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I did some more offline testing with P8 throne and Baal. This is for an ES Nova sorc self-wielding Infinity.
Silkweaves make almost no difference in max buffed mana. It's like 2.9k vs. 3.0k. The MPK is theoretically helpful, but the cost is poison resistance, which my Boots had.
The super poison in the throne room is noticeable if you get hit enough, even with Cure and Prayer. I had about 50% poison res. I could have boosted that with small charms, but at a cost to life an mana. Overall, I'm not actually sure about the difference between silks and poison res Boots for end game.
Seems like a bit of a wash, but I might lean slightly in favor of poison res Boots just for the reduced nuisance, even with Cure.
Edit:
Eh, on second thought...
Mana was a bit higher with silks than with the other Boots (which had energy on them). So I could lose a few mana charms in favor of PR charms and possibly max it, thus making silks better because of the MPK. Maybe I'm leaning silks, but it's not a slam dunk.
Silkweaves make almost no difference in max buffed mana. It's like 2.9k vs. 3.0k. The MPK is theoretically helpful, but the cost is poison resistance, which my Boots had.
The super poison in the throne room is noticeable if you get hit enough, even with Cure and Prayer. I had about 50% poison res. I could have boosted that with small charms, but at a cost to life an mana. Overall, I'm not actually sure about the difference between silks and poison res Boots for end game.
Seems like a bit of a wash, but I might lean slightly in favor of poison res Boots just for the reduced nuisance, even with Cure.
Edit:
Eh, on second thought...
Mana was a bit higher with silks than with the other Boots (which had energy on them). So I could lose a few mana charms in favor of PR charms and possibly max it, thus making silks better because of the MPK. Maybe I'm leaning silks, but it's not a slam dunk.
Hmm, excellent questions! I was speaking in the PvM context, where Open Wounds is not a consideration, but I would expect open wounds to bypass the shield as poison does, since both function by modifying the hidden health regen stat. As for Crushing Blow, while CB can be encountered in PvM, I've never heard of Blunderbore being an especially dangerous enemy to an Energy Shield user, and I don't have a reason to think Crushing Blow would be treated differently than any other source of physical damage.fredkid wrote: 10 months agoThe answer is 800 according to skills/energy-shield-t4051.html / post3620206.html#p3620206fredkid wrote: 10 months agoDo Energy Shield "absorb" damage before resistences are aplied??
Ex:
You have
80% dmg to mana from ES
50% resist
Take 1000 raw damage.
Do you lose 800 mana or 400 mana?
What make me think... Do Open Wounds and Crushing Blow bypass the Energy Shield like Poison?Aelanwyr wrote: Energy Shield diverts its fraction of damage to the mana globe before [Magic] Damage Reduced by X, which is in turn applied before resistances. In practice, this means a sufficiently powerful Energy Shield and a modestly large quantity of flat DRB and MDRB would ensure only poison damage is able to reach the health globe. This approach has the added benefit of mostly trivializing resistances other than poison, a noteworthy benefit in the era of Sunder Charms.
(I would say that the first yes, the second no... )
Edit: having reviewed some old forum posts, there does seem to be a record of Open Wounds bypassing Energy Shield. I have edited the quoted text to reflect this.
Edit 2: the Amazon Basin and some old forum posts about dueling suggest that Crushing Blow does bypass Energy Shield.
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Open Wounds and Crushing Blow take directly from your life regardless Energy Shield
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I managed to get my hands on a 2/20 and +3 Nova Ormus. So now my gear is:
Infinity Scythe (-54)
2x soj
Ormus Nova with facet
-24 griffons
arach
Magefist
sandstorm/silks
20 res anni, 20 res torch.
Ormus doesn't offer resistances, and my relatively inexpensive 2/20 has no resists to help out. So without treks I cannot max poison res without sacrificing a skiller. Alternatively I could Sacrifice a skill at the soj position and get res from a 2/10 ammy and 10fcr ring.
To max poison res with treks, you still need some small charms, but not all of them. So some can be life/mana, making up for the silks a little. Ultimately you end up with a little less mana and a little more life to go treks, but with 75PR instead of 69PR.
So the question is, are you better of sacrificing 100ish life and 6PR to gain 100 mana and 5mpk? I honestly haven't figured out which is better.
Infinity Scythe (-54)
2x soj
Ormus Nova with facet
-24 griffons
arach
Magefist
sandstorm/silks
20 res anni, 20 res torch.
Ormus doesn't offer resistances, and my relatively inexpensive 2/20 has no resists to help out. So without treks I cannot max poison res without sacrificing a skiller. Alternatively I could Sacrifice a skill at the soj position and get res from a 2/10 ammy and 10fcr ring.
To max poison res with treks, you still need some small charms, but not all of them. So some can be life/mana, making up for the silks a little. Ultimately you end up with a little less mana and a little more life to go treks, but with 75PR instead of 69PR.
So the question is, are you better of sacrificing 100ish life and 6PR to gain 100 mana and 5mpk? I honestly haven't figured out which is better.
