Been pondering this issue of demons using doors.. I think you have to rely on terrain to ensure there is a natural ‘cage’ created by Geography where the demons can go at each but cannot others engage with the spectators. One venue that comes to mind is The Arcane Sanctuary. You need to find a spot where there are 2 platforms separated by a gap in the Void, and where the only way to get from one to the other is via the AS portal. I assume your demons have not yet acquired the ability to Teleport?
Edit. Darn… there are some that do Teleport aren’t there???
Some can also fly.
Playing HC SSF right now.
Hell completed: Sorc, Druid, Paladin, Ama, Assa, Necro, Barb
Iron Man (Paladin): Nightmare A1
Been pondering this issue of demons using doors.. I think you have to rely on terrain to ensure there is a natural ‘cage’ created by Geography where the demons can go at each but cannot others engage with the spectators. One venue that comes to mind is The Arcane Sanctuary. You need to find a spot where there are 2 platforms separated by a gap in the Void, and where the only way to get from one to the other is via the AS portal. I assume your demons have not yet acquired the ability to Teleport?
Edit. Darn… there are some that do Teleport aren’t there???
Some can also fly.
Ok, so at this rate, we’re looking at demons competing in Tristram with spectators hiding in the burning houses to encourage the demons to fight each other in the open… or we’ll be using Travincal with Demons positioned where the High Council go, and Pupeteers on the other side of the wall.. still not fool proof.. thoughts?
Have a necromencer be the referee and create an arena with Bone walls
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Maybe find a 3rd person as the referee, who will be a Nec specialized in Bone Wall and Bone Prison.
While in town, the ref will go hostile to all players, and the players will be unhostile to the ref.
Once in the arena, the ref's job is to constantly prison/wall in the players every 24 seconds or less, wrapping them up nice and cozy, while leaving enough space for the players to Death Mark their demons over to the open space to duel it out.
Hopefully with the Bone wrappings being tight and snug enough, no demon will be able to Teleport or fly in to attack the players. -- This part needs testing.
Loving the ref idea. Perhaps the ref could also have a DecrepifyWand at the ready to penalise any demon combatant breaking the rules or committing a foul?
Loving the ref idea. Perhaps the ref could also have a DecrepifyWand at the ready to penalise any demon combatant breaking the rules or committing a foul?
If the ref is indeed a Nec, then he could have all the curses ready to use. Decrepify may be a bit too powerful for minor violations. Depending on the severity, a penalty could range from something like Weaken all the way up to Amp (a red card equivalent?). But most players probably would prefer the ref to interfere with the battle as little as possible, so they can get experience the more "pure" demon fights.
There’s all sorts of places where you could set up cool fights, like a secret room in the Jail, or abuse other quirks of geography like in a few places in The Arcane Sanctuary, River of Flame, or even maybe the Chaos Sanctuary depending on the map, but then fliers would be an issue… I LOVE the necromancer ref idea as a solution to all of this. The ring is hella metal and could then be set up in any arena for maximum vibes! Though I think I agree that taking advantage of the Teleport pads in The Arcane Sanctuary might make for the easiest setup, I can’t deny the thought of hijacking boss rooms is very tempting.
I’d also considered having an Amazon ref put up a Decoy inside the cage in case the demons decided to be finicky about teleporting in and needed a target.
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