I'm definitely hearing from others that the resists don't apply to bound demon.
I think levels if BO are probably still worthwhile, but maybe last. The reason is because the damage reduction and synergy to Blood Boil are pretty nice.
I think it is very much worth it for a pure demon and/or Blood Boil build as the synergies are good. Don't forget Engorge, which gets a very nice synergy from Blood Oath in defense and life replenish.
But for mixed builds, I am not certain, but somewhat confident that the 19 points are better placed elsewhere.
This feels like a strong build so far, because the demon is very strong and doesn't seem to be affected by the lack of Blood Oath, i.e., performing as OP as before. And now I also have very strong Chaos skills.
Note: I haven't tested this specifically yet, but I believe Blood Oath is working as intended with summoned demons.
The goats and Tainted I summoned for the Ubers needed to be resummoned more often than usual with just the 1 hard point and 29 soft points in Blood Oath (previously, Blood Oath was Lvl 48). So you may find some reduction in longevity of your summoned demons. That, or the ubers just mop them up more rapidly than P8 farming and heralds (which can still kill them)--entirely possible.
1. Baal's Minions cannot be bound. Derr.
2. Blunderbore bound in P2 are relatively tanky and seem to regen quickly. They were not the best candidates for testing Blood Oath health bonuses.
3. Corrupt Rogues seemed to be the sweet spot. At zero points in Blood Oath (~30 points in Demonic Mastery and Bind Demon), the P2 non-terrorized Dark Rogue from Outer Cloister took approximately 5 hits from Uber Duriel.
Here's the rub. Adding 1 point into Blood Oath + 29 soft point for total 30 points into Blood Oath, for a bonus of +1065% life to demon, resulted in a newly bound Dark Rogue that took.... 5 hits from Duriel.
I then asked, is it possible that Duriel is hitting with Crushing Blow? But no, apparently Uber Duriel does not do Crushing Blow.
Ok, so maybe the Blood Oath bonuses only work with hard points. I then maxed Blood Oath, which led to a newly bound Dark Rogue at Lvl 48 Blood Oath, which took... ~5-10 hits from Duriel. I don't know exactly how many hits landed, because I'm pretty sure I saw some hit blocked by the Dark Rogue. But, from 0 points in Blood Oath to 30 points to 48 points, we observed nearly identical resilience. That sounds like Blood Oath is not working as intended--or that Blood Oath is not intended to work on bound demons.
After this, I cut short our (long) experiment, since it seems that there is something up with Blood Oath and Bind Demon.
I am going to tag a few individuals to see if there is any other knowledge or observations on how the skill works: @Schnorki @varangium @dionisy_cn @Rhaegar86 @DrunkAkuma Sorry for anyone else I left off.
Has anyone had any problems using Blood Oath with their bound demon?
You rang?
Afraid I haven't done much specific focus-testing on Blood Oath but my general feeling is that it simply doesn't do anything for a bound demon. Neither the resist nor the life seemed to ever noticeably change from 0 to skilled+geared. And even if it does work for the life boost, it might still get severely limited by possibly being unable to override the new health Cap so...yeah.
Take with a massive grain of salt as that's solely based on random side-observations and no proper testing but yeah, my perception has always been that there's no real benefit to going past the 1 pt needed to unlock Consume.
If anyone wants to do real testing on it though, I'd happily be proven wrong on that one.
Thanks! Great to get your views on this. In our attempt at testing this, albeit imprecise and limited by my online-only play with GeForceNow, our observation are in concordance with yours. We only ended up doing duplicate measures instead of triplicates and not all conditions, because it seemed rather obvious that nothing was changing, or that it was undetectable. Everything was planned so we would not have been anywhere near the healthcaps at the lower Blood Oath levels but reaching healthcaps at hogh levels (IF the Blood Oath health bonus were in effect).
1. Baal's Minions cannot be bound. Derr.
2. Blunderbore bound in P2 are relatively tanky and seem to regen quickly. They were not the best candidates for testing Blood Oath health bonuses.
3. Corrupt Rogues seemed to be the sweet spot. At zero points in Blood Oath (~30 points in Demonic Mastery and Bind Demon), the P2 non-terrorized Dark Rogue from Outer Cloister took approximately 5 hits from Uber Duriel.
Here's the rub. Adding 1 point into Blood Oath + 29 soft point for total 30 points into Blood Oath, for a bonus of +1065% life to demon, resulted in a newly bound Dark Rogue that took.... 5 hits from Duriel.
I then asked, is it possible that Duriel is hitting with Crushing Blow? But no, apparently Uber Duriel does not do Crushing Blow.
