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Description

Description by FerociousTerrier
5

Can be used to make Runewords:

7
OP
Update on the switch from Dark Lancer to Urdar in the
Tainted
build, RE:
Death Mark
tele-locking:

The urdar is able to move freely after
Death Mark
. It does not get stuck by the
Tainted
like the Dark Lancer does.

I haven't been able to check if the
Tainted
get locked by the Urdar after teleporting, because the Urdar doesn't sit still. My hypothesis is that the
Tainted
get locked "within the hit box" of the Urdar, like the Dark Lancer gets locked "within the hit box" of the
Tainted
. The problem with that hypothesis is that when YOU
Teleport
with your demons/merc, everyone gets frozen until you move if you have a big guy like Lister or an Urdar--so no idea why the big guys with the larger hit boxes get frozen in that situation.
7
FerociousTerrier wrote: 4 days ago
sassiebarbie wrote: 5 days ago
If I understood correctly that the
Summon Tainted
get the -Enemy fire resist and Skill level at the point of summoning and then you can wear whatever gear afterwards, then the best pre-buff would be: Dual Phoenix + Flickering Flame +
Arkaine's Valor
socketed with
Defender's Fire
for total -81 EFR right? Do I miss anything?

Does it also mean that we can fill up the inventory with Demon skillers before summoning, and then stash them all afterwards during our run to have more loot space?
Yes, you can load up on Demon skillers, a plus 3 demon ammy, +6 demon book +6 demon
Kris
(good luck on those two) and then swap out everything for a complete Chaos setup if you like. Tedious, but that seems to be the way the Bound demons (and summons) work: snapshot of skill levels at time they are spawned.

I've been toying with two build ideas, both with max
Bind Demon
,
Demonic Mastery
and
Blood Oath
. 1) max
Abyss
+ max miasma chains, rest in
Miasma Bolt
, with Mang and either baalos book (for +2 demon/+3
Demonic Mastery
) or a +3/+3
Bind Demon
book (rerolling till I fond one) on swap, and Void or Obsession + Meph book on main, swapping out skillers,
Wraithstep
and ammy at the start of games. = Strong Demon / Strong if not maxed
Abyss
/Chains.

2) *current build* Max
Tainted
, Max
Blood Boil
, rest in
Engorge
. Stack demon skills at start, swap to + fire skills/fire sunder/flicker when summoning
Tainted
. If -fire res proves to work on summoned
Tainted
, will stack -fire res on swap for rapid resummons. I'm still not sure if they get the -fire res yet, although I know they get the sunder effect regardless of whether you keep the sunder in your inventory or not. I also don't know if your summons get the resistance penalties or not. ¯\_(ツ)_/¯
No your Summon's don't get the penalty's from your sunder charm only the benefits, asked grok about this a milltion type of ways to water out the nitty gritty on how it is.

https://imgur.com/chn3Cv5
Don't train till you can get it right, train till you can't get it wrong!
7
OP
DrunkAkuma wrote: 9 hours ago
FerociousTerrier wrote: 4 days ago
sassiebarbie wrote: 5 days ago
If I understood correctly that the
Summon Tainted
get the -Enemy fire resist and Skill level at the point of summoning and then you can wear whatever gear afterwards, then the best pre-buff would be: Dual Phoenix + Flickering Flame +
Arkaine's Valor
socketed with
Defender's Fire
for total -81 EFR right? Do I miss anything?

Does it also mean that we can fill up the inventory with Demon skillers before summoning, and then stash them all afterwards during our run to have more loot space?
Yes, you can load up on Demon skillers, a plus 3 demon ammy, +6 demon book +6 demon
Kris
(good luck on those two) and then swap out everything for a complete Chaos setup if you like. Tedious, but that seems to be the way the Bound demons (and summons) work: snapshot of skill levels at time they are spawned.

I've been toying with two build ideas, both with max
Bind Demon
,
Demonic Mastery
and
Blood Oath
. 1) max
Abyss
+ max miasma chains, rest in
Miasma Bolt
, with Mang and either baalos book (for +2 demon/+3
Demonic Mastery
) or a +3/+3
Bind Demon
book (rerolling till I fond one) on swap, and Void or Obsession + Meph book on main, swapping out skillers,
Wraithstep
and ammy at the start of games. = Strong Demon / Strong if not maxed
Abyss
/Chains.

2) *current build* Max
Tainted
, Max
Blood Boil
, rest in
Engorge
. Stack demon skills at start, swap to + fire skills/fire sunder/flicker when summoning
Tainted
. If -fire res proves to work on summoned
Tainted
, will stack -fire res on swap for rapid resummons. I'm still not sure if they get the -fire res yet, although I know they get the sunder effect regardless of whether you keep the sunder in your inventory or not. I also don't know if your summons get the resistance penalties or not. ¯\_(ツ)_/¯
No your Summon's don't get the penalty's from your sunder charm only the benefits, asked grok about this a milltion type of ways to water out the nitty gritty on how it is.
Great to know. I have been loading up on skillers and summoning
Tainted
with the sunder and then sticking the sunder back in the stash. Seems to be working as long as I can keep the
Tainted
alive without having to resummon. Would like to try with heavy -EFR to see if they are even more effective.
7
Ok heres some details.



https://imgur.com/chn3Cv5
Don't train till you can get it right, train till you can't get it wrong!
9

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