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17 replies   1288 views

What's your (Trav) Horker build?

Poll ended at 1 month ago

Frenzy
(13%)
10
WW (38%)
30
Zerker (36%)
28
Different horker build (6%)
5
I don't hork (6%)
5
Total votes: 78
Total votes: 78
2

Description

So I guess we can all agree that horkers and especially trav horkers have more than just one build to pick from.
Frenzy
, WW, Zerk, they all work and they all work fairly well, each with its own specific benefits and downsides.

While I've been running a trav zerker for ages now, I was debating a shift and it had me curious as to what the spread across the more common builds is. And who knows, maybe someone's running something else entirely that beats all of them? Convince me! :P
5

Can be used to make Runewords:

7
User avatar

SchnorkiModerator

PC
So I guess we can all agree that horkers and especially trav horkers have more than just one build to pick from.
Frenzy
, WW, Zerk, they all work and they all work fairly well, each with its own specific benefits and downsides.

While I've been running a trav zerker for ages now, I was debating a shift and it had me curious as to what the spread across the more common builds is. And who knows, maybe someone's running something else entirely that beats all of them? Convince me! :P
7
War Cry
/1point
Leap
.
My merc does all the killing.
7
Mine is a fairly standard WW one.
The lack of leech on the Zerker is what I didn't like about that build, so I dropped it.
7
Double Throw
with ethereal
Lacerator
and ethereal upped
Deathbit
. Act 5 merc for the tanking.
Base 100 vitality the rest in dex so i have 15k-18k attack rating.

Image
7
Grief + botd as weapons, everything else is for MF or goldfind (I have gear for both)

I have been thinking lately to swap to
Berserk
. But I am lazy to do it

For majority of my trades I expect
Fal
as lowest rune. If my offer is slightly more expensive than other trades, let me know I might give you discount.
member/The%20Flash/

FIRE SALE: to each of my ladder WTS I will add random anni
7
OP
User avatar

SchnorkiModerator

PC
mockingbirdreal wrote: 2 months ago
War Cry
/1point
Leap
.
My merc does all the killing.
I was genuinely hoping for sunders to work for mercs, solely for that.

But since they don't, there's just no decent way to deal with a Stone skinned Ismail in that which kinda kills it. :/
7
Dual Grief
Frenzy
here with upped
Skullder's Ire
to avoid frost explosion, I can often run faster to council as I can kill 1 or 2 mobs on the way. 4 isted babas on switch give me a lot of MF with fast enough killing speed. Emilio is not needed here.

As a bonus, with minor stuff change I can farm ubers very efficiently.
7
BOTD ax, COH armor, umed SS,
Goblin Toe
Boots
, LOH gloves, T-Gods
Belt
, 230 ar
Raven
, Angelics ring and ammy, 3 soc
Avenger Guard
+3 bo, umed, and 30 ias.
Base stats
STR: 126
Dex: 160
Vita: 224
Max Bezerk and senergies, ax mastery and BO. 1 point in ww.
8k damage zerk, and 21k attack rating.
Zerk them till you take a little dmg, do a WW or 2, to leach life, and back to zerk.
Also my Uber, D clone killer too.
7
Default Horker is Zerker (Grief,CoH,
Stormshield
, Arreats, Double Dwarfstar, Highlords and Thundergods)

If i got some more time and want MF/GF i use Gavel/Full MF/GF with BotD, Fortitude and Andy Merc

Post ur offer before adding me. No PM. Only add me if u offer bin/lf. No reply after 3 days=offer rejected
No offer below
Pul
in value and all trades non-ladder only unless stated otherwise.
On NL, I accept Tokens/Keys/PAmethysts instead of Runes
7
Zerker here. Respeced to WW for an hour to test it out and didn't like it - probably due to the gear I use. I just swapped the 6ist PB for a perfect lightsaber I had. Speed was about the same for me though. Running heavy MF build so I have to do a pit run to refill juvs after about 30 Trav runs.
Grief PB, 6ist PB,
Shako
(
Cham
), MF rings, Chancies, Travs, Maras. Unfortunately running a Fortitude so I have to be careful not to kill if they get frosted which lasts about a second. Very close to that Enigma upgrade.
7
Made a quick vid of my WW build for anyone interested:



They were grouped up nice, so that def helps, and I think it took about 10 seconds to kill them all on P1.

Find Item
on weapon swap with HotO's gets up to level 45, or 78% chance.

Merc is using Eth Ariocs Needle + Guillams (Chammed) + Chains of Honor. Will switch his
Helm
to
Steel Shade
(Chammed) if Terrorized. +11 Fire Absorb makes a huge difference when you get a strong pack of them.

