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Description
When active, aura slowly regenerates the life of you and your party.
Prayer is helpful to heal other party members including Hirelings. However, at level 12 you can use Cleansing which is the same as having Prayer active without mana cost and also reduces poison and curse duration but also shrine duration. Similarly, Meditation also provides the same effect as Prayer (besides its own) at no mana cost.
Often Prayer is best used after battle, but when focused, can provide healing during battle.
Before focusing on Prayer, keep in mind Redemption is available at Level 30. Redemption has the potential to heal much faster and only needs monster corpses to support rather than mana. One drawback of Redemption is that it cannot heal party members.
Description by Trang Oul
Prayer is helpful to heal other party members including Hirelings. However, at level 12 you can use Cleansing which is the same as having Prayer active without mana cost and also reduces poison and curse duration but also shrine duration. Similarly, Meditation also provides the same effect as Prayer (besides its own) at no mana cost.
Often Prayer is best used after battle, but when focused, can provide healing during battle.
Before focusing on Prayer, keep in mind Redemption is available at Level 30. Redemption has the potential to heal much faster and only needs monster corpses to support rather than mana. One drawback of Redemption is that it cannot heal party members.
Lore
With this aura the Paladin basks himself and all he deems faithful in a warm, healing light.His prayers for salvation carry him through the direst situations, allowing him to heal even the deepest wounds in time.
Can be used to make Runewords:
When active, aura slowly regenerates the life of you and your party.
Prayer is helpful to heal other party members including Hirelings. However, at level 12 you can use Cleansing which is the same as having Prayer active without mana cost and also reduces poison and curse duration but also shrine duration. Similarly, Meditation also provides the same effect as Prayer (besides its own) at no mana cost.
Often Prayer is best used after battle, but when focused, can provide healing during battle.
Before focusing on Prayer, keep in mind Redemption is available at Level 30. Redemption has the potential to heal much faster and only needs monster corpses to support rather than mana. One drawback of Redemption is that it cannot heal party members.
Prayer is helpful to heal other party members including Hirelings. However, at level 12 you can use Cleansing which is the same as having Prayer active without mana cost and also reduces poison and curse duration but also shrine duration. Similarly, Meditation also provides the same effect as Prayer (besides its own) at no mana cost.
Often Prayer is best used after battle, but when focused, can provide healing during battle.
Before focusing on Prayer, keep in mind Redemption is available at Level 30. Redemption has the potential to heal much faster and only needs monster corpses to support rather than mana. One drawback of Redemption is that it cannot heal party members.
Prayer's passive healing synergy through Cleansing and Meditation scales with all points, regardless if skill points are invested or granted by items.
One of six auras available from an Act 2 mercenary (the others being Blessed Aim, Defiance, Might, Thorns, and Holy Freeze). As a consequence of the synergy bonuses on Cleansing and Meditation, a Prayer mercenary equipped with an Insight and Cure can heal both himself and the player character at triple the rate listed on the mercenary's statistics sheet.
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