Description
Tracking the TZ, and whether or not a Herald was triggered, I got:
WSK
Herald 1
Blood Moor (no Herald)
Canyon of Magi
Herald 2 and 3
Cow level (no Herald)
Barracks
Herald 4
Cold Plains
Herald 5
Rocky Waste (no Herald)
Lower Kurast
Herald 6
Burial Grounds (no Herald)
Durance of Hate (no Herald)
Black Marsh (no Herald)
Frozen Tundra (no Herald)
Cathedral
Herald 7
So 3 tier 5 heralds, over the course of about 7 hours .Obviously just playing a few minutes here and there to clear the TZ then wait, except the start and end when I ran the TZ as normal, except doing full clear from the waypoint. As expected, the Canyon of the Magi is almost certainly the best TZ for farming heralds, due to how many different areas it has, and how many boss groups. Though it does take a while to clear all the temples. Also, playing with Mana Burn as the permanent suffix gets annoying when your characters main bottleneck is mana to start with.
In terms of interesting/ orange item drops, I got one Southern Worldstone Shard. No sunder charms, no statues, but that is to be expected given the drop rates are low. The only end of act boss I didn’t kill was Diablo. Andy dropped an essence, but she is always giving them up. Didn’t track how many boss/ champion kills that was, but quite a few, those shards don’t come easy. The heralds didn’t drop anything interesting, they don’t seem to have any meaningful better drops than normal boss/ champions in TZ from the 20 odd I have killed so far. What I can say is that Herald 7 didnt seem any tougher, I think the difficulty caps at tier 5.
Anyway, how often are you managing to trigger Heralds?
Can be used to make Runewords:
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