Ok, so maybe the Blood Oath bonuses only work with hard points. I then maxed Blood Oath, which led to a newly bound Dark Rogue at Lvl 48 Blood Oath, which took... ~5-10 hits from Duriel. I don't know exactly how many hits landed, because I'm pretty sure I saw some hit blocked by the Dark Rogue. But, from 0 points in Blood Oath to 30 points to 48 points, we observed nearly identical resilience. That sounds like Blood Oath is not working as intended--or that Blood Oath is not intended to work on bound demons.
After this, I cut short our (long) experiment, since it seems that there is something up with Blood Oath and Bind Demon.
I am going to tag a few individuals to see if there is any other knowledge or observations on how the skill works: @Schnorki @varangium @dionisy_cn @Rhaegar86 @DrunkAkuma Sorry for anyone else I left off.
Has anyone had any problems using Blood Oath with their bound demon?
My experience is that Blood Oath does work. At least I have noticed a difference in the tankyness of my bound demons. Or it's just that I leveled up more and my demon is leveling with me. Perhaps something is weird with Duriel specifically, but I noticed my demons tanking heralds much better at least after pumping points into Oath. Another hypothesis could be that corrupt rogues just have a very low health Cap as a bound demon, which is why I never use them (or lancers).
I can't make any certain conclusions about this experiment. It was very imprecise, and we had to make several modifications to the initial plan as we went along because the Fallen binding approach just wasn't working. But the Black Rogue should have given us a wide enough health range, with 0 pts in BO giving a Black Rogue with 3008-6686 hp and the lvl 30 BO binds with a sure P2 healthcap at 13860. Given, that is only twice as high as the upper limit of Lvl0 BO, but we should still see some difference, as physical damage should have also been reduced by 11% (+resists, but that's a bit irrelevant with Uber Duriel).
Wait, are you saying that even if your bound demon is far below the health Cap that Blood Oath does literally nothing? Like it only applies to summons and not bound demons?
Or maybe it's just hard to detect, because if I recall from the health caps file, the Cap was only 2-4x the base health range of most demons. And if you can't avoid having 1 point in bound demon, that's already +50% before + skills. Level 5 (from only +4 skills) is +190% at which point the health Cap should be reached in most cases.
The resist all impact you could potentially test by having as little +skills as possible, binding a demon that has zero inherent fire resistance to start, and then putting him up against a Venom lord with Inferno. That said, in most non-controlled situations, factoring for somewhat standard +skills gear, mixed resistance profiles, etc.., most people won't notice the difference between a level 13(+12 skills) Blood Oath at 60% resist all, and a 71% or so that you might get with a level 32 from having maxed Blood Oath with the same + skills.
1. Baal's Minions cannot be bound. Derr.
2. Blunderbore bound in P2 are relatively tanky and seem to regen quickly. They were not the best candidates for testing Blood Oath health bonuses.
3. Corrupt Rogues seemed to be the sweet spot. At zero points in Blood Oath (~30 points in Demonic Mastery and Bind Demon), the P2 non-terrorized Dark Rogue from Outer Cloister took approximately 5 hits from Uber Duriel.
Here's the rub. Adding 1 point into Blood Oath + 29 soft point for total 30 points into Blood Oath, for a bonus of +1065% life to demon, resulted in a newly bound Dark Rogue that took.... 5 hits from Duriel.
I then asked, is it possible that Duriel is hitting with Crushing Blow? But no, apparently Uber Duriel does not do Crushing Blow.
Ok, so maybe the Blood Oath bonuses only work with hard points. I then maxed Blood Oath, which led to a newly bound Dark Rogue at Lvl 48 Blood Oath, which took... ~5-10 hits from Duriel. I don't know exactly how many hits landed, because I'm pretty sure I saw some hit blocked by the Dark Rogue. But, from 0 points in Blood Oath to 30 points to 48 points, we observed nearly identical resilience. That sounds like Blood Oath is not working as intended--or that Blood Oath is not intended to work on bound demons.
After this, I cut short our (long) experiment, since it seems that there is something up with Blood Oath and Bind Demon.
I am going to tag a few individuals to see if there is any other knowledge or observations on how the skill works: @Schnorki @varangium @dionisy_cn @Rhaegar86 @DrunkAkuma Sorry for anyone else I left off.
Has anyone had any problems using Blood Oath with their bound demon?
You rang?
Afraid I haven't done much specific focus-testing on Blood Oath but my general feeling is that it simply doesn't do anything for a bound demon. Neither the resist nor the life seemed to ever noticeably change from 0 to skilled+geared. And even if it does work for the life boost, it might still get severely limited by possibly being unable to override the new health Cap so...yeah.
Take with a massive grain of salt as that's solely based on random side-observations and no proper testing but yeah, my perception has always been that there's no real benefit to going past the 1 pt needed to unlock Consume.
