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1

Blood Boil

Warlock Skill

Requires level: 18
Skill tree: Demonic Binding

Erupt your demon's blood to damage nearby enemies. Range: 2 yards (lvl 1-4), 3 yards (lvl 5-9), 4 yards (lvl 10+).

View skill stats

Prerequisites:

Death Mark

Synergies:

Blood Oath
+20% Fire Damage per Level
Engorge
+20% Damage per Level

Patch 3.0
New in RotW
2

Description

Similar to Corpse Explosion Blood Boil does 50% Physical damage and 50% Fire damage. As of 3.2, Blood Boil range is 2 yards at levels 1-4, 3 yards at levels 5-9, and 4 yards at level 10+.
Description by atari
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Can be used to make Runewords:

7
User avatar

Teebling Admin

RotW Warlock Europe PC
Similar to Corpse Explosion Blood Boil does 50% Physical damage and 50% Fire damage. As of 3.2, Blood Boil range is 2 yards at levels 1-4, 3 yards at levels 5-9, and 4 yards at level 10+.
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Blood Boil cannot kill your minions. If they are very low on life you can still use this skill, and the minions will keep at least 1 life (or some very low amount - visually an empty life bar)
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Blood Boil increases with Magefist
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Due to the large amount of fire immune monsters in the game, there is a school of thought where putting hard points into Blood Oath for the synergy is less effective than Engorge.

As a warlock you can use Sigil Lethargy or a cursed bound demon to break physical immunity, and the physical component will also be buffed by these effects.

Ranged demons also make a poor choice if you plan to use this skill, as they will stay out the effective range of the skill, consider using 2 Summon Goatman and a melee bound demon.
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The health cost of this skill starts at 15% of your minions health, and decreases by 1% per level, to a minimum of 5% at skill level 11
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Tragically, the spawns of a bound Vile Mother do not erupt with boiling blood when this skill is used!
7
User avatar

Teebling Admin

RotW Warlock Europe PC
As of patch 3.2:
Blizzard wrote:
Radius updated to have three increased ranges based off level thresholds:
  • Level 1-4: 5 yards
  • Level 5-9: 6 yards
  • Level 10+: 7 yards
Fixed an issue where the tooltip displayed the incorrect radius.
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