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Description

I am aware of the basic idea that Sunder charms break the immunity and instead set the monster's resistance to 95% to the given element.

In the case of a fire-based sorceress, there only appears to be a few options to reduce this further (e.g. Flickering Flame (
Helm
), Phoenix (shield), fire Rainbow Facets (jewels)).

I am however confused with some text I read that this "enemy resistance to X skills" attribute is diminished to 20% of its effectiveness for sundered enemies. I read that this was in response to cold sorceresses being too OP with
Cold Mastery
.

Are sources of "enemy resistance to X skills" additive? Are they only 1/5th as effective? If so, does a perfect Flickering Flame (i.e. -15% fire resist) mean I do quadruple damage to sundered fire immunes (i.e. 95% resist -> 80% resist)?

Also, on a side note, I was considering using
Tal Rasha's Lidless Eye
with two other pieces to get the 3-piece set bonus on weapon for an additional -15% fire resist to help with fire immunes (would lower sundered immunes to 65% when added with Flickering Flame?)
Description by Iria
5

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7
I am aware of the basic idea that Sunder charms break the immunity and instead set the monster's resistance to 95% to the given element.

In the case of a fire-based sorceress, there only appears to be a few options to reduce this further (e.g. Flickering Flame (
Helm
), Phoenix (shield), fire Rainbow Facets (jewels)).

I am however confused with some text I read that this "enemy resistance to X skills" attribute is diminished to 20% of its effectiveness for sundered enemies. I read that this was in response to cold sorceresses being too OP with
Cold Mastery
.

Are sources of "enemy resistance to X skills" additive? Are they only 1/5th as effective? If so, does a perfect Flickering Flame (i.e. -15% fire resist) mean I do quadruple damage to sundered fire immunes (i.e. 95% resist -> 80% resist)?

Also, on a side note, I was considering using
Tal Rasha's Lidless Eye
with two other pieces to get the 3-piece set bonus on weapon for an additional -15% fire resist to help with fire immunes (would lower sundered immunes to 65% when added with Flickering Flame?)
7
User avatar

Schnorki 3813Moderator

PC
The 1/5th applies to
Cold Mastery
,
Lower Resist
and
Conviction
when used against immunes.

Any -res from gear and such works at full effectiveness and is simply added up.

So yes, a 15% flickering would take immune enemies from 95 sundered to 80%, meaning you do 4x the dmg you did before.

There are some other options available as well such as
Mang Song's Lesson
or when just starting out even Obedience.
7
OP
Okay that's good to know. I've been playing around with balancing my damage and magic find to try and find a happy medium for farming (I mostly do solo p1 farming).

I have been using
The Oculus
,
Tal Rasha
's (chest/
Belt
/amulet), Flickering Flame,
War Traveler
, and
Chance Guards
. But the damage is a bit low in some areas with lots of fire immunes. The build has 420%+ magic find though.

If I go my stronger damage build with Chains of Honor, Heart of the Oak,
Magefist
, etc. my Magic Find is only about 140% or so.

The one I'm considering trying tonight is
Tal Rasha's Lidless Eye
with the (chest/
Belt
for FCR), Flickering Flame, and the other MF things.

It should be about the same in power as
The Oculus
right but perform far better against fire immunes with a -30% enemy fire resist combination?
7
User avatar

Schnorki 3813Moderator

PC
+%firedmg doesn't do too much as it merely works additively with
Fire Mastery
.

-%fireres however is typically the single biggest thing you can do to boost your dmg.

Get some solid +skill stacked up and try to break at least -25 to -30 res and you're more than good for anything P1. Well, except ubers. :)

Beyond that, treat your merc to an Infinity and watch stuff just melt, especially on non-immunes as it hits them for the full -85%.
7
The full list of -% Enemy Fire Resist can be Found here: https://www.theamazonbasin.com/wiki/ind ... Resistance

But to speak to your point with greater specificity, I've found
Tal Rasha's Lidless Eye
to be an excellent complement to
Flame Rift
. I use 3/5 Tals on my
Hydra
Sorc.

All trades are Switch only :)

Active most nights on Switch (Friend Code: 8500-1494-0819) from 0200-0500 UTC+00:00

Thank you 2.4 for making all of my wildest dreams come true!
7
Remember that magic find is not linear for Rare / Set / Unique
420% mf = 247% for rare / 228% for set / 157% for unique
140% mf = 114% for rare / 109% for set / 90% for unique
(you can get those number on https://maxroll.gg/d2/d2planner/ )

Keep that in mind before reducing too much your power (and so your clear speed) as in the end clear faster with less MF may end up giving you more over time 😉

Personally I don't dedicate much equipment to Magic Find after reach 166% mf (the minimal to get 100% for uniques) if it would affect my clear speed...
Tip: you can get 163-168 with just
Tal Rasha's Adjudication
+
Tal Rasha's Guardianship
+
Tal Rasha's Fine-Spun Cloth
😉

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
7
Aelanwyr wrote: 2 months ago
The full list of -% Enemy Fire Resist can be Found here: https://www.theamazonbasin.com/wiki/ind ... Resistance

But to speak to your point with greater specificity, I've found
Tal Rasha's Lidless Eye
to be an excellent complement to
Flame Rift
. I use 3/5 Tals on my
Hydra
Sorc.
With full Tal Rasha's Wrappings and 3
Rainbow Facet: Fire Level-up
/
Rainbow Facet: Lightning Level-up
you can get up to -30 resist to Fire or Lightning
(I use that with my Sorceress 🤗🔆)

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
7
I had this exact idea when I tried a new
Fireball
sorc. After a few tests, I found lack of +all skills and FCR when using
Tal Rasha's Lidless Eye
can not be justified by -15% fire resistance.

