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11 replies   996 views
2

Description

Anyone ever tried? Just started giving it a try with my Lightning sorc in Act 1 Hell P7 and she seems to be obliterating everything so far. I never realized until recently the
Lightning Mastery
synergizes with it.

Using gear:

Dream
Demonhead


Maras

Crescent Moon
PB

Stormshield
w/
Um
(haven't been able to find or craft a 3 socketed
Troll Nest
for a Dream shield just yet, lol)

CTA PB+Spirit
Monarch
(w/ perfect 35% FCR) on swap

Skin of Vipermagi

Arachnid Mesh


Aldurs Advance

Magefist


Rare rings both w/ FCR+AR+res

Lightning Sunder (near perfect 71)

Also have
Demon Limb
for AR buff

Debating on ditching my
Stormshield
for a Dream
Troll Nest
to at least try it out. Curious if anyone else ever tried
5

Can be used to make Runewords:

7
Anyone ever tried? Just started giving it a try with my Lightning sorc in Act 1 Hell P7 and she seems to be obliterating everything so far. I never realized until recently the
Lightning Mastery
synergizes with it.

Using gear:

Dream
Demonhead


Maras

Crescent Moon
PB

Stormshield
w/
Um
(haven't been able to find or craft a 3 socketed
Troll Nest
for a Dream shield just yet, lol)

CTA PB+Spirit
Monarch
(w/ perfect 35% FCR) on swap

Skin of Vipermagi

Arachnid Mesh


Aldurs Advance

Magefist


Rare rings both w/ FCR+AR+res

Lightning Sunder (near perfect 71)

Also have
Demon Limb
for AR buff

Debating on ditching my
Stormshield
for a Dream
Troll Nest
to at least try it out. Curious if anyone else ever tried
7
OP
Oh yeah using Act 2 merc w/
Eth
Infinity
Mancatcher
, Fortitude, and Bulwark
7
User avatar

marl71 187

Americas PC
Yes, this is similar to a well-known build. You need Dream on both the
Helm
and shield to do much damage, because of how the aura stacking mechanic works

Typically you run
Enchant
and
Energy Shield
and melee, not lightning. Here is a standard build, but there are lots of fun variaitions, so you should also experiment and search around for other setups

https://maxroll.gg/d2/guides/zeal-sorceress
7
marl71 wrote: 1 week ago
Yes, this is similar to a well-known build. You need Dream on both the
Helm
and shield to do much damage, because of how the aura stacking mechanic works

Typically you run
Enchant
and
Energy Shield
and melee, not lightning. Here is a standard build, but there are lots of fun variaitions, so you should also experiment and search around for other setups
Because of the Dream shield, you are limited to 1H weapons. But it doesn't mean melee only. One possible variant is using a thrown weapon, such as
Warshrike
(this one has nice
Pierce
), so you can kill those tanky monsters who survived your aura from afar.
7
User avatar

fredkid 1085

Amazon Americas PC
@BigD
If you are not aware of it, when you have more than 1 item that gives a "radial damage" aura, the levels are added (like happens with any other aura), but the "radial damage" is also multiplied by the number of items (in practice each item generates a different "pulse")

So with 2 Dream, not only your
Holy Shock
level will increase from 15 to 30, but you will have two pulses.
maxroll do not compute this effect (known issue), so your radial damage will be in reality the double of what it shows up.
marl71 wrote: 1 week ago
Yes, this is similar to a well-known build. You need Dream on both the
Helm
and shield to do much damage, because of how the aura stacking mechanic works

For a while: not accepting
Ral
or
Hel
; and considering
Perfect Skull
as a regular
Perfect Gems
on my trades.

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
7
User avatar

fredkid 1085

Amazon Americas PC
Another thing about "radial damage", that people sometimes forgot, is that the damage depends on the distance that monster is from you (it take the "base damage" a the max range, and it takes the double of the "base damage" when it is 0 yards from you)
So when you increase the aura level (which increase base damage and range) you also increase the "base damage multiplier" for the same distance (so you are in practice now dealing more damage to closer monster than the "simple" increase in "base damage" 😉 🤓)

Ex:
max range 10y, monster at 5y -> "base damage multiplier" = 1.50
max range 20y, monster at 5y -> "base damage multiplier" = 1.75

For a while: not accepting
Ral
or
Hel
; and considering
Perfect Skull
as a regular
Perfect Gems
on my trades.

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
7
fredkid wrote: 1 week ago
@BigD
If you are not aware of it, when you have more than 1 item that gives a "radial damage" aura, the levels are added (like happens with any other aura), but the "radial damage" is also multiplied by the number of items (in practice each item generates a different "pulse")

So with 2 Dream, not only your
Holy Shock
level will increase from 15 to 30, but you will have two pulses.
maxroll do not compute this effect (known issue), so your radial damage will be in reality the double of what it shows up.
fredkid wrote: 5 days ago
Another thing about "radial damage", that people sometimes forgot, is that the damage depends on the distance that monster is from you
Correct.

