Below are 3 sections, representing 3 difficulties; Normal, Nightmare and Hell. With each section showing Weapons and Armour separately
In Normal, runes up to Amn are used; In Nightmare, runes up to Lum; and in Hell, runes up to Lem.
By using the socket recipes on items when levelling, you can create runewords without using the Larzuk quest reward.
NORMAL - ARMOUR:
Body - Stealth ( Tal + Eth)
Shield - Ancient's Pledge ( Ral + Ort + Tal)
NORMAL - WEAPON:
Melee - Steel ( Tir + El)
Melee - Strength ( Amn + Tir)
Sword/Sceptre - King's Grace ( Amn + Ral + Thul)
Missile - Zephyr ( Ort + Eth)
Missile - Edge ( Tir + Tal + Amn)
Claw - Pattern ( Tal + Ort + Thul)
Staff - Leaf ( Tir + Ral)
NIGHTMARE - ARMOUR:
Helmet - Lore ( Ort + Sol)
Body - Smoke ( Nef + Lum)
Body - Peace ( Shael + Thul + Amn)
Body - Myth ( Hel + Amn + Nef)
Shield - Rhyme ( Shael + Eth)
Shield - Splendor ( Eth + Lum)
NIGHTMARE - WEAPON:
Melee - Honor ( Amn + El + Ith + Tir + Sol)
Sword - Spirit ( Tal + Thul + Ort + Amn)
Club/ Mace/Hammer - Black ( Thul + Io + Nef)
Sceptre - Holy Thunder ( Eth + Ral + Ort + Tal)
Missile - Melody ( Shael + Ko + Nef)
Staff - Memory ( Lum + Io + Sol + Eth)
Staff/Polearm - Insight ( Ral + Tir + Tal + Sol)
Wand - White ( Dol + Io)
HELL - ARMOUR:
Body - Lionheart ( Hel + Lum + Fal)
Body - Treachery ( Shael + Thul + Lem)
Body - Wealth ( Lem + Ko + Tir)
Shield - Spirit ( Tal + Thul + Ort + Amn)
HELL - WEAPON:
Sword - Unbending Will ( Fal + Io + Ith + Eld + El + Hel)
Sword/ Mace - Voice of Reason ( Lem + Ko + El + Eld)
Sword/Hammer/Sceptre - Lawbringer ( Amn + Lem + Ko)
Polearm - Obedience ( Hel + Ko + Thul + Eth + Fal)
Thanks for reading!
Anthony-161-
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