Life leach is nerfed so much it effectively doesn't work against bosses. I showed the calculations on an earlier post.
Regarding GA, poison is not the main issue, it is physical (although poison helps)
Lawbringer - Great, it has Decrepify, which is great vs. bosses. 1/2 attach speed and 1/2 damage = 4x boss nerf. -50% physical res against 66% to start = 2.4x damage boost.
CoA - up to 31% physical damage reduction, which is also great.
Lawbringer + Coa with Act 5 merc might work. Only thing I don't know is if the Act 5 Battle Cry or Taunt will overwrite the Decrepify too often.
- It's easier to boost mana than health with items like Frostburn, soj, etc. Also rings and uniques tend to have higher +mana than +life. But you just have the frostburns and not the SOJ, so you are getting only +40%.
- Super fast regen with Insight. But you don't have Insight on merc. Mana regen is still better than health, but w/o Insight it's not too crazy unless you have a really high mana pool with an all out ES build.
Max Mana regeneration only dies to souls. They drain faster than any regeneration.
I tried it offline: 350 energy, 75% lightning res, 34 points Telekinesis and 34 points Energy Shield. No Damage reduction and no absorption.
World Stone: Souls, exploding mob and Vipers ā dead, almost immediately
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varangium
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