In the end, for my new
Fireball
sorc, I managed to avoid put any hard point on
Energy Shield
by using an Obsession on a +
Energy Shield
base, in turn I save a lot skill points for my
Fire Mastery
and
Enchant
for my merc.

Final balanced build get me 250% MF + 105 FCR + 13K
Fireball
damage.

Non-Ladder, Softcore. You may mix and match by rates below.
2
Hel
← 1
Festering Essence of Destruction

2
Hel
← 3
Perfect Amethyst

4
Hel
← 1
Ist
7
seansixsixsix wrote: 2 months ago
I had this exact idea when I tried a new
Fireball
sorc. After a few tests, I found lack of +all skills and FCR when using
Tal Rasha's Lidless Eye
can not be justified by -15% fire resistance.
With partial set Yes...
But with full set you don't lack +skill fcr (or resistances) 😉
(In my case after many calculations I went full Tal Rasha's Wrappings instead of
Griffon's Eye
+ Heart of the Oak + 3 piece set)

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
7
For long years I was ignoring Phoenix shield and believe me it is the BEST shield for fire Sorceress. At this moment i'm having a great game play with my
Energy Shield
/
Fire Wall
sorc. A perfect Flickering Flame, Phoenix Shield and fire sunder give me a solid knock off to fire immunities with 24K damage from
Fire Wall
. 3.3K points of mana, 95 res to fire make her fire immortal. I love it while farming
Travincal
!

95 - 43 (from Flickering Flame and Phoenix) and it works beautiful.
7
User avatar

ShadowHeart 2638Moderator

Europe PC
Yes, Phoenix is (IMO) hands down the best shield for any fire based build. The damage difference vs sundered enemies is very noticeable, more so the higher the player count. The -28% fire res is worth more than +2 skills from Spirit.

I'm in CET (Central European Time), so that's UTC+1 normally and UTC+2 during DST.
My profile says Ladder, but I play both Ladder and Non-Ladder.
7
(and with Phoenix you never need to use potions anymore 😉😛 - I use with my Javazon)

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
7
OP
ShadowHeart wrote: 2 months ago
Yes, Phoenix is (IMO) hands down the best shield for any fire based build. The damage difference vs sundered enemies is very noticeable, more so the higher the player count. The -28% fire res is worth more than +2 skills from Spirit.
I see thanks for the input but I like the Spirit
Monarch
for the faster cast rate (105% breakpoint), faster hit recovery (close to the 60% breakpoint), and extra resists.

What I ended up doing was going with 3-piece Talrasha's Wrappings (weapon/torso/waist) and putting 2x 5/5 Fire Rainbow Facets (weapon/torso) for a total of -40% enemy fire resistance with Flickering Flame. This build also keeps me at almost 280% magic find so I'm happy with the build.
7
OP
seansixsixsix wrote: 2 months ago
I had this exact idea when I tried a new
Fireball
sorc. After a few tests, I found lack of +all skills and FCR when using
Tal Rasha's Lidless Eye
can not be justified by -15% fire resistance.

In the end, for my new
Fireball
sorc, I managed to avoid put any hard point on
Energy Shield
by using an Obsession on a +
Energy Shield
base, in turn I save a lot skill points for my
Fire Mastery
and
Enchant
for my merc.

Final balanced build get me 250% MF + 105 FCR + 13K
Fireball
damage.
Thanks for the input as well.

I was able to lab it out and the
Tal Rasha's Lidless Eye
build actually wins against things that are fire resistant (and flat out dominates against fire immunes) when comparing:

Build 1) Heart of the Oak + Chains of Honor +
Arachnid Mesh
+
Stone of Jordan
(115 FCR so a little overcapped)
Build 2)
Tal Rasha's Lidless Eye
(+5/5 facet),
Tal Rasha's Guardianship
(+5/5 facet),
Tal Rasha's Fine-Spun Cloth
, and a FCR Rare Ring (105 FCR total)

https://maxroll.gg/d2/d2planner/2b3g80q1

Other things to note: I am not using an Infinity merc since he just derps around most of the time and I'm not a fan of the aura noise constantly activating
7
I checked both builds. the only difference between your build and my build is the use of
Energy Shield
. I max-out telekenisis and therefore choose a more safe route, your build aim for max damage 😄

I guess in the end, while keep FCR at least 105, then we are compromise among killing speed, MF and safety.

Non-Ladder, Softcore. You may mix and match by rates below.
2
Hel
← 1
Festering Essence of Destruction

2
Hel
← 3
Perfect Amethyst

4
Hel
← 1
Ist
9

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