48
replies
8779 views
Description
Description byCan be used to make Runewords:
and a basic question..
if Faith ignores target defence, what's the point of attack rating bonus? isn't it attack rating / (attack rating+ defence rating) = x + (x + 0) = 1 regardless of the x value?
if Faith ignores target defence, what's the point of attack rating bonus? isn't it attack rating / (attack rating+ defence rating) = x + (x + 0) = 1 regardless of the x value?
ITD aint work on superuniqs (read bosses) at all
KaptPotatoes#2349 RotW // Chimaera#2166 LoD
Please feel free to check my free items and pick any you need!
Please feel free to check my free items and pick any you need!
3 more points about the bows that haven't been discussed in detail..
1) Hydra Bow is 26 points of strength over the Grand Matron Bow, which is a wasted stat, and if you are not careful (like me), you won't be able to put on Windforce and Fortitude simultaneously and witness ridiculous dmg become ludicrous.. unless you Sacrifice one ring for high str or get some godly Diadem and / or gloves with a ton of str..
2) while res is generally not a problem, instant Death to the souls in wsk is no fun.. so i normally wield Mist on lvl 2 & 3, and only switch to Windforce before murdering Baal
3) Windforce's knockback is a great help against heralds, you generally can kill them even if valk sleeps on the job and doesn't tank for some reason.. against heralds every additional layer of safety is welcome
1) Hydra Bow is 26 points of strength over the Grand Matron Bow, which is a wasted stat, and if you are not careful (like me), you won't be able to put on Windforce and Fortitude simultaneously and witness ridiculous dmg become ludicrous.. unless you Sacrifice one ring for high str or get some godly Diadem and / or gloves with a ton of str..
2) while res is generally not a problem, instant Death to the souls in wsk is no fun.. so i normally wield Mist on lvl 2 & 3, and only switch to Windforce before murdering Baal
3) Windforce's knockback is a great help against heralds, you generally can kill them even if valk sleeps on the job and doesn't tank for some reason.. against heralds every additional layer of safety is welcome
It depends. If you're using WF, 2/20/10 crafted Blood Gloves with extra GG stats (like dex, life) are probably BIS. If you're using Faith and need the knockback, then 2/20 crafted Hit Power Gloves with extra GG stats are probably BIS. If you don't care about knockback then it's same answer as for WF.
You should have enough AR either way if built correctly (at very least 10K) so there's little reason to go with Lava Gout unless as prebuff for ubers or something. Demon Limb would be more practical in that case.ganseng wrote: 2 weeks agoLaying of Hands obviously against demons, but it's no good in the tombs or vs cows, and it's so annoying to switch (or worse forget to switch)
i use Lava Gout recently, but a good pair of 2/20 would likely be better?
Any decent (2/)20 IAS gloves (or even 3/20 magic gloves) will do. Laying of Hands is good especially if you run a lot of Chaos like me. Apart from that, I think they're still good all-round gloves just for the 20 IAS and 50 fire res though.0
Yes, physical bowazons actually benefit more from passive skills. Extra bow skills do little because that's not where the real damage is coming from while extra passive skills buff a wide range of (mostly defensive) stats that help keep your glass cannon alive and firing.
So when I said 2/20 or 3/20 gloves before, I meant + passive skills. Also don't misunderstand, bow skills are nice to have in the sense that you'd still put Faith in bow that has +3 bow skills, but you're probably not going to cry if it rolls +1skill 15fana though you might want to cry if it rolls +2skills 12fana.
Respec so you can switch between WF and Faith comfortably or pick one and respec to optimize only for those requirements.ganseng wrote: 1 day ago1) Hydra Bow is 26 points of strength over the Grand Matron Bow, which is a wasted stat, and if you are not careful (like me), you won't be able to put on Windforce and Fortitude simultaneously and witness ridiculous dmg become ludicrous.. unless you Sacrifice one ring for high str or get some godly Diadem and / or gloves with a ton of str..
Decoys + recasting Valkyrie + liberal use of off-screen 'detecting' and firing with Strafe is what usually gets me through safely. Not as fast as I'd like though.
You can use Giant Skull with Faith setup for cheap source of knockback before you waste a fortune trying craft GG Hit Power Gloves.
