did you see the videos i posted?ganseng wrote: 9 hours agowhy do you want such a glass cannon? just for the thill? dps gain is negligible vs having an immortal valk and >2k life
okker wrote: 12 hours agoThis is P1 talk, and doing it the very hard, slow way.godjira1 wrote: 1 day agodifferent play builds. i'm in the midst of lvling my phy bowa > 99 (92 now, so realistically might stop at 96 lol).
Shako (+15ias/resist@ jewel) = for the DR + life really
cat eye ammy
Hysteria armor
Carrion Wind ring
Raven Frost ring
Dracul's Grasp
nos coil Belt
aldur's Boots
Windforce with protector Stone
charms: anni, hellfire, Renewed Bone Break. enough resist charms to get me to max on light/cold/fire, shitty poison resist so some places are no fun.
act 5 Frenzy merc: vampgaze, Treachery (yes i think it is better than FORT for the merc), Grief + Lawbringer (this allows tomb running heralds).
u are a glass cannon but damage is pretty sick. i usually mix it up ( Strafe/multi), and use Slow Missiles/ Inner Sight liberally. guided almost never. believe it or not i Jab diablo to Death using 1 pt in Jab (titan + Stormshield) with no mana leech. the lifetap OR decrep from merc keeps me alive. if you have been playing javazon - it is almost not the same character, as the bowazon is A LOT SQUISHIER. a might/fana/cursed quill rat Herald will almost certainly 1 shot u.
general gameplay = MULTI IS GENERALLY BETTER i feel vs mobs, Strafe is better in certain areas. vs heralds, generally multi until you thin the crowd... and if u find u cannot do it, maybe it is time to get back to town (i think it's ok to give up on heralds tbh).
spare stuff: g-face, Laying of Hands, gore riders, war travellers, atmas. sometimes when i really want to kill the phy immune that is still taking low dmg post sunder...
CRUSHING BLOW: this is an interesting one, it helps to chop life down at the start at least, but i suspect it actually does less dmg than normal Arrows once the Herald is down to low health. i don't know the actual mechanic but i find gore riders definitely does help overall.
Atma'S: definitely helps with overall killspeed (vs cat eye). but i enjoy the faster rw more.
Here's some examples of a different approach, never, ever using Multi. Anything beyond P1 and multi is useless. And it's such a small % chance of amp proc from Atma's so Strafe it is.
Atma's is non-optional if you are strafing without Witchwild String.
This video is P8 96 TZ Baal with Windforce, Atma's, Andy's Visage, LOH, War Travs, Forti AP, Nos coil, Random AR/LL/ML ring, Raven. Offhand is a Harmony for mobility & valk summon. I just cast Decoy and let rip w/ Strafe.
Enough str for gear, then literally everything else into Dex. 975 life, 23% fire res, -3% light res, -3% cold res, 85% poison res ( Atma's).
You don't need resi or life, dead mobs can't hurt you.
This video is P8 96 TZ level 5 Herald, Strafe with Ice bow. Swap Andariel's for Giant Skull to get the knockback.
I think bow this is slept on. The CC it offers is fantastic and the damage not so bad either.
If you insist on resis, Mist is a great option.
Skills are
B&C: 1 point magic, max multi, max guided, max Strafe
P&M 4 point Dodge, avoid, Evade (idk why I did this) max critical, 1 point Penetrate, spares into Pierce.
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i did, not that different from what my strafezon does. we can time like 10 tz Baal kills on p1 (I know it's 4.5x less hp than p8, still representative) and compare if you like
okker wrote: 5 hours agodid you see the videos i posted?ganseng wrote: 9 hours agowhy do you want such a glass cannon? just for the thill? dps gain is negligible vs having an immortal valk and >2k life
okker wrote: 12 hours ago
This is P1 talk, and doing it the very hard, slow way.
Here's some examples of a different approach, never, ever using Multi. Anything beyond P1 and multi is useless. And it's such a small % chance of amp proc from Atma's so Strafe it is.
Atma's is non-optional if you are strafing without Witchwild String.
This video is P8 96 TZ Baal with Windforce, Atma's, Andy's Visage, LOH, War Travs, Forti AP, Nos coil, Random AR/LL/ML ring, Raven. Offhand is a Harmony for mobility & valk summon. I just cast Decoy and let rip w/ Strafe.
Enough str for gear, then literally everything else into Dex. 975 life, 23% fire res, -3% light res, -3% cold res, 85% poison res ( Atma's).
You don't need resi or life, dead mobs can't hurt you.
This video is P8 96 TZ level 5 Herald, Strafe with Ice bow. Swap Andariel's for Giant Skull to get the knockback.
I think bow this is slept on. The CC it offers is fantastic and the damage not so bad either.
If you insist on resis, Mist is a great option.
Skills are
B&C: 1 point magic, max multi, max guided, max Strafe
P&M 4 point Dodge, avoid, Evade (idk why I did this) max critical, 1 point Penetrate, spares into Pierce.
I mixed my g usernames up.
I thought I was replying to godjira1 - the guy with this build.
Sorry! I'm sure as heck that Shako/cats eye/dracs isn't doing TZ p8 Baal or Heralds anything as quickly or safely as that.
Godjira's advice triggered me. It's so irresponsible!
P1 does not have anywhere near enough HP to matter. You could type /players 8 if you're offline or join one of the TZ split games if you're on Bnet.
What are you running?
Here's some P8 96 TZ lvl 5 Heralds with a Witchwild String bow. Please for the love of everything good, don't put a Protector's Stone in a Windforce!
Why not? I mean, it seems better to put the 50% ed in the weapon than in the buggy Helm.okker wrote: 4 hours agoPlease for the love of everything good, don't put a Protector's Stone in a Windforce!
The -10% is the important bit and it's not entirely clear that Windforce is the best Strafe bow.kastle wrote: 2 hours agoWhy not? I mean, it seems better to put the 50% ed in the weapon than in the buggy Helm.okker wrote: 4 hours agoPlease for the love of everything good, don't put a Protector's Stone in a Windforce!
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