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12 replies   284 views
2

Description

Is to pop the final seal in the
Chaos Sanctuary
:)
he will drop all the loot, including the sunder charm, tested

he will survive if you kill the final guardian though, you have to pop the seal

and the
Herald
won't stop diablo from spawning, no worries
5

Can be used to make Runewords:

7
Is to pop the final seal in the
Chaos Sanctuary
:)
he will drop all the loot, including the sunder charm, tested

he will survive if you kill the final guardian though, you have to pop the seal

and the
Herald
won't stop diablo from spawning, no worries
7
Good stuff, I've been seal popping and the
Herald
spawns AFTER the final pop, and sometimes I have to go find him. This seems much better lmao

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7
justinman114 wrote: 4 hours ago
Good stuff, I've been seal popping and the
Herald
spawns AFTER the final pop, and sometimes I have to go find him. This seems much better lmao
Can you explain this a bit more? Is this some kind of cheat code for sunder farming?
7
I don't get it either. You pop 3 seals and kill two guardians. Then what?

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Runes
7
OP
it is speed farming method for
Chaos Sanctuary
. you
Teleport
past the mobs straight to the seals, open them and kill the three guardians. not what i meant with the original post
7
Rhaegar86 wrote: 3 hours ago
justinman114 wrote: 4 hours ago
Good stuff, I've been seal popping and the
Herald
spawns AFTER the final pop, and sometimes I have to go find him. This seems much better lmao
Can you explain this a bit more? Is this some kind of cheat code for sunder farming?
Seal popping
Chaos Sanctuary
is an old school trick to pop tons of mobs at once. As you may know, when you pop the last seal, every monster in CS dies. The problem is, they also despawn after about 6-8 seconds after you are too far away. So, we pop 4 seals, kill the 3 bosses, then
Teleport
back to start, and up through Chaos again to respawn everything, then quickly pop the last seal. Check drops after for goodies. These kills will not be affected by magic find, however. Good for rune farming.

Anyways, when I do this, the massive amount of zone clear at once usually spawns a
Herald
(while diablo is spawning) somewhere on the map.

OP's method sounds better. Spawn the
Herald
naturally by killing monsters, then pop the last seal to kill the
Herald
.

All trades are negotiable within reason :)
Check out my "Free Stuff" tab for...FREE STUFF!
I can help with DClone/Ubers/Ancients/Socket Rushes, just ask!
Please only add me on bnet if you contact me here first.
7
User avatar

ceving 187

RotW Europe PC
Killing
Radament
if he is undead is also nice.
7
To my knowledge, mobs killed by seal-popping are killed with 0% mf.

I will not take offers that bypass diablo2.io
7
justinman114 wrote: 1 hour ago
Rhaegar86 wrote: 3 hours ago
justinman114 wrote: 4 hours ago
Good stuff, I've been seal popping and the
Herald
spawns AFTER the final pop, and sometimes I have to go find him. This seems much better lmao
Can you explain this a bit more? Is this some kind of cheat code for sunder farming?
Seal popping
Chaos Sanctuary
is an old school trick to pop tons of mobs at once. As you may know, when you pop the last seal, every monster in CS dies. The problem is, they also despawn after about 6-8 seconds after you are too far away. So, we pop 4 seals, kill the 3 bosses, then