Description
Items gambled by a level 95+ character are guaranteed to be at least ilvl 90+, so, if my knowledge of item generation mechanics is correct, there is a remote chance of getting amulets or circlets with +2 to class skills among other popular affixes. There are very few monsters in the game who can drop items of that level.
You could potentially trade good rare (yellow) items for very high runes. Just the other day I traded a rare Circlet for a Lo rune. I consider myself to be a somewhat "poor" player, so it really made my day.
Many other online RPGs have monetary economies where items in the game can trade at a commonly accepted value. Some games, like World of Warcraft for example, even have gold to real money exchange rates facilitated by the game itself. However, I'm not trying to advocate real money trading in D2.
D2 is more like an ancient barter-based economy that predates the concept of currency. Runes are the closest thing D2 has to standardized money, but their perceived values can vary a lot depending on who you're trading with.
Can be used to make Runewords:
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Sean
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