In Hell Act, my summonner Nec revived several Hulks, but one of them was still in its corpse form (the one to the right of my Merc). Have you ever encountered this but. It couldn't attach. It just floated with my army. Very funny though.
In Hell Act, my summonner Nec revived several Hulks, but one of them was still in its corpse form (the one to the right of my Merc). Have you ever encountered this but. It couldn't attach. It just floated with my army. Very funny though.
lol! But does it look normal in legacy graphics? I'm guessing it probably does, given as in the D2R graphics, I've seen town NPCs in T-Pose while in Legacy I've never seen such glitches.
halflife wrote: 3 years ago
lol! But does it look normal in legacy graphics? I'm guessing it probably does, given as in the D2R graphics, I've seen town NPCs in T-Pose while in Legacy I've never seen such glitches.
Not sure, I almost never use legacy mode and never thought to check....
Next time it happens I'll try to remember to check and report back.
People will complain but i find those bugs really funny.
In another note i remember reviving a mob (not sure which) and he revived as a skeleton. Like, not a regular Raise Skeletonskeleton. The skeleton was particular to that kind of monster! Like in Diablo 4 where they did a Skeleton/flesh/etc system for the monsters.
I wonder if this is a bug or a new feature or something.
crocorinho wrote: 3 years ago
People will complain but i find those bugs really funny.
In another note i remember reviving a mob (not sure which) and he revived as a Skeleton. Like, not a regular Skeleton. The Skeleton was particular to that kind of monster!
I wonder if this is a bug or a new feature or something.
I wonder if this ever happens with the Overseer in Act 5. I know enemies like Shenk the Overseer will have their skin melt off their bones before the die. Resurrecting one as the bloated Skeleton would be pretty cool (and nightmare fuel).
Do the resurrected... whatevers... husks, corpses, etc. still function like a normal Revive of that kind? Or do they just float around with you?
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some one reported on reddit to have a Revive bug with the Succubus too.
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apparently it’s because their dead bodies spawn before death animation is finished, and they got revived while still in that animation.
ggs wrote: 3 years ago
Do the resurrected... whatevers... husks, corpses, etc. still function like a normal Revive of that kind? Or do they just float around with you?
To be honest i don't remember if he was attacking or just following me. I had so many summons on the screen that it was hard to tell
Udyret wrote: 3 years ago
some one reported on reddit to have a Revive bug with the Succubus too.
Awesome! Even if it is a bug it kind of works with the RNG aspect of the kind. Kind of a special roll like the Raise Skeleton skellies with a chance for spawning with a shield
Thank you all for sharing. My "ball" didn't attack. I know this because I watched it ever since it was created. It didn't even come close to combat as if it knew that it was a dead revival.
StonerSmurf wrote: 3 years ago
Yup I've done this before with my necro also.
I have also seen those Wraith monsters return as a pile of ash floating around.
halflife wrote: 3 years ago
lol! But does it look normal in legacy graphics? I'm guessing it probably does, given as in the D2R graphics, I've seen town NPCs in T-Pose while in Legacy I've never seen such glitches.
I don't know. It didn't occur to me. May I should switch to legacy graphics, next time this happens.
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