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1

Flayer Jungle

Act 3 Open Area

Area level Normal: 22
Area level Nightmare: 50
Area level Hell: 80
Has Waypoint: Yes
Immunes: Nocold Fire Lightning Poison Nophysical Nomagic
Can be Terrorized

Entered from:

Spider Forest

Great Marsh

Leads to:

Lower Kurast

Swampy Pit Level 1

2

Description

Flayer Jungle can sometimes be accessed directly from Spider Forest, but more often is found after passing through Great Marsh.

The Gidbinn is found here in a random Flayer Village after killing the unique Fetish guarding it. This is required to start the quest Blade of the Old Religion. Is always near Flayer Dungeon Level 1 entrance.

The area also contains an entrance to Flayer Dungeon Level 1, which leads eventually to Flayer Dungeon Level 3, where you're likely to go to find Khalim's Brain.

The waypoint is always near Swampy Pit Level 1 entrance.

Number of elite pack spawns:
Normal: 1 - 2
Nightmare: 4 - 6
Hell: 10 - 15
Description by Alexandre_Souza
4

Beastiary

Superuniques: None


Monsters (N/Ni/H):

Fetish
• Flayer
Fetish Shaman
• Flayer Shaman
Fetish
• Soul Killer
Fetish Shaman
• Soul Killer Shaman
Vulture Demon
• Winged Nightmare
Frog Demon
• Slime Prince

Monsters (Nightmare & Hell):

Fetish
• Flayer
Fetish Shaman
• Flayer Shaman
Fetish
• Soul Killer
Fetish Shaman
• Soul Killer Shaman
Vulture Demon
• Winged Nightmare
Frog Demon
• Slime Prince
4

Quests & NPCs

Quests here:

Blade of the Old Religion


Quest items found here:

The Gidbinn

NPCs here: None

5

Can be used to make Runewords:

7
User avatar

Teebling Admin

RotW Warlock Europe PC
Flayer Jungle can sometimes be accessed directly from Spider Forest, but more often is found after passing through Great Marsh.

The Gidbinn is found here in a random Flayer Village after killing the unique Fetish guarding it. This is required to start the quest Blade of the Old Religion. Is always near Flayer Dungeon Level 1 entrance.

The area also contains an entrance to Flayer Dungeon Level 1, which leads eventually to Flayer Dungeon Level 3, where you're likely to go to find Khalim's Brain.

The waypoint is always near Swampy Pit Level 1 entrance.

Number of elite pack spawns:
Normal: 1 - 2
Nightmare: 4 - 6
Hell: 10 - 15
7

 Deleted User 632

 Guest
100 Flayer Jungle Runs
7
If you're doing Flayer Jungle runs, you should start from Lower Kurast waypoint for some reasons:
  1. It's more straight-forward: How often have you found yourself recognizing the Gold at the end of Flayer Jungle, just realizing that the waypoint has been in the middle and you should port all the way back or start a fresh game? Starting at Lower Kurast gives you a clear start- and endpoint.
  2. You get a kill on Stormtree superunique every run without having to look for the endpoint
  3. Lower Kurast superchests at the campfires and armor stashs or weapon racks on the way are quiet rewarding and usualy take only a few seconds to discover
  4. You have an increased chance of finding an experience shrine and starting your run with it
7
The Flayer Jungle has 2-3 "side areas" - one with The Gidbinn and the Flayer Dungeon (which has Khalim's Brain), one with the waypoint and the Swampy Pit, and if there's a third one, it has nothing of note.

It will always connect to the Great Marsh, but will sometimes also connect to the Spider Forest directly.
9

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