If you offer what I ask for, you can add me on bnet for faster trade.
Definitely not for Faith, since a huge chunk of Enchantress output is from the Fire Mastery double stacking on exploding Arrows. (And Faith won't even help you on an A1 merc, since Demon Machine caps out at 10IAS.)Baudolino wrote: 1 month agoIt's a bit off-topic, but seeing as we have some bow enthusiasts here: my Enchant sorceress is rocking a Demon Machine with a 20% IAS jewel. Since I'll have to make them for the chronicle anyway, would Faith or Brand improve her damage output?
Brand would get the Fire Mastery bonus and can Cap out at a faster FPA than Demon Machine, but I'm not sure it would even be better than a Kuko Shakaku; you lose the Pierce+50%, and Kuko can take a facet or fire Stone. Brand would probably be better on single target, I guess.
Speaking of which, Demon Machine (and Kuko) are better off with a facet (or as mentioned, a fire Stone) than a Shael. Get your IAS from gloves, or even better, from a Hellwarden's with a facet in it.
thx for the detailed answer! it's largely consistent with my opinions. the only thing I'm not sure about is Laying of Hands in the Chaos Sanctuary, as 2/3 enemy types there are not demons..
and speaking of the gloves, it's easy to underestimate how hard it is to get a pair of gg yellow gloves. i've gotten 3.5 griffon's by now (one ethereal) and just one pair of 2/20 java gloves (with somewhat decent extras)..
and speaking of the gloves, it's easy to underestimate how hard it is to get a pair of gg yellow gloves. i've gotten 3.5 griffon's by now (one ethereal) and just one pair of 2/20 java gloves (with somewhat decent extras)..
sor wrote: 17 hours agoIt depends. If you're using WF, 2/20/10 crafted Blood Gloves with extra GG stats (like dex, life) are probably BIS. If you're using Faith and need the knockback, then 2/20 crafted Hit Power Gloves with extra GG stats are probably BIS. If you don't care about knockback then it's same answer as for WF.
You should have enough AR either way if built correctly (at very least 10K) so there's little reason to go with Lava Gout unless as prebuff for ubers or something. Demon Limb would be more practical in that case.ganseng wrote: 2 weeks agoLaying of Hands obviously against demons, but it's no good in the tombs or vs cows, and it's so annoying to switch (or worse forget to switch)
i use Lava Gout recently, but a good pair of 2/20 would likely be better?
Any decent (2/)20 IAS gloves (or even 3/20 magic gloves) will do. Laying of Hands is good especially if you run a lot of Chaos like me. Apart from that, I think they're still good all-round gloves just for the 20 IAS and 50 fire res though.0
Yes, physical bowazons actually benefit more from passive skills. Extra bow skills do little because that's not where the real damage is coming from while extra passive skills buff a wide range of (mostly defensive) stats that help keep your glass cannon alive and firing.
So when I said 2/20 or 3/20 gloves before, I meant + passive skills. Also don't misunderstand, bow skills are nice to have in the sense that you'd still put Faith in bow that has +3 bow skills, but you're probably not going to cry if it rolls +1skill 15fana though you might want to cry if it rolls +2skills 12fana.
Respec so you can switch between WF and Faith comfortably or pick one and respec to optimize only for those requirements.ganseng wrote: 1 day ago1) Hydra Bow is 26 points of strength over the Grand Matron Bow, which is a wasted stat, and if you are not careful (like me), you won't be able to put on Windforce and Fortitude simultaneously and witness ridiculous dmg become ludicrous.. unless you Sacrifice one ring for high str or get some godly Diadem and / or gloves with a ton of str..
Decoys + recasting Valkyrie + liberal use of off-screen 'detecting' and firing with Strafe is what usually gets me through safely. Not as fast as I'd like though.
You can use Giant Skull with Faith setup for cheap source of knockback before you waste a fortune trying craft GG Hit Power Gloves.
Similar pages
Advertisment
Hide ads
Greetings stranger!
You don't appear to be logged in...
99
Who is online
Users browsing Forums:
Ahrefs [Bot],
Bing [Bot],
Mamayapoel,
Tipz,
Yahoo [Bot] and 393 guests.
No matches
ganseng
227