I'm surprized no-one has pitched Hotspur for casterboots?
It's not something I would typically go to (as meeting the conditons OP describes is kinda hard), but if (like OP) you're allready capped on both resistance and FHR-breakpoints (and have access to Teleport) before you even put on Boots it's something I'd consider for the +15 max fr-resist and 45 fr. Especially if, as claimed, you don't even need the mana from silks.
It's not something I would typically go to (as meeting the conditons OP describes is kinda hard), but if (like OP) you're allready capped on both resistance and FHR-breakpoints (and have access to Teleport) before you even put on Boots it's something I'd consider for the +15 max fr-resist and 45 fr. Especially if, as claimed, you don't even need the mana from silks.
OP
If you can't benefit from the +15 max fire resist (or don't need it), Aldur's Advance is better than Hotspur
About Caster Boots I think people prefer other affix over the auto mods (and is pretty hard to get a crafted boot with 3 resists + frw)
About Caster Boots I think people prefer other affix over the auto mods (and is pretty hard to get a crafted boot with 3 resists + frw)
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You can allways need / benefit from 15 max fr. You can argue if it's worth it compared to other stats (like more MF / Life), but it's allways usefull.fredkid wrote: 8 months ago If you can't benefit from the +15 max fire resist (or don't need it), Aldur's Advance is better than Hotspur
About Caster Boots I think people prefer other affix over the auto mods (and is pretty hard to get a crafted boot with 3 resists + frw)
(The only exceptions would be if you're allready at 95 fr and that is quite extreme. It's a condition that's very rarely satisified, and there is nothing in the original post suggesting that is the case for OP - quite the opposite I'd say.)
OP
What I mean is that "max resist" don't increase your current resist per se, it only increase the max Cap. So you need to have a total resist > 75 to benefit from it. If your total resist (including Hotspur) is 75- your are not benefiting from max resist yet...
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True, but OP said allready capped resistanse. That's the whole reasone why the classic rare (possibly tri-res) Boots with resistance was out, and the question was raised to begin with.
Also, since Hotspur comes with it's own +45 fr your resistance would have to be really poor to not be able to take advantage from the +15 max.
Also, since Hotspur comes with it's own +45 fr your resistance would have to be really poor to not be able to take advantage from the +15 max.
OP
Yep you are right
(Forgot about the "already have max resist without Boots" premisse....)
(Forgot about the "already have max resist without Boots" premisse....)
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mhm. It's a rather tough premisse to meet.
As I said I don't typically go to Hotspur myself, for my casters, and that's precicly because I rarely meet that premisse.
If I'm working within that premisse however, I tought they should be considered.
I've only ever met the premisse once, and that was on my Tornado-druid (due to his "odd" breakpoints compared to other casters).
As I said I don't typically go to Hotspur myself, for my casters, and that's precicly because I rarely meet that premisse.
If I'm working within that premisse however, I tought they should be considered.
I've only ever met the premisse once, and that was on my Tornado-druid (due to his "odd" breakpoints compared to other casters).
OP
I'm using:
Full Tal Rasha's Wrappings + Spirit + Annihilus + Hellfire Torch
they almost complete the resists (even with Crack of the Heavens)
https://maxroll.gg/d2/d2planner/81eb601a
Full Tal Rasha's Wrappings + Spirit + Annihilus + Hellfire Torch
they almost complete the resists (even with Crack of the Heavens)
https://maxroll.gg/d2/d2planner/81eb601a
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Non-Ladder | Softcore | Expansion
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More on sandstorm vs. silks.
With a full stash of skillers, an anni, and a torch, and if you hold a Key, you get 8 small charms.
My poison res on my ES Nova sorc before those 8 is -30 (20 from anni and torch). The only real option to obtain poison res is at the amulet and the Boots. My amulet is a 2/20 and I'm not trying to buy one with poison res. Which means it's just Boots.
Max poison res on a s/c 11, so you get 88 poison res max from the 8 charms putting you at 58PR. If you drop keys you could hit 69. Honestly at 58 it's somewhat marginal. I get good Prayer from the merc (CoH) and Cure cuts out poison pretty fast, so it is livable.
At the moment, I'm running silks because of this. There might be some room here for the best end game Boots for an ES Nova sorc being Caster Boots with poison res roll.
With a full stash of skillers, an anni, and a torch, and if you hold a Key, you get 8 small charms.
My poison res on my ES Nova sorc before those 8 is -30 (20 from anni and torch). The only real option to obtain poison res is at the amulet and the Boots. My amulet is a 2/20 and I'm not trying to buy one with poison res. Which means it's just Boots.
Max poison res on a s/c 11, so you get 88 poison res max from the 8 charms putting you at 58PR. If you drop keys you could hit 69. Honestly at 58 it's somewhat marginal. I get good Prayer from the merc (CoH) and Cure cuts out poison pretty fast, so it is livable.
At the moment, I'm running silks because of this. There might be some room here for the best end game Boots for an ES Nova sorc being Caster Boots with poison res roll.
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