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Strafe Amazon x Diablo/ Baal: Guided Arrow or Strafe?
Hi
At the moment I'm using Guided Arrow to kill Baal/Diablo on my runs. The feeling is that is faster than was with Strafe (that I was using while finishing Hell and on the first runs just after finishing Hell)
But I saw on https://maxroll.gg/d2/d2planner/ that my "damage per second" against Baal/Diablo is a little higher with Strafe (and maxroll don't even consider the "2 frames breakpoint" that I've reached which, I understand tha would make my real "damage per second" even higher).
Does the maxroll calculation make sense? in the end do I deal more damage with Strafe than with Guided Arrow to bosses?
OBS: Guided Arrow, Strafe and Multiple Shot as maxed.
Hi
At the moment I'm using Guided Arrow to kill Baal/Diablo on my runs. The feeling is that is faster than was with Strafe (that I was using while finishing Hell and on the first runs just after finishing Hell)
But I saw on https://maxroll.gg/d2/d2planner/ that my "damage per second" against Baal/Diablo is a little higher with Strafe (and maxroll don't even consider the "2 frames breakpoint" that I've reached which, I understand tha would make my real "damage per second" even higher).
Does the maxroll calculation make sense? in the end do I deal more damage with Strafe than with Guided Arrow to bosses?
OBS: Guided Arrow, Strafe and Multiple Shot as maxed.
Can be used to make Runewords:
Strafe Amazon x Diablo/ Baal: Guided Arrow or Strafe?
Hi
At the moment I'm using Guided Arrow to kill Baal/Diablo on my runs. The feeling is that is faster than was with Strafe (that I was using while finishing Hell and on the first runs just after finishing Hell)
But I saw on https://maxroll.gg/d2/d2planner/ that my "damage per second" against Baal/Diablo is a little higher with Strafe (and maxroll don't even consider the "2 frames breakpoint" that I've reached which, I understand tha would make my real "damage per second" even higher).
Does the maxroll calculation make sense? in the end do I deal more damage with Strafe than with Guided Arrow to bosses?
OBS: Guided Arrow, Strafe and Multiple Shot as maxed.
Hi
At the moment I'm using Guided Arrow to kill Baal/Diablo on my runs. The feeling is that is faster than was with Strafe (that I was using while finishing Hell and on the first runs just after finishing Hell)
But I saw on https://maxroll.gg/d2/d2planner/ that my "damage per second" against Baal/Diablo is a little higher with Strafe (and maxroll don't even consider the "2 frames breakpoint" that I've reached which, I understand tha would make my real "damage per second" even higher).
Does the maxroll calculation make sense? in the end do I deal more damage with Strafe than with Guided Arrow to bosses?
OBS: Guided Arrow, Strafe and Multiple Shot as maxed.
For a while: not accepting Ral or Hel; and considering Perfect Skull as a regular Perfect Gems on my trades.
Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
Can you tell if the calculator is taking into account the 4-frame Next Delay of Strafe?
All trades are Switch only 
Active most nights on Switch (Friend Code: 8500-1494-0819) from 0200-0500 UTC+00:00
Thank you 2.4 for making all of my wildest dreams come true!

Active most nights on Switch (Friend Code: 8500-1494-0819) from 0200-0500 UTC+00:00
Thank you 2.4 for making all of my wildest dreams come true!
OP
Don't know 
And thinking about the "4-frame Next Delay" the "2 frame breakpoint" is probably worse than the "3 frame breakpoint" against a single target
(if I understand right...with 2 frame you will lose 2/3 of the Arrows, while with 3 frame you will lose only 1/2
)

And thinking about the "4-frame Next Delay" the "2 frame breakpoint" is probably worse than the "3 frame breakpoint" against a single target
(if I understand right...with 2 frame you will lose 2/3 of the Arrows, while with 3 frame you will lose only 1/2
For a while: not accepting Ral or Hel; and considering Perfect Skull as a regular Perfect Gems on my trades.
Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
OP
For a while: not accepting Ral or Hel; and considering Perfect Skull as a regular Perfect Gems on my trades.
Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
OP
I think I will continue with Guided Arrow anyway.
1 - Guided Arrow is recommended on the guides over Strafe against single targets
2 - If maxroll is not considering Next Hit Delay, well... that "damage per second" is wrong and I may ignore it... And If maxroll is considering Next Hit Delay, I cannot trust on the damage either, as maxroll do not compute my current attack breakpoint of "2 frames" (this is a know issue) and would be calculating Next Hit Delay considering a "3 frame" breakpoint....