If anyone wants to do real testing on it though, I'd happily be proven wrong on that one.
Thanks! Great to get your views on this. In our attempt at testing this, albeit imprecise and limited by my online-only play with GeForceNow, our observation are in concordance with yours. We only ended up doing duplicate measures instead of triplicates and not all conditions, because it seemed rather obvious that nothing was changing, or that it was undetectable. Everything was planned so we would not have been anywhere near the healthcaps at the lower Blood Oath levels but reaching healthcaps at hogh levels (IF the Blood Oath health bonus were in effect).
Oh I see, you were able to do 0 points in Blood Oath (wasn't sure if it was a prerequisite). So yeah, you should have noticed that. And you couldn't? Meaning it's busted and doesn't apply to bound demons at all?
1. Baal's Minions cannot be bound. Derr.
2. Blunderbore bound in P2 are relatively tanky and seem to regen quickly. They were not the best candidates for testing Blood Oath health bonuses.
3. Corrupt Rogues seemed to be the sweet spot. At zero points in Blood Oath (~30 points in Demonic Mastery and Bind Demon), the P2 non-terrorized Dark Rogue from Outer Cloister took approximately 5 hits from Uber Duriel.
Here's the rub. Adding 1 point into Blood Oath + 29 soft point for total 30 points into Blood Oath, for a bonus of +1065% life to demon, resulted in a newly bound Dark Rogue that took.... 5 hits from Duriel.
I then asked, is it possible that Duriel is hitting with Crushing Blow? But no, apparently Uber Duriel does not do Crushing Blow.
Ok, so maybe the Blood Oath bonuses only work with hard points. I then maxed Blood Oath, which led to a newly bound Dark Rogue at Lvl 48 Blood Oath, which took... ~5-10 hits from Duriel. I don't know exactly how many hits landed, because I'm pretty sure I saw some hit blocked by the Dark Rogue. But, from 0 points in Blood Oath to 30 points to 48 points, we observed nearly identical resilience. That sounds like Blood Oath is not working as intended--or that Blood Oath is not intended to work on bound demons.
After this, I cut short our (long) experiment, since it seems that there is something up with Blood Oath and Bind Demon.
I am going to tag a few individuals to see if there is any other knowledge or observations on how the skill works: @Schnorki @varangium @dionisy_cn @Rhaegar86 @DrunkAkuma Sorry for anyone else I left off.
Has anyone had any problems using Blood Oath with their bound demon?
My experience is that Blood Oath does work. At least I have noticed a difference in the tankyness of my bound demons. Or it's just that I leveled up more and my demon is leveling with me. Perhaps something is weird with Duriel specifically, but I noticed my demons tanking heralds much better at least after pumping points into Oath. Another hypothesis could be that corrupt rogues just have a very low health Cap as a bound demon, which is why I never use them (or lancers).
I can't make any certain conclusions about this experiment. It was very imprecise, and we had to make several modifications to the initial plan as we went along because the Fallen binding approach just wasn't working. But the Black Rogue should have given us a wide enough health range, with 0 pts in BO giving a Black Rogue with 3008-6686 hp and the lvl 30 BO binds with a sure P2 healthcap at 13860. Given, that is only twice as high as the upper limit of Lvl0 BO, but we should still see some difference, as physical damage should have also been reduced by 11% (+resists, but that's a bit irrelevant with Uber Duriel).
He went on to clarify that the damage reduction aspect of Blood Oath does work with Bind Demon, but not the life or res.
If that is the case, then Blood Oath is very much a 1 pointer once you have some +skills, because there are severely diminishing returns to the physical resistance reduction.
All the more reason to go pokemon hunting for a Stone Skin Cursed Magic Resistant (or lightning enchanted) unique or a superunque! In P8!
Is that a Blizz person? Nice to have confirmation. Have the link to that thread by any chance? Thanks!
Pavke is pretty well known as authoritative on D2R. Mr. Llama relies on him quite a bit. Sweet Phil did a whole video based on a Pavke reddit post about heralds and their spawn rates. I don't know if he actually works for blizzard but wouldn't be surprised.
Pavke also doesn't usually say much in the threads, but I got this from the d2-general discord channel in the Llamas of the Round group set up by Mr. Llama. You can find it in there if you join.
He went on to clarify that the damage reduction aspect of Blood Oath does work with Bind Demon, but not the life or res.
Hahaahahahaha
This is why we love and hate the game. Retarded stuff like this, just randomly making a skill not work on something the description implies it should work on with no notice, then just acting like it's all normal in his response (assuming this is a Blizz employee).
It's the hunt for Diablo's misleading random and often poorly thought out mechanics that makes it interesting.
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FerociousTerrier
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