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7 replies   319 views
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Description

I just noticed that the renewed sunder charms seem to be like annis and torches. You can only have one in your inventory (or personal stash). I only noticed because I wanted to renew a latent one and my char refused to do it because I already had a renewed one with me. They did not have the same element, though.

Was it like that right from the start? Does the same restriction exist on latent sunder charms? I wasn't able to test because I had only one latent charm.

Not saying that it makes any sense, but if I wanted to have more than one element immunity broken by charms, I would have to use the latent version or use the old sunder charms, is that correct? I don't have any build in mind where I would need this, but I feel unnecessarily restricted. I mean, I do get that you are not supposed to stack charms for the same element (though you should also suffer from the stacked negative resistance), but if I wanted to have a -70% penalty on all of my resistances, why not let me do that? :)
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7
I just noticed that the renewed sunder charms seem to be like annis and torches. You can only have one in your inventory (or personal stash). I only noticed because I wanted to renew a latent one and my char refused to do it because I already had a renewed one with me. They did not have the same element, though.

Was it like that right from the start? Does the same restriction exist on latent sunder charms? I wasn't able to test because I had only one latent charm.

Not saying that it makes any sense, but if I wanted to have more than one element immunity broken by charms, I would have to use the latent version or use the old sunder charms, is that correct? I don't have any build in mind where I would need this, but I feel unnecessarily restricted. I mean, I do get that you are not supposed to stack charms for the same element (though you should also suffer from the stacked negative resistance), but if I wanted to have a -70% penalty on all of my resistances, why not let me do that? :)
7
Original sunder chams aren't unique, they only sunder one immunity at the price of lowering your own resistance.

Renewed sunder charms are indeed unique-equipped. Probably because of the lowering enemy resistance part that they don't want you to stack.

The only way for you to sunder 2 immunities is by holding a renew and a latent (or original) sunder charm.
7
I never tried holding more than one old Sunder Charms but with the Renewed Sunder Charms, indeed, you can hold only one at a time.

You have to put your current one in the shared stash to even craft a new one. It was always been like that. Maybe for that are to powerful (-% enemy resistance, + skills, magic find, attributes or other stats) not only lowering your resistance.

7
User avatar

Schnorki 5397Moderator

RotW PC
Renewed sunders have been limited to 1 (total, regardless of which type) since the start. Presumably due to all of the extra stats they add beyond just the immunity-breaking.

That limitation is exclusive to renewed sunders. You can still combine them with (multiple) latent or LoD sunders as you please.
7
Although… with old sunders, don’t go around carrying more than you need as the penalties do stack, so each will apply the -70 / -90 to your resistances.. so carrying 3 old cracks will impose up to a -270 Lightning res… which in Hell mode will hurt…

Aards
7
User avatar

kerph 177

RotW Americas PC
(off topic.... sorry) does anyone know if sunders work on your merc?

♥♥♥ SC ladder & non-ladder ♥♥♥

Ladder equivalence *

Jah
=23
Ber
/
Zod
=21
Sur
=11
Cham
=11
Lo
=7.7
Ohm
=4
Vex
=2
Gul
=1.1
Ist
/18
Perfect Amethyst
/30
Ral
=1
Mal
=0.7
Um
=0.4
Pul
=0.33
Lem
=0.2

Feel free to add me on discord @kerph for a quick reply 😊
7
kerph wrote: 22 minutes ago
(off topic.... sorry) does anyone know if sunders work on your merc?
No; the penalty I’m quite sure is personal to the carrier. I’d be surprised if the breaking effect works to benefit the merc too.. but someone else might know for certain..

Aards.
7
User avatar

ShadowHeart 6315Moderator

RotW Paladin Europe PC Playstation
The sunder effect only works for you and your summons/minions*. It does not apply to your merc (or other players in your party).

* Including
Hydra
and assassin traps. For some summoning skills the sunder effect is 'snapshot' at the point of summoning (meaning you need to have it equipped when summoning the minion). Not sure if there's an exception to that.

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