1 - Guided Arrow is recommended on the guides over Strafe against single targets
2 - If maxroll is not considering Next Hit Delay, well... that "damage per second" is wrong and I may ignore it... And If maxroll is considering Next Hit Delay, I cannot trust on the damage either, as maxroll do not compute my current attack breakpoint of "2 frames" (this is a know issue) and would be calculating Next Hit Delay considering a "3 frame" breakpoint....
For a while: not accepting Ral or Hel; and considering Perfect Skull as a regular Perfect Gems on my trades.
Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
I don't think its necessarily worse, as in the event of a miss, the 2-frame Strafe will attempt a new hit sooner. Also, assuming a 100% hit rate, both attempt a hit on both the initial arrow and the arrow that arrives six frames later. You "waste" more Arrows, sure (although Strafe only ever uses one per click), which could potentially cause a slight dip in dps as the first and last animations of Strafe are slightly longer than the repeating frames in-between...but there are also 3/4 as many frames in the entire Strafe...
Idk, just eyeballing it, I'd say that unless your to-hit is 95%, the quicker opportunity to pick up the slack left by misses probably still makes the 2-frame Strafe better.
All trades are Switch only 
Active most nights on Switch (Friend Code: 8500-1494-0819) from 0200-0500 UTC+00:00
Thank you 2.4 for making all of my wildest dreams come true!

Active most nights on Switch (Friend Code: 8500-1494-0819) from 0200-0500 UTC+00:00
Thank you 2.4 for making all of my wildest dreams come true!
I never use Guided Arrow, because Strafe has a higher chance to proc Amplify Damage, which is the best damage source available to a Strafezon.
This is calculated against Baal with a level 2 Amplify Damage proc, which I hate doing for these calculations because it's fake DPS until you actually trigger the proc. Nonetheless, this is my character's max potential vs. Baal with Atma's Scarab and Guillaume's Face.
Even if Maxroll's next frame calculations for Strafe are off, this is too big of a difference to not notice, and it is clear as day in action.
Even if Maxroll's next frame calculations for Strafe are off, this is too big of a difference to not notice, and it is clear as day in action.

PC | Softcore Non-Ladder | US Eastern Time (UTC-4)
Expansion Ladder Season 1 Level 99 (#115 Amazon, #584 Overall)

