Let's discuss how to improve them while leaving them in a supporting role. My ideas would be
1) improve pathfinding and targeting. my heart bleeds every time the rogue shoots 20 Arrows into a wall, or calmly stands two screens away while i struggle
2) give them vitality, energy and mana - mostly an asset, but in part also a liability since mana needs to be managed
3) give them sashes, gloves and Boots. a nice boost, a way to reach the critical breakpoints, and a use for all those ethereal items we waste!
4) give each of them five useful and synergetic skills, and two starting skill points so that they max all slvl to 20 out at clvl 99. it really hurts to see lvl 50 Inner Sight..
Ideas for skills
Rogue
Inner Sight, Slow Missiles, Avoid, and either Fire Arrow + Exploding Arrow, or Cold Arrow + Freezing Arrow
Emilio
Jab, Critical Strike, Polearm Mastery or Spear Mastery (you have to pay attention which weapon type he uses), Mind Blast, and one of the auras
Act 3 fire guy
Warmth, Enchant, Fire Mastery, Fire Bolt, fire ball
Others .. don't know much about
Thoughts? Would we love to see it in a future patch, could it come?
ganseng
96