This is why the strongest aura possible is a Dragondin's Level 44
Holy Fire
(Double Dragon, Hand of Justice) supported by a Level 25
Conviction
.

32 yards range. 3 pulses per tick. This aura melts anything that isn't fire immune in seconds even in a full multiplayer game.

The Dream Sorc has a hard time keeping up with this. But she's got
Teleport
and
Static Field
.

If you are not planning to do players 8, the Dream Sorc is fun!

Edit:
But I am not sure about this one:
fredkid wrote: 5 days ago
(it take the "base damage" a the max range, and it takes the double of the "base damage" when it is 0 yards from you)
So when you increase the aura level (which increase base damage and range) you also increase the "base damage multiplier" for the same distance (so you are in practice now dealing more damage to closer monster than the "simple" increase in "base damage" 😉 🤓)

Ex:
max range 10y, monster at 5y -> "base damage multiplier" = 1.50
max range 20y, monster at 5y -> "base damage multiplier" = 1.75
According to this

post2396500.html#p2396500
Tooltip: The maximum Area Damage values now incorporate the maximum proximity damage bonus
the multiplier seems to be 0.5 (at max range) to 1 (at close range).

Can anyone prove this?

ElSolDolLol

For low items I also accept: Perfect Amys,
Ral
,
Hel
, Tokens, Keys. Please don't offer runes lower than
Pul
(with the named exceptions).

NO PM OFFERS PLEASE! BE FAIR AND WRITE INTO THE THREAD :)
7
User avatar

Whero 10

Barbarian Americas Switch
This sounds like a fun build. I need 8 or so
War Cry
grand charms to complete my crying barbie which is a derivative of the powerful fast
Nova
sorceress.
7
User avatar

fredkid 1085

Amazon Americas PC
The important thing is still true 😉👍 : monsters 0 yards from you takes double radial damage compared to Monsters at max range.

But not sure if the tooltip damage is the "far damage" or the "close damage"... 🤔
On maxroll, the reminder text of the skill seems to me that the damage indicated is the "far damage" (as it says "Area damage increases at closer range")
DasNarf wrote: 5 days ago
[...]
But I am not sure about this one:
fredkid wrote: 5 days ago
(it take the "base damage" a the max range, and it takes the double of the "base damage" when it is 0 yards from you)
[...]
According to this

post2396500.html#p2396500
Tooltip: The maximum Area Damage values now incorporate the maximum proximity damage bonus
the multiplier seems to be 0.5 (at max range) to 1 (at close range).

Can anyone prove this?

For a while: not accepting
Ral
or
Hel
; and considering
Perfect Skull
as a regular
Perfect Gems
on my trades.

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
7
as an idea for the OP, consider the bear sorc build. crazy single target damage (like 50k per hit), melts down trash mobs things with Dream pulses.

cant
Teleport
though, and requires some expensive stuff to shine (Beast, CoH, extra Dream, in your case), but "you are a bear, Harry" :D so definitely worth to fry
7
User avatar

Maf 69

Assassin Europe PC
TBH had dual Dream Lightning Sorc but kinda meh... First act good for farming, but from like 3rd act too weak... Much better go max FCR
Nova
...
7
Maf wrote: 2 days ago
TBH had dual Dream Lightning Sorc but kinda meh... First act good for farming, but from like 3rd act too weak... Much better go max FCR
Nova
...

Of course, the Nova Sorc is stronger and faster overall. Dream Sorc is kind of a trophy build. But if we would restrict ourselves to S-Tier builds only, we could end all conversation about different builds, and play Mosaic, Java and Nova forever.

A well equipped Dream Sorc can handle pretty much anything on P1, in some areas she is even faster than a Nova and she has a tad more magic find, because she doesn't need to hit that 105 FCR breakpoint. And it's a more laid-back gameplay. Nova has to be played aggressively, Dream Sorc is more on the defensive side. It's a matter of taste in the end.

If you do higher player counts, Dream Sorc is losing ground. I would never solo a full game baalrun with her. What I hate the most about her is that she is so squishy. Nova Sorc has Insight on merc and can take quite a beating plus she's able to stun enemies.
Dream Sorc has to rely on maxed Warmth... meh.

ElSolDolLol

For low items I also accept: Perfect Amys,
Ral
,
Hel
, Tokens, Keys. Please don't offer runes lower than
Pul
(with the named exceptions).

NO PM OFFERS PLEASE! BE FAIR AND WRITE INTO THE THREAD :)
9

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