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I'm contemplating making one in an Eth base.
The only consideration is being unable to repair the cyclone charges. I don't really use them to begin with, but maybe I should be.
So I'm just wanting your opinion and maybe Insight is regarding the Cyclone Armor charges.
I see SW Infinity as a Nova weapon not a lightning weapon. As such I'm not going to be specifically targeting bosses, ubers, or Uber ancients with Nova. Against everything else in the game, save souls, I don't need the CA. Sometimes there's a random Herald that does an ungodly amount of dmg with a spell and in that case I'm usually just dead, maybe CA would help but I'd have to he using it every single time for the random occurrence of it maybe saving me from an instant Death.
I don't do pvp but I also don't imagine wanting to self wield Infinity as a sorc pvp.
Anything I'm potentially missing?
The only consideration is being unable to repair the cyclone charges. I don't really use them to begin with, but maybe I should be.
So I'm just wanting your opinion and maybe Insight is regarding the Cyclone Armor charges.
I see SW Infinity as a Nova weapon not a lightning weapon. As such I'm not going to be specifically targeting bosses, ubers, or Uber ancients with Nova. Against everything else in the game, save souls, I don't need the CA. Sometimes there's a random Herald that does an ungodly amount of dmg with a spell and in that case I'm usually just dead, maybe CA would help but I'd have to he using it every single time for the random occurrence of it maybe saving me from an instant Death.
I don't do pvp but I also don't imagine wanting to self wield Infinity as a sorc pvp.
Anything I'm potentially missing?
Can be used to make Runewords:
I'm contemplating making one in an Eth base.
The only consideration is being unable to repair the cyclone charges. I don't really use them to begin with, but maybe I should be.
So I'm just wanting your opinion and maybe Insight is regarding the Cyclone Armor charges.
I see SW Infinity as a Nova weapon not a lightning weapon. As such I'm not going to be specifically targeting bosses, ubers, or Uber ancients with Nova. Against everything else in the game, save souls, I don't need the CA. Sometimes there's a random Herald that does an ungodly amount of dmg with a spell and in that case I'm usually just dead, maybe CA would help but I'd have to he using it every single time for the random occurrence of it maybe saving me from an instant Death.
I don't do pvp but I also don't imagine wanting to self wield Infinity as a sorc pvp.
Anything I'm potentially missing?
The only consideration is being unable to repair the cyclone charges. I don't really use them to begin with, but maybe I should be.
So I'm just wanting your opinion and maybe Insight is regarding the Cyclone Armor charges.
I see SW Infinity as a Nova weapon not a lightning weapon. As such I'm not going to be specifically targeting bosses, ubers, or Uber ancients with Nova. Against everything else in the game, save souls, I don't need the CA. Sometimes there's a random Herald that does an ungodly amount of dmg with a spell and in that case I'm usually just dead, maybe CA would help but I'd have to he using it every single time for the random occurrence of it maybe saving me from an instant Death.
I don't do pvp but I also don't imagine wanting to self wield Infinity as a sorc pvp.
Anything I'm potentially missing?
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Cyclone Armor is not essential, but if you're going to use it, the order you cast it matters in how the game determines what absorbs damage first, and that is important in regards to Energy Shield. CA cast first followed by ES will cause ES to trigger first and then whatever gets through is handled by CA. Reapplying CA after it expires while ES remains active will not achieve the desired result, keep that in mind.
As for the base to use, Scythe gets a lot of use as players like the look, but Brandistock gives you the option to use it on a self-wield Trapsin if you ever want to play that build as it has the fastest attack speed for trap laying.
As for the base to use, Scythe gets a lot of use as players like the look, but Brandistock gives you the option to use it on a self-wield Trapsin if you ever want to play that build as it has the fastest attack speed for trap laying.
