[..] this is a real case of game design that incentivizes players to gimp their own enjoyment [..]
One might say D2 was decades ahead of the times, even in that.
After all, most games today actively gimp player enjoyment, in some cases nearly entirely. Difference being that while here it is in favor of power creep and at least still optional, in other, more modern games it is forced and solely in favor of addiction triggers.
They could add a unique small charm that has a storage of 4 spaces in which you can conveniently place the Horadric Cube. Maybe the russian edition has that already?
They could add a unique small charm that has a storage of 4 spaces in which you can conveniently place the Horadric Cube. Maybe the russian edition has that already?
There is another way, if your charm is strong enough, pvm 1p. You probably dont need so many of them.
Especially charms are not as valuable as used to be.
My source says, there is a huge production lately. Charm can see a huge value drop. The source says some retire seller come back to play and build a huge production line...
If you have some need, it is time to buy some , it should be really cheap now.
I didnt have it and not buy those. In my Memory, I saw 5/20 as high as 28-35 Jah back to old days people talk about.
Now when I check it, it is only 14-19 Jah. 50% value drop. Those keep them as currency suffer at least 10 Jah loss per charm.
Looking at need, I guess, small charm produce a lot to create this huge drop. A lot more than market can absorb.
3/20/20 , I cant remember old price but I remember I saw some trade at 70. And average around 60-80. As for today, it is 43-50 . Also see a huge drop, 15-20 Jah per charm value loss.
I might be late, I didnt follow this thing because I dont use it as currency that much. And I am not sure what is production line means, the source only says so. It remind me old LoD White ring story or something similar. [Please trade small, I feel something is happening]
Please be aware, all my trade is in non ladder d2r. Not warlock.
I have (nearly) zero qualms with charms and find it really exciting to identify them along the journey. BUT one issue. And that's because the + skills affix only land on grand variants, it makes large charms effectively useless from a min/max perspective. I find that quite sad, and if I were to propose a fix it would be on the UI side to prevent an inventory locked into GCs/SCs.
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mikelessar
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