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12 replies   430 views
2

Description

RNG be wild'n


5

Can be used to make Runewords:

7
RNG be wild'n


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Rhaegar86 wrote: 4 hours ago
RNG be wild'n



image.png
Fingers crossed for a good roll!
7
OP
FerociousTerrier wrote: 3 hours ago
Fingers crossed for a good roll!
Well, I already have this one so I might leave it latent and list it for sale. Looks like they're currently going for Jah
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Rhaegar86 wrote: 3 hours ago
FerociousTerrier wrote: 3 hours ago
Fingers crossed for a good roll!
Well, I already have this one so I might leave it latent and list it for sale. Looks like they're currently going for Jah

image.png
This one is medium. A -9 or -10 magic would suit you better. I would roll it if I were you.
7
OP
mikelessar wrote: 3 hours ago
Rhaegar86 wrote: 3 hours ago
FerociousTerrier wrote: 3 hours ago
Fingers crossed for a good roll!
Well, I already have this one so I might leave it latent and list it for sale. Looks like they're currently going for Jah

image.png
This one is medium. A -9 or -10 magic would suit you better. I would roll it if I were you.
As you wish. Stand by for results...
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Can sunders be rerolled? Lol
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kastle wrote: 2 hours ago
Can sunders be rerolled? Lol
Only the RotW ones, Latent ones. It will become Renew Sunders.
The old LoD can't be reroled. They are normal Sunders.

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User avatar

kerph 330

RotW Americas PC
mikelessar wrote: 3 hours ago
This one is medium. A -9 or -10 magic would suit you better. I would roll it if I were you.
Most monsters have 0% magic resist i think (right?)
As far as i know there is no monster affix that increases magic resist so the same (0%) for most uniques and heralds
Uber Baal has 75% and immunes would have 95%

Let's say base Abyss damage is 7,000

With his gear now + Consume, he has -47% enemy magic resist and +42% magic skill damage
So Abyss damage before resists = 9,940
Avg enemy would be reduced to -47% mr, so would take 14,611 damage
Uber Baal reduced to 28% mr, takes 7,156 damage
Immunes reduced to 48% mr, takes 5,168 damage

With a -10% sunder, -57% emr and +29% msd
Abyss damage = 9,030
Avg enemy reduced to -57% mr, takes 14,177 damage (3% less)
Uber Baal reduced to 18% mr, takes 7,404 damage (3.4% more)
Immunes reduced to 38% mr, takes 5,598 damage (8.3% more)

So slightly better on the average monster/unique/ Herald, worse for ubers and magic immunes (which are so niche). I think the difference is pretty minor tho and neither is clearly better. His current sunder is also really well-rolled otherwise though, imo

♥♥♥ SC ladder & non-ladder ♥♥♥

Feel free to message me on discord @kerph for a quick reply 😊
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Your analysis looks good, kerph. However, I think there might be more magic resistant monsters than one might think. I play lots of Tombs and the mummies are naturally immune to magic. I see them every day. But that might just be my Tombs Fetish. In addition, "Magic resistant" is a common unique affix. The Uber Ancients have quite a lot of magic res etc. I guess lots of heralds, too. So for these beefy cases I would prefer -10 to +15, but yeah, his +13 are still strong.
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User avatar

kerph 330

RotW Americas PC
Ah you're right about tombs. It's actually a fav spot for me as well, forgot about the mummies
mikelessar wrote: 50 minutes ago
"Magic resistant" is a common unique affix.
I thought of this, from what i saw it actually doesn't increase magic resist, only all resist? (Not 100% sure if that is accurate) Which i believe would apply to heralds as well, since they are just fancy uniques, unless they gain magic resist by being a Herald, I don't know tbh
Otherwise -% emr would definitely be a bigger deal, uniques and heralds are probably the most important things to optimize for
With uber ancients they'd fall into the Uber Baal caetgory (slightly better with -% emr)

♥♥♥ SC ladder & non-ladder ♥♥♥

Feel free to message me on discord @kerph for a quick reply 😊
7
User avatar

DasNarf 1162

RotW Europe PC
kerph wrote: 2 hours ago
Most monsters have 0% magic resist i think (right?)
As far as i know there is no monster affix that increases magic resist so the same (0%) for most uniques and heralds
Unique affix "Mana Burn" does apply +20% magic resist.

Fun fact: The affix "Magic Resistant" does not increase magic resistance, only fire, lightning and cold. Diablo logic. :-D

For low items I also accept: Perfect Amys, Ral, Hel, Tokens, Keys. Please don't offer runes lower than Pul (with the named exceptions).
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User avatar

kerph 330

RotW Americas PC
DasNarf wrote: 26 minutes ago
Unique affix "Mana Burn" does apply +20% magic resist.
Thanks!! Didn't know that

With 20% mr the numbers would look like
Current sunder, 12,623 effective damage
-10% sunder, 12,371 (2% less)

So +% msd still outperforms in that case (by the teeniest tiniest margin)

♥♥♥ SC ladder & non-ladder ♥♥♥

Feel free to message me on discord @kerph for a quick reply 😊
7
Yeah, you're right, there is no magic resistance on the affix "magic resistant". I actually knew this once but forgot about it. I was misleading the name.
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