OP
I was thinking of doing a trapsin for my next ladder, but I know nothing of them. Is it important for them to get Infinity at some point as well? Might make an Infinity just for them in that case though if its ladder
Available for Trading on:
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You're free to offer:
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Keys
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Festering Essence of Destruction
Switch
PC
You're free to offer:
Perfect Amethyst
Keys
Statues
Festering Essence of Destruction
i never use Cyclone Armor on my self wield Infinity zon, believe it to be negligible at <300 hp at 0 res if I'm not mistaken
Well you don't have access to Energy Shield, that's why.ganseng wrote: 1 hour agoi never use Cyclone Armor on my self wield Infinity zon, believe it to be negligible at <300 hp at 0 res if I'm not mistaken
It's a lot cheaper than the alternative. Cunning Greater Talons of Quickness with 2 sockets is not something you can just find willy nilly. You'd even have a tough time trading for them because they are extremely rare, expensive and sought after.
you mean after 90%+ went to Energy Shield and sorc has <1k hp and bad res, the ~300 points of the Cyclone Armor make a difference?
maybe, but it's also quite annoying to recast isn't it?
maybe, but it's also quite annoying to recast isn't it?
D2Veteran wrote: 1 hour agoWell you don't have access to Energy Shield, that's why.ganseng wrote: 1 hour agoi never use Cyclone Armor on my self wield Infinity zon, believe it to be negligible at <300 hp at 0 res if I'm not mistaken
It's 95% if you're using a swap setup to hit max level. If you recast CA you gain no benefit because the game will trigger ES last.ganseng wrote: 1 hour agoyou mean after 90%+ went to Energy Shield and sorc has <1k hp and bad res, the ~300 points of the Cyclone Armor make a difference?
maybe, but it's also quite annoying to recast isn't it?
You can read more about it here.
Do you have a source or a proof of this claim? According to the Amazon Basin (which I generally trust), ES is applied after Cyclone Armor (and Bone Armor - so maybe also Psychic Ward?). Was it changed in D2R?D2Veteran wrote: 2 hours agoCyclone Armor is not essential, but if you're going to use it, the order you cast it matters in how the game determines what absorbs damage first, and that is important in regards to Energy Shield. CA cast first followed by ES will cause ES to trigger first and then whatever gets through is handled by CA. Reapplying CA after ES has remained active will not achieve the desired result, keep that in mind.
Here you goTrang Oul wrote: 1 hour agoDo you have a source or a proof of this claim? According to the Amazon Basin (which I generally trust), ES is applied after Cyclone Armor (and Bone Armor - so maybe also Psychic Ward?). Was it changed in D2R?
Thank you @D2Veteran!
I also dug up some ancient Reddit posts. Here is the post preceding the one you've found. It claims the same, that the cast order matters.
Apparently this game will never stop surprising me.
I also dug up some ancient Reddit posts. Here is the post preceding the one you've found. It claims the same, that the cast order matters.
Apparently this game will never stop surprising me.
Eth reduces the stats needed by 10.
And the looks also matter. I'd go with the one I prefer visually tbh.
Playing HC SSF right now.
Hell completed: Sorc, Druid, Paladin, Ama, Assa
Nightmare completed: Barb
Normal completed: Necro
Iron Man (Paladin): Nightmare A1
Hell completed: Sorc, Druid, Paladin, Ama, Assa
Nightmare completed: Barb
Normal completed: Necro
Iron Man (Paladin): Nightmare A1
I personally use an Eth base myself, and i have no issues with survivability without the use of CA.
Cyclone Armor use in this context is more of a min-maxing niche, only really useful if your intent is quick magic find runs that last for the duration of CA (explained in my initial post why that is the case).
Trapsins usually don't self-wield Infinity. Crescent Moon + Spirit Monarch and Infinity on Merc is preferred because it provides much better defensive capabilities and fcr (for teleporting and general QoL).D2Veteran wrote: 1 hour agoIt's a lot cheaper than the alternative. Cunning Greater Talons of Quickness with 2 sockets is not something you can just find willy nilly. You'd even have a tough time trading for them because they are extremely rare, expensive and sought after.
Note that you can use Claws for laying traps and have Crescent Moon on swap to increase the trap damage after having placed them.
Playing HC SSF right now.
Hell completed: Sorc, Druid, Paladin, Ama, Assa
Nightmare completed: Barb
Normal completed: Necro
Iron Man (Paladin): Nightmare A1
Hell completed: Sorc, Druid, Paladin, Ama, Assa
Nightmare completed: Barb
Normal completed: Necro
Iron Man (Paladin): Nightmare A1
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