UPDATE:

And here's a demonstration of same build against P3 terrorized Trav (with a nice drop):


All items are Non-Ladder. Feel free to send BNet request to discuss any trade.
7
I prefer the gameplay and leech from
Whirlwind
. I put 1 point in
Frenzy
for run speed and 1 point in
Berserk
is plenty for physical immunes.
7
20 in mastery, WW, BO, and
Find Potion
. 1 in zerk, speed/stamina/skin/res, the rest is
Find Item
. Not usin
Battle Command
even.
Grief, CoH, SS, highlord, arreat, LoHs, trang
Belt
, gores, bk5 + carrion. Swap is CtA + HotO - does the horkin. Sharps/
Gheed
are optional.
Merc: also CoH, decent Insight, and
Ral
'd andy.

Mf is low, but I don't give a damn - I'm after runes. No luck yet, but keepin at it.
7
This is my first horker, he's spec'd Berserker. I've only had him for about 2 weeks. Gear: Grief, PTopaz
Shako
, Rhyme Shield, Wealth Armor, LoH Gloves, 2x's
Dwarf Star
, TGod's
Belt
, War Trav
Boots
. On Swap Dual
Ist
'd Ali Baba's. My mission for this guy was to get an Enigma for my Hammerdin. Mission accomplished today.

Durga (Act 2 Merc) sports a Perf Eth Kira's,
Guardian Angel
Armor,
Thresher
Insight (Also have a reaper's toll on hand). Just started using Durga today as he was dieing without the Kira's. Durga is not really needed.

Each run takes me about 1min 30 sec. But I'm not rushing, that usually entails ID'n items from previous runs, vendoring items, and dropping gold/flawless gems at my stash.

Dropped a
Ber
during a terrorized council kill. Horked a
Cham
from a trash mob outside the temple. Dropped/Horked a bunch of other uniques that gave me enough runes to trade for a
Jah
.

Also just traded for 3 Warcry+life GC's, will see how that makes a difference.

Future mods: Probably will
Cham
a
Shako
and use a Storm Shield. On swap will probably try dual HoTo's, or maybe HoTo + my
Ist
'd Ali Baba.

Have gambled some cool
Coronet
's, but no one seems to want them, did trade a few for some
Ist
's.

Overall he's pretty fun, he accomplished my goal, now it's time to see what else he can do.

Please post a trade offer before sending me a friend request.
7
WW Horker here. Fun and tanky.
Dual Griefs, ptopaz eth upped skullders, ptopaz arreats, war travs, loh, Trang’s
Belt
, highlords, nice 8% ll ring and a dual leech ring. (312% mf)
Dual isted alibaba and hoto on switch. (460+% mf)
Tried dual alibaba’s but just didn’t like how slow he horked without any Fcr.
Act 2 might merc with eth upped
Guardian Angel
, eth Kira’s and eth Botd
Giant Thresher
. Also very tanky especially with my Bo/shouts.
7
I have a multi-purpose horker... well not really a dedicated horker, but a pure
Frenzy
barb who I switch to MF gear with 1 point in
Find Item
. Grief + Ali + Enigma +
Shako
. It's not the best returns because not every corpse will spawn an item, but it still works, and have never died.

I guess I'm too lazy to have two barbs. I usually stick to only one of each class.

Please do not add me on BNet without a comment on a trade posting.

I do not accept any rune lower than
Lem
for trades, with the exception of
Ral
.

Trade: PC | Softcore, Non-Ladder & Ladder | UTC-6
7
I play as a WW horker simply because I find this build much more versatile for different situations and tankier overall. Using two PB Grief's 40/393 and 38/391/12ed,
Cham
'ed Arreat's, Enigma, Highlord's, War Trav,
Laying of Hands
, upped
Goldwrap
, one Nagel and LL/ML ring with AR bonus; two HotO's on swap and some skillers to get 75%
Find Item
, rest is res and mf SC. If all Trav members grouped up in one place I guess it takes around 10 seconds to kill them all even without merc. And if I getting bored of horking I can easily run any terrorize zone in game, one point in Zerk deals with phys immunes.
7
I made a Zerker per someones suggestion and to double as a pit/zerker. Honestly haven't done much in pits and mainly run travs. Been at it for a couple weeks (as well as running some other chars) and haven't had a lot of luck until yesterday but it's been alright, 2 ists,
Um
, arachs and
Tal
Armor during Tzone and a
Tal
ammy,
Um
and
Pul
during normal runs. That is until today when I found my first ever
Jah
during normal runs, it has finally payed off haha.

I run Arreats, Grief, SS,Highlords, Gores, Trang
Belt
,
Dwarf Star
x2 LOH, Enigma with HOTO and
Heart Carver
on swap. When it's Tzone I put on a 28 Nagel, Baba instead of SS and Baba instead of Hoto on swap. Also running several 7 mf sc's Anni, Torch and Gheeds.

Not sure what to do with the
Jah
yet though. Could use and make a Faith to put on an A1 Merc for my Tesladin but I'm not so sure about that. Not sure what else would be good, maybe a Phoenix since I want to make a Java zon, or trade it down and save for an Infinity.
9

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