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Description

Description by ganseng
5

Can be used to make Runewords:

7
Bear sorc uses a 6os Phase Blade with 6 sael for 120 IAS.

Forget everything else.

My timezone is CET/UTC+1.
7
User avatar

vued 1750

Resurrected Sorceress Europe PC
ganseng wrote: 1 day ago
even if the bear made sense somehow (which I doubt considering the -20 fire res on Hand of Justice), I would certainly mess up the weapon switching..
vued wrote: 2 days ago
ganseng wrote: 2 days ago
to be honest I find pally underwhelming against heralds - very squishy, dps below Charged Strike/ Fireball+ Hydra/ Strafe

correct me if I 'm wrong but he does 5 hits over 11 frames

sorc would do one over 10 frames. even if 4x stronger, it would be less dps, also taking Conviction into consideration. hydras would add 6-9k dps maybe, also not much

sorc would be ~40 p.p. below pally on all res except for fire.. fire would be somewhat better

Energy Shield would add maybe 1k life in equivalent

so.. not sure I want to spend Lo & Sur to test?
If you melee as sorc, you turn into a bear and hit at 7 frames.
I don't understand what's your issue with turning into a bear. You have more life and attack faster.

Do you understand that you can use Hand of Justice as a bear?

Playing HC SSF right now.

Hell completed: Sorc, Druid, Paladin, Ama, Assa, Necro, Barb
Iron Man (Paladin): Nightmare A1
7
User avatar

vued 1750

Resurrected Sorceress Europe PC
Tornado_OLO wrote: 1 day ago
Bear sorc uses a 6os Phase Blade with 6 sael for 120 IAS.

Forget everything else.
With lvl 14/15 Fana aura (from A1 Faith Merc) breakpoints are 75 (7) and 208 (6) with Phaseblade.

I doubt it's worth to go for 208 IAS so Hand of Justice (33ias) would be better for this build.

Playing HC SSF right now.

Hell completed: Sorc, Druid, Paladin, Ama, Assa, Necro, Barb
Iron Man (Paladin): Nightmare A1
7
OP
i didn't realize you can swap the weapon after morphing, thx for pointing it out

but for me, and i believe for vast majority of people, this gear juggling would be too much unfortunately

imo it could only be practical if bear form lasted ~15 minutes and allowed Teleport..
vued wrote: 1 day ago
ganseng wrote: 1 day ago
even if the bear made sense somehow (which I doubt considering the -20 fire res on Hand of Justice), I would certainly mess up the weapon switching..
vued wrote: 2 days ago


If you melee as sorc, you turn into a bear and hit at 7 frames.
I don't understand what's your issue with turning into a bear. You have more life and attack faster.

Do you understand that you can use Hand of Justice as a bear?
7
vued wrote: 1 day ago
With lvl 14/15 Fana aura (from A1 Faith Merc) breakpoints are 75 (7) and 208 (6) with Phaseblade.
Why fana ? You want Infinity for A2 merc.

My timezone is CET/UTC+1.
7
ganseng wrote: 1 day ago
imo it could only be practical if bear form lasted ~15 minutes
Without any +skill, it's a 200 sec Werebear.
Each +skill grants 40 sec (20 from Lycanthropy, 20 from Werebear).
With +skills from Spirit (for switch), mara and arch, it's a +5 all skills so + 200 sec so 400 sec.

Werebear isn't same build. You want Dragon + Dream with both mastery maxed.

My timezone is CET/UTC+1.
7
User avatar

vued 1750

Resurrected Sorceress Europe PC
Tornado_OLO wrote: 1 day ago
vued wrote: 1 day ago
With lvl 14/15 Fana aura (from A1 Faith Merc) breakpoints are 75 (7) and 208 (6) with Phaseblade.
Why fana ? You want Infinity for A2 merc.
Compare Infinity on Merc with 6shael Phaseblade on main with Faith on Merc and Hand of Justice on main.

You will reach the same attack speed, have Holy Fire bumped by another 16 levels and get native -20 efr compared which is better than the -17 from Conviction vs. immunes.

Without doing any thorough analysis I'm pretty sure HoJ+Faith deals the most damage.

And since this build deals not much damage to begin with, you have to squeeze everything out of it.

Playing HC SSF right now.

Hell completed: Sorc, Druid, Paladin, Ama, Assa, Necro, Barb
Iron Man (Paladin): Nightmare A1
7
Interesting thread you have here.
Holy Fire Sorc is something I plan to try.
For Dream Sorc I tried options like Zeal, used Wizardspike, Crescent Moon. Ended up being a Nova Sorc with 2* Dream , good ES and can spam both Nova or Static Field .
I'm not sure how this Bear Sorc works, it is advertised a lot. But no teleporting, no Static Field seems like a big loss to me for just several more frames on melee hits. And if something is so strong that need many hits, it will kill my Emilio and that weak Insight golem in no time, leaving me without Conviction, without mana regen boost and dealing less damage.
It is still theory, but I am hard to imagine how this all will work with my sloppy hands.
7
OP
Okay guys, I tested it on my lvl 99 sorc, it doesn't work :D

1.3k life / 1.9k mana, 144% mana drain rate, all res ~-20, fire res ~0

-45 enemy fire res, melee dmg ~34k. aura clears screens in a1/a2 in 1-2 pulses, in Chaos Sanctuary in 3-4 pulses

killed five heralds, didn't die, but always was very dangerous. hydras are irrelevant and don't justify the 38 spoints invested

maybe a pure Enchant variation could work with max Telekinesis synergy, and Chains of Honor + Phoenix in bear form for ubers.. don't know, for now go back to Fireball / Hydra

do I regret spending Lo + Sur? possibly. But Circe certainly wins the beauty contest!
7
When I want to try a new build to test it's power or playstile I always use a hero editor, like https://maxroll.gg/d2/d2planner, where you can import/export chars and play with them offline before wasting valuable resources.
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kastle wrote: 1 hour ago
When I want to try a new build to test it's power or playstile I always use a hero editor, like https://maxroll.gg/d2/d2planner, where you can import/export chars and play with them offline before wasting valuable resources.
I don't agree that it is wasted. He had an idea, he put time and "money" into it and he tried to realise it. In the real game. And it was probably clear to him that this build would be struggling. And I bet he still had fun. And he expanded our knowledge by giving us Insight into a niche build. Thx @ganseng for testing it.

Of course, you can use test editors but if you can afford to do so, why not test in the real game?
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