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4 replies   126 views
2

Description

Hi! Do you think there is a market for colossal ancients as a service (CAaaS)?

Many people have statues in the stash, but no char or resources to farm the ancient jewels.

I think like this:

1 Ist rune is the price per run. You provide me the full statue sets and which ancient I should kill last, you get unidentified jewel back. Obviously there is a 50/50 chance which jewel drops per ancient, this is your risk.

What do you think? Maybe I have to adjust prices, but I would start with 1 Ist.

All softcore non-ladder.
Description by Schinzilord
5

Can be used to make Runewords:

7
Hi! Do you think there is a market for colossal ancients as a service (CAaaS)?

Many people have statues in the stash, but no char or resources to farm the ancient jewels.

I think like this:

1 Ist rune is the price per run. You provide me the full statue sets and which ancient I should kill last, you get unidentified jewel back. Obviously there is a 50/50 chance which jewel drops per ancient, this is your risk.

What do you think? Maybe I have to adjust prices, but I would start with 1 Ist.

All softcore non-ladder.
7
Schinzilord wrote: 1 hour ago
Hi! Do you think there is a market for colossal ancients as a service (CAaaS)?

Many people have statues in the stash, but no char or resources to farm the ancient jewels.

I think like this:

1 Ist rune is the price per run. You provide me the full statue sets and which ancient I should kill last, you get unidentified jewel back. Obviously there is a 50/50 chance which jewel drops per ancient, this is your risk.

What do you think? Maybe I have to adjust prices, but I would start with 1 Ist.

All softcore non-ladder.
JMO, you post the service on the market, your client will create a private game, invite you, open the portals themselves and in-game chat you which one they want killed last. You return to town and let them go get the jewel and ID it.

That's a better system of trust, IMO

No idea on price though
7
OP
Very good idea, I like it!
I try it out, then service buyers can rely on trust system here via market place.

If ancients spawn with one player at summit and the other in town, does have the ancients more life? Or does it inly depends on number of players on summit?
7
hp should be increased by the players ingame
7
Schinzilord wrote: 26 minutes ago
Very good idea, I like it!
I try it out, then service buyers can rely on trust system here via market place.

If ancients spawn with one player at summit and the other in town, does have the ancients more life? Or does it inly depends on number of players on summit?
Good question but if your char is strong enough to be running ancients as a service, any increase in life pools associated with P2 should be negligible compared to your build
9

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