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Description
Many folks tend to ask the age old question of whether or not this Rare Ring is elite or Charsi. I wanted to share a framework that I have personally leveraged in the past as a barometer to help guide those lost souls. Prefacing as always that these frameworks are subjective and will be open to personal interpretation. This is a more PVP oriented approach for scoring ignoring elements such as Leech. While those affixes serve a purpose, they are more geared towards Melee (PvM). However, this scoring can still be applied to both PVP and PVM. Always open to feedback!
Note: Credit to an old friend KFO who helped frame this in the past.
List of Perfect Ring Mods
10% Faster Cast Rate
20 Strength
15 Dexterity
40 Life
90 Mana
120 Attack Rating
9 Replenish Life
11 All Resistances
30 Single Resist
9 Minimum Damage
Additional Theorycraft options that can spawn on rare rings:
[Suffix] 8% Life Stolen | 6% Mana Stolen | 12 Max Damage | 40% Gold Find | 15% Magic Find
[*] Rare Rings can have 3 suffix mods and 3 prefix mods. Suffixes are KEY to a good ring. You really really want 3 of them - think FCR, Strength, and Life as examples.
[*] Each mod on your ring can give you up to 1 full point with 6 being the maximum a rare ring can achieve
[*] Give 1 full point to any mod that is 66% or higher of the maximum value it can spawn (note: Ignoring bad mods such as stamina we are not counting in our equation)
[*] Give 1/2 point to any mod that is 33-66% of the maximum value it can spawn (e.g., 7-13 strength would be given a 1/2 point)
Example
10 FCR / 120 AR / 15 STR / 20 Life / CR 18% / LR 27%
- 10 FCR = 1
- 120 AR = 1
- 15 STR = 1
- 20 Life = .5
- 18 CR = .5
- 27 LR = 1
[*] This is a 5 Point Ring
Elite or Charsi
[ < = 3.5 ] 99% of the time Charsi (unless very early start of ladder)
[ 4 Points ] Usable, but borderline sellable
[ 4.5 Points ] Good Ring
[ 5 Points ] Great Ring
[ 5.5 Points ] Elite Ring
[ 6 Points ] One of top rings on Ladder
Hope folks found this useful @BillyMaysed - if enough folks like this feel free to add this somewhere in the guides segment
Description by Th3ory
Note: Credit to an old friend KFO who helped frame this in the past.
List of Perfect Ring Mods
10% Faster Cast Rate
20 Strength
15 Dexterity
40 Life
90 Mana
120 Attack Rating
9 Replenish Life
11 All Resistances
30 Single Resist
9 Minimum Damage
Additional Theorycraft options that can spawn on rare rings:
[Suffix] 8% Life Stolen | 6% Mana Stolen | 12 Max Damage | 40% Gold Find | 15% Magic Find
[*] Rare Rings can have 3 suffix mods and 3 prefix mods. Suffixes are KEY to a good ring. You really really want 3 of them - think FCR, Strength, and Life as examples.
[*] Each mod on your ring can give you up to 1 full point with 6 being the maximum a rare ring can achieve
[*] Give 1 full point to any mod that is 66% or higher of the maximum value it can spawn (note: Ignoring bad mods such as stamina we are not counting in our equation)
[*] Give 1/2 point to any mod that is 33-66% of the maximum value it can spawn (e.g., 7-13 strength would be given a 1/2 point)
Example
10 FCR / 120 AR / 15 STR / 20 Life / CR 18% / LR 27%
- 10 FCR = 1
- 120 AR = 1
- 15 STR = 1
- 20 Life = .5
- 18 CR = .5
- 27 LR = 1
[*] This is a 5 Point Ring
Elite or Charsi
[ < = 3.5 ] 99% of the time Charsi (unless very early start of ladder)
[ 4 Points ] Usable, but borderline sellable
[ 4.5 Points ] Good Ring
[ 5 Points ] Great Ring
[ 5.5 Points ] Elite Ring
[ 6 Points ] One of top rings on Ladder
Hope folks found this useful @BillyMaysed - if enough folks like this feel free to add this somewhere in the guides segment
Can be used to make Runewords:
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Th3ory
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