EPOCH FAIL
OP
In my case the difference is not that big vs Baal
without Amplify Damage with Amplify Damage
OBS: Did you change the target to Baal on your calculation? (93% chance to hit against him seems a lot
)
without Amplify Damage with Amplify Damage
OBS: Did you change the target to Baal on your calculation? (93% chance to hit against him seems a lot
Guided Arrow – Level 30
Damage: 676–3306
Physical Damage: 666–3296
Poison Damage: 10 over 4 seconds
Attack Rate: 8 frames (3.13 hits per second)
Damage per Second: 10,754
Attack: 10,650
Firestorm - Burn: 104
Crushing Blow: up to 12,793 damage per second
Time to kill: 40.13 seconds
Strafe – Level 30
Damage: 679–3319
Physical Damage: 669–3309
Poison Damage: 10 over 4 seconds
Chance to Hit: 74%
Attack Rate: 33 frames per 9 hits (6.82 hits per second)
Damage per Second: 11,611
Attack: 11,500
Firestorm - Burn: 112
Crushing Blow: up to 13,759 damage per second
Time to kill: 37.21 seconds
Guided Arrow – Level 30
Damage: 2009–9899
Physical Damage: 1999–9889
Poison Damage: 10 over 4 seconds
Attack Rate: 8 frames (3.13 hits per second)
Damage per Second: 32,261
Attack: 31,950
Firestorm - Burn: 311
Crushing Blow: up to 12,793 damage per second
Time to kill: 17.10 seconds
Strafe – Level 30
Damage: 2017–9938
Physical Damage: 2007–9928
Poison Damage: 10 over 4 seconds
Chance to Hit: 74%
Attack Rate: 33 frames per 9 hits (6.82 hits per second)
Damage per Second: 34,831
Attack: 34,496
Firestorm - Burn: 335
Crushing Blow: up to 13,759 damage per second
Time to kill: 15.85 seconds
Snakecharmed wrote: 1 day ago This is calculated against Baal with a level 2 Amplify Damage proc, which I hate doing for these calculations because it's fake DPS until you actually trigger the proc. Nonetheless, this is my character's max potential vs. Baal with Atma's Scarab and Guillaume's Face.
Even if Maxroll's next frame calculations for Strafe are off, this is too big of a difference to not notice, and it is clear as day in action.
Screenshot 2025-03-25.png
For a while: not accepting Ral or Hel; and considering Perfect Skull as a regular Perfect Gems on my trades.
Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
Yes. The difference is I'm level 99 (matching Baal's mlvl) and my Strafe AR is 30K.
Since your chance to hit Baal is much lower, that caps Strafe's potential and puts Guided Arrow on more even ground vs. Strafe.

PC | Softcore Non-Ladder | US Eastern Time (UTC-4)
Expansion Ladder Season 1 Level 99 (#115 Amazon, #584 Overall)

EPOCH FAIL
GA is SOOOOO much fun to play with, I played it on many chars especially using Widowmaker and it was such interesting experiences always! I also played with Strafe on about 2 chars, mostly while leveling but it was far less appealing and effective (maybe because of a non-max level and synergies). GA also makes game look and feel a bit silly and makes "proper positioning" non-existent.
Correct me if I'm wrong but I think that GA also ALWAYS hits (doesn't bypass the block tho), so you don't have problems with AR at all...
I know you said you are killing Baal atm but GA is also massively better when farming Mephisto, for example, if you are doing the bugged strat since it will hunt and hit him huge majority of the time unlike Strafe that basically just shoots in a straight line and thus is very avoidable when Meph is jiggling across the void.
Now for other things I think that Strafe could probably be more reliable, for example if you have some sort of a proc build... Still need to test out how both of those cases behave with things that have 100% chance to cast (for example shooting Bow/CB with Explosive Arrows/ Bolts or using something like Brand).
Correct me if I'm wrong but I think that GA also ALWAYS hits (doesn't bypass the block tho), so you don't have problems with AR at all...
I know you said you are killing Baal atm but GA is also massively better when farming Mephisto, for example, if you are doing the bugged strat since it will hunt and hit him huge majority of the time unlike Strafe that basically just shoots in a straight line and thus is very avoidable when Meph is jiggling across the void.
Now for other things I think that Strafe could probably be more reliable, for example if you have some sort of a proc build... Still need to test out how both of those cases behave with things that have 100% chance to cast (for example shooting Bow/CB with Explosive Arrows/ Bolts or using something like Brand).
Someone much smarter than me already said once: "The real value of something doesn't reflect in a number of how much a seller can ask for it, but on how much a buyer is willing to pay."
OP
Yep
Guided Arrow always hit (on the maxroll details above you can see that it do not have "Chance to Hit" entry unlike Strafe)
Guided Arrow always hit (on the maxroll details above you can see that it do not have "Chance to Hit" entry unlike Strafe)
TheDoo wrote: 20 hours ago Correct me if I'm wrong but I think that GA also ALWAYS hits (doesn't bypass the block tho), so you don't have problems with AR at all...
For a while: not accepting Ral or Hel; and considering Perfect Skull as a regular Perfect Gems on my trades.
Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
Flashbacks to old school D2 where the Guided Arrow and Pierce combo was just stupid silly.

