4
comments
3205 views
Like this entry
Leave a comment on this entry; insightful information about the entry, pictures uploaded as attachments, and other useful info snippets are welcome. NOT to be used for trading adverts or offers!
Description
Creates a wall of flame that blocks or burns your enemies.
Casting Delay: 1.4 seconds
Use Fire Wall on the other side of valleys, and rivers when monsters are unable to reach you. Lay down some Fire Walls, then lead Monsters into it. Run in circles around the areas of Fire Wall, until the Monsters within die. You can combine with Static Field to bring the monsters' hit points down while the Fire Wall is also working on them. You can even throw some Meteor on top of that as well. When in parties, cast a Fire Wall around any Melee attacker in your party. This works especially well with something like a Golem which attracts monsters. While the monsters attack the Golem, the Fire Wall around will finish these monsters off. When a fall-guy isn't available, move up close to a monster and let them attack you while you keep them standing in a Fire Wall. Some monsters are smart and will try to avoid the Fire Wall.
Description by Stormlash
Casting Delay: 1.4 seconds
Use Fire Wall on the other side of valleys, and rivers when monsters are unable to reach you. Lay down some Fire Walls, then lead Monsters into it. Run in circles around the areas of Fire Wall, until the Monsters within die. You can combine with Static Field to bring the monsters' hit points down while the Fire Wall is also working on them. You can even throw some Meteor on top of that as well. When in parties, cast a Fire Wall around any Melee attacker in your party. This works especially well with something like a Golem which attracts monsters. While the monsters attack the Golem, the Fire Wall around will finish these monsters off. When a fall-guy isn't available, move up close to a monster and let them attack you while you keep them standing in a Fire Wall. Some monsters are smart and will try to avoid the Fire Wall.
Lore
This skill allows the Sorceress to raise a barrier of flame to block her flanks from attack, creating a tactical advantage for both herself and her allies.Any creature unwitting enough to attempt to cross the barrier will feel the full force of these flames as they advance to their ruin.
Can be used to make Runewords:
Creates a wall of flame that blocks or burns your enemies.
Casting Delay: 1.4 seconds
Use Fire Wall on the other side of valleys, and rivers when monsters are unable to reach you. Lay down some Fire Walls, then lead Monsters into it. Run in circles around the areas of Fire Wall, until the Monsters within die. You can combine with Static Field to bring the monsters' hit points down while the Fire Wall is also working on them. You can even throw some Meteor on top of that as well. When in parties, cast a Fire Wall around any Melee attacker in your party. This works especially well with something like a Golem which attracts monsters. While the monsters attack the Golem, the Fire Wall around will finish these monsters off. When a fall-guy isn't available, move up close to a monster and let them attack you while you keep them standing in a Fire Wall. Some monsters are smart and will try to avoid the Fire Wall.
Casting Delay: 1.4 seconds
Use Fire Wall on the other side of valleys, and rivers when monsters are unable to reach you. Lay down some Fire Walls, then lead Monsters into it. Run in circles around the areas of Fire Wall, until the Monsters within die. You can combine with Static Field to bring the monsters' hit points down while the Fire Wall is also working on them. You can even throw some Meteor on top of that as well. When in parties, cast a Fire Wall around any Melee attacker in your party. This works especially well with something like a Golem which attracts monsters. While the monsters attack the Golem, the Fire Wall around will finish these monsters off. When a fall-guy isn't available, move up close to a monster and let them attack you while you keep them standing in a Fire Wall. Some monsters are smart and will try to avoid the Fire Wall.
The 3-piece set bonus of "Trang-Oul's Avatar" grants a lvl 13 Fire Wall Oskill.
Oskills can be used by any class, but the skill level bonus is limited to 3 levels for the native class. Oskill levels can be increased like native skill levels, including "+skill (native class only)" bonuses.
Oskills can be used by any class, but the skill level bonus is limited to 3 levels for the native class. Oskill levels can be increased like native skill levels, including "+skill (native class only)" bonuses.
Patch 2.4
Blizzard wrote: Fire Wall
- Casting Delay will no longer share its cooldown with other skills that have Casting Delays
- Tooltip updated to now display Casting Delay
If you are playing in Resurrected mode, this ability's projectiles provide a small radius of light, illuminating the dark slightly. This in addition to the cries of pain will alert you to any enemies that attempt to cross this threshold of flame.
Advertisment
Hide adsGreetings stranger!
You don't appear to be logged in...No matches
Teebling Admin