
, and 3 dire wolves from wolf
Howl
!

Step 3: Go to your favourite farming spot and
Battle Command
, battle order and
Shout
everything making your summons strong!

Step 4: (Optional) you could morph thanks to
Wolfhowl
, but it’s also just as fun to run around yelling enemies to Death beside your new army. Your normal bow attack is actually fairly decent too. As a final step you can
Revive
monsters thx again to Harmony!

Step 5: You’ll need to collect at least 80k gold to recharge all your summon charges, but this is pretty easy to get. While you could
Revive
monsters, the recharge of that will require at least 200k gold, so if you want to take on a boss you could!

Step 6: Profit!

Let me know your thoughts, I’m finding it really fun to play! Definitely not for players 8, but you should be ok throughout most of the game. I ran into trouble in the world Stone keep and
Nihlathak
, but everything else should be fine!
7
I don't know if I'll give it a try anytime soon, but I love the concept. So many different summons and such a silly build!

I appreciate the write-up. Good stuff!

[PC — SC Ladder — UTC+1]
Open to haggling. Add me if offering BIN.
Perfect Gems
and Shape Shifting GCs are also accepted.
7
OP
Edit: the Peace armour and passive/magic skillet charms don’t buff
Valkyrie
, only the + to all skills do
7
How does the +6 to
Valkyrie
work on a barb? It's not a
Charge
so you wouldn't be able to cast it, no?
7
it is an o skill on the Harmony so any class can use it (capped at +3 for amazon)
7
Faith, save on the
Revive
charges until you need them for a boss, also
Fanaticism
7
Cute concept.

Though between the low lvl charges and no synergies whatsoever to improve those summons, I would be a tad surprised if this was in any way really viable for the summons themselves (i.e. not just your merc killing stuff while summons look cute).
7
OP
Schnorki wrote: 1 month ago
Cute concept.

Though between the low lvl charges and no synergies whatsoever to improve those summons, I would be a tad surprised if this was in any way really viable for the summons themselves (i.e. not just your merc killing stuff while summons look cute).
Yea it’s not a meta shifting build, more just a proof of concept. After I did a bunch of trav and meph farming I had everything to make the build, so I just wanted to see how many summons I could get on a barb. You could make it better if you swapped out the Stone for Enigma, but then you’d have to use the
Iron Golem
/metal grid combination, which isn’t bad if you had the right base, you could maybe make it out of a cheap Insight then swap the merc’s weapon or merc to get some other auras.

But all the summons do compliment each other fairly well, the golem,
Valkyrie
and wolfs coupled with the oak Spirit and maxed bo get some great life bonuses and are quite tanky.

Damage wise I swapped my frostburns for the gloves that proc
Weaken
on strike, which helps when coupled with the
War Cry
that does the same thing, so monsters do go down fairly quickly, nothing compared to a
Frenzy
barb, sorc or Hammerdins, but still enough to enjoy the unique play style!

I’d be interested if anyone has any thoughts on other summon options!
7
Yeah the BO will make then survive decently. Then, if you wanted to ratchet up the price, throw a Pride on the merc!

*My trades are non ladder*
7
OP
Update*

So I did try this build with Enigma and
Metalgrid
, making an
Iron Golem
out of a cheap Insight and gave my merc an Obedience, it’s awesome. Sure you need to recast golem each game, but I find at least one base every game anyways, and the runes are easy to get too, so for me it’s worth it to not have to chug mana pots during my runs. I also swapped out the gloves for
Chance Guards
, Great way to do mf in the level 85 areas. It’s essentially the same as a singer barb, but better!
9

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