I would probably think 'no', though I'd like it if it were 'yes'. I'm not sure there is any way to tell (short of code disassembly or access to the source), since the stats aren't listed.
I made some tests with a bounded Vile Mother and it seems the answer is no
1 - Death Mark doesn't teleport the "children minions" (so I assume they don't receive the bonus either...)
2 - Blood Boil don't create an explosion around the "child minions"
3 - Considering items 1 and 2, I assume Engorge doesn't affect them either.
4 - I think that if Bind Demon and Demonic Mastery did affect the "child minions" their damage would be comparable to my bounded Vile Mother's, but while Vile Mother's was dealing something like 70-80% of the normal monsters life bar per hit in my test, the "child minions" were doing something closer to just 5% (visually)....
I would probably think 'no', though I'd like it if it were 'yes'. I'm not sure there is any way to tell (short of code disassembly or access to the source), since the stats aren't listed.
I believe the only influence you can have on "sub minions" as such, is for them to be from a Terror zone (or be created in one in the case of vile children).
This way, they'll have whatever property the Terror zone has.
I was rolling with a bound River of FlameVile Mother from a Terror zone - the adds definitely inherited the extra fast mod, if nothing else. Immune to physical seems likely too, but given the presumably way smaller total hp they would still die regularly enough in places like TZ worldstone keep.
They also visibly got might aura from act 2 mercenary and I could hit them with Enchant individually. Too many auras to know if they had cursed like mami, but they were mainly there to get in the way of enemies anyway.
I believe the only influence you can have on "sub minions" as such, is for them to be from a Terror zone (or be created in one in the case of vile children).
This way, they'll have whatever property the Terror zone has.
The "children minions" may gain all the "general" buffs (like a Returned from Faith) like:
Aura form players, Merc or other Minions Enchant (from Act 3 Merc of from a player) Battle Command Battle Orders
I was rolling with a bound River of FlameVile Mother from a Terror zone - the adds definitely inherited the extra fast mod, if nothing else. Immune to physical seems likely too, but given the presumably way smaller total hp they would still die regularly enough in places like TZ worldstone keep.
They also visibly got might aura from act 2 mercenary and I could hit them with Enchant individually. Too many auras to know if they had cursed like mami, but they were mainly there to get in the way of enemies anyway.
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fredkid
2034