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2

Description

Looking to respec now that the patch has hit, but I am unsure about point distribution.

Fixed skills:
20
Demonic Mastery

20
Bind Demon


Tainted
vs. Pure Boiler:

Tainted
Pros // Cons: hitting about 17.6K apiece with max
Blood Boil
, only one synergy to max // nothing, as far as I can tell
Boil Pros // Cons: about 6.9K mix of fire/physical AOE damage // mana cost, demon health cost (maybe negligible), 2 synergies to max
*note: only considering lower end of damage range because I'm lazy

In either
Tainted
or Boiler case,
Blood Boil
gets maxed. So starting from there, looking at the damage differential from one or the other:

Boil: Going from 6.9K fully synergized to 4.5K only partially synergized, but that's AOE so potentially multiplied loss of damage
Tainted
: moving 19 points from
Blood Oath
&
Engorge
to
Summon Tainted
, damage goes from 4.9K per
Tainted
to 17.6K per
Tainted
(using 20%
Blood Boil
bonus)

I think
Tainted
is the winner for me since I can still be boiling for only ~1/3rd loss of boil damage. Also more dynamic use of demons.

Now for the major question! What is the optimal distribution of points in
Blood Oath
and
Engorge
? Where is the sweet spot of both?

More Pros // Cons:

Blood Oath
: More life for Demons // no idea what the health caps are now, so no idea when
Blood Oath
stops adding to
Bind Demon
's health, Resist All probably not doing much for my demons since they're already near max resists (unless Resist All includes Poison and/or Magic) and goes from 69% with 1 point to 75% with maxed points, damage transfer
Cap
of 50% reached with only 4 hard points in
Blood Oath
(assuming soft points count).

Engorge
: Heal demon goes from 55% with 1 pt to 74% with max pts; Life steal from 65% to 103% // no change in attack speed, lose defense/replenish life bonus from
Blood Oath
synergy, no idea if there are caps

Both provide the same synergy bonus to
Blood Boil
. Given the above, I have no idea which is better to put points into. Bit of both? Edit: Maxroll seems to dislike when I copy part of the screen and removes my +skills. With my +skills from gear, 1 point in
Blood Oath
and 1 point in
Engorge
== levels 23 and 26, respectively. And that is leaving 21 points to distribute between the two skills.


Also, is Lethargy worth a point still?
Description by FerociousTerrier
5

Can be used to make Runewords:

7
Looking to respec now that the patch has hit, but I am unsure about point distribution.

Fixed skills:
20
Demonic Mastery

20
Bind Demon


Tainted
vs. Pure Boiler:

Tainted
Pros // Cons: hitting about 17.6K apiece with max
Blood Boil
, only one synergy to max // nothing, as far as I can tell
Boil Pros // Cons: about 6.9K mix of fire/physical AOE damage // mana cost, demon health cost (maybe negligible), 2 synergies to max
*note: only considering lower end of damage range because I'm lazy

In either
Tainted
or Boiler case,
Blood Boil
gets maxed. So starting from there, looking at the damage differential from one or the other:

Boil: Going from 6.9K fully synergized to 4.5K only partially synergized, but that's AOE so potentially multiplied loss of damage
Tainted
: moving 19 points from
Blood Oath
&
Engorge
to
Summon Tainted
, damage goes from 4.9K per
Tainted
to 17.6K per
Tainted
(using 20%
Blood Boil
bonus)

I think
Tainted
is the winner for me since I can still be boiling for only ~1/3rd loss of boil damage. Also more dynamic use of demons.

Now for the major question! What is the optimal distribution of points in
Blood Oath
and
Engorge
? Where is the sweet spot of both?

More Pros // Cons:

Blood Oath
: More life for Demons // no idea what the health caps are now, so no idea when
Blood Oath
stops adding to
Bind Demon
's health, Resist All probably not doing much for my demons since they're already near max resists (unless Resist All includes Poison and/or Magic) and goes from 69% with 1 point to 75% with maxed points, damage transfer
Cap
of 50% reached with only 4 hard points in
Blood Oath
(assuming soft points count).

Engorge
: Heal demon goes from 55% with 1 pt to 74% with max pts; Life steal from 65% to 103% // no change in attack speed, lose defense/replenish life bonus from
Blood Oath
synergy, no idea if there are caps

Both provide the same synergy bonus to
Blood Boil
. Given the above, I have no idea which is better to put points into. Bit of both? Edit: Maxroll seems to dislike when I copy part of the screen and removes my +skills. With my +skills from gear, 1 point in
Blood Oath
and 1 point in
Engorge
== levels 23 and 26, respectively. And that is leaving 21 points to distribute between the two skills.


Also, is Lethargy worth a point still?
7
I went with 0(zero) points in
Bind Demon
.

My skills:
Blood Boil
,
Tainted
,
Blood Oath
,
Engorge
,
Demonic Mastery
.
1point in Hex Syphon and
Sigil Death
(6points spent)
No defilers, no consuming or binding.
You need to spawn
Tainted
with as much -fire resist as possible.

I am not sure why do you need binded demon. No
Conviction
anymore. You either put Infinity on your merc or use it yourself if you have nothing better (like MangSong).
If you really need
Bind Demon
go with one point only, Bind terrorized P5-8 Temptess from WSK or Hihlathak dungeon. They do curse all the tiime. And they don't rush into battle.
7
OP
dionisy_cn wrote: 42 minutes ago
I went with 0(zero) points in
Bind Demon
.

My skills:
Blood Boil
,
Tainted
,
Blood Oath
,
Engorge
,
Demonic Mastery
.
1point in Hex Syphon and
Sigil Death
(6points spent)
No defilers, no consuming or binding.
You need to spawn
Tainted
with as much -fire resist as possible.

I am not sure why do you need binded demon. No
Conviction
anymore. You either put Infinity on your merc or use it yourself if you have nothing better (like MangSong).
If you really need
Bind Demon
go with one point only, Bind terrorized P5-8 Temptess from WSK or Hihlathak dungeon. They do curse all the tiime. And they don't rush into battle.
Build is still centered around bound demon, which is the novelty and the draw of the build--lots of other builds that do more damage. Just figuring out the best supplement to my bound demon. Defilers work and the bound demon basically kills trash in groups of 10 at a time in P8 with one or two hits, pack leaders in 2-3 hits. So I'm not feeling inadequate with the build, but exploring the other demon options.

Perhaps two
Tainted
plus a maxed out unique demon isn't better than demon + defilers, but might be nice to switch in for Stone Skins or Physical Immunes instead of spamming boil. ¯\_(ツ)_/¯
9

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