PC | Softcore Non-Ladder | US Eastern Time (UTC-4)
Expansion Ladder Season 1 Level 99 (#115 Amazon, #584 Overall)

EPOCH FAIL
Just to experiment, have you tried using Atmas Scarab for Amplify Damage? This is a video I've shared several times on the forum. It was a Strafezon experiment using Witchwild String bow with Atma's Scarab. The Diablo take down I think was pretty fast considering the build was level 83 at the time and using what is often considered a lesser bow.fredkid wrote: 1 day ago Strafe Amazon x Diablo/ Baal: Guided Arrow or Strafe?
Hi
At the moment I'm using Guided Arrow to kill Baal/Diablo on my runs. The feeling is that is faster than was with Strafe (that I was using while finishing Hell and on the first runs just after finishing Hell)
But I saw on https://maxroll.gg/d2/d2planner/ that my "damage per second" against Baal/Diablo is a little higher with Strafe (and maxroll don't even consider the "2 frames breakpoint" that I've reached which, I understand tha would make my real "damage per second" even higher).
Does the maxroll calculation make sense? in the end do I deal more damage with Strafe than with Guided Arrow to bosses?
OBS: Guided Arrow, Strafe and Multiple Shot as maxed.
Please post offer in item trade before adding me on Bnet, I'm in EST time zone (E Coast U.S)
OP
Yep
i'm using Atma's Scarab (but random seems to not like me....
)
i'm using Atma's Scarab (but random seems to not like me....
mhlg wrote: 15 hours agoJust to experiment, have you tried using Atmas Scarab for Amplify Damage? This is a video I've shared several times on the forum. It was a Strafezon experiment using Witchwild String bow with Atma's Scarab. The Diablo take down I think was pretty fast considering the build was level 83 at the time and using what is often considered a lesser bow.fredkid wrote: 1 day ago Strafe Amazon x Diablo/ Baal: Guided Arrow or Strafe?
Hi
At the moment I'm using Guided Arrow to kill Baal/Diablo on my runs. The feeling is that is faster than was with Strafe (that I was using while finishing Hell and on the first runs just after finishing Hell)
But I saw on https://maxroll.gg/d2/d2planner/ that my "damage per second" against Baal/Diablo is a little higher with Strafe (and maxroll don't even consider the "2 frames breakpoint" that I've reached which, I understand tha would make my real "damage per second" even higher).
Does the maxroll calculation make sense? in the end do I deal more damage with Strafe than with Guided Arrow to bosses?
OBS: Guided Arrow, Strafe and Multiple Shot as maxed.
For a while: not accepting Ral or Hel; and considering Perfect Skull as a regular Perfect Gems on my trades.
Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
fredkid wrote: 8 hours ago Yep
i'm using Atma's Scarab (but random seems to not like me....)
mhlg wrote: 15 hours agofredkid wrote: 1 day ago Strafe Amazon x Diablo/ Baal: Guided Arrow or Strafe?
Hi
At the moment I'm using Guided Arrow to kill Baal/Diablo on my runs. The feeling is that is faster than was with Strafe (that I was using while finishing Hell and on the first runs just after finishing Hell)
But I saw on https://maxroll.gg/d2/d2planner/ that my "damage per second" against Baal/Diablo is a little higher with Strafe (and maxroll don't even consider the "2 frames breakpoint" that I've reached which, I understand tha would make my real "damage per second" even higher).
Does the maxroll calculation make sense? in the end do I deal more damage with Strafe than with Guided Arrow to bosses?
OBS: Guided Arrow, Strafe and Multiple Shot as maxed.
If you're hitting your break points you should hear the male voices often. Sometimes it will take a few second for it to go off but when it does it has a duration of 11 seconds which should be enough time for it to proc again. It works best with mobs.
Please post offer in item trade before adding me on Bnet, I'm in EST time zone (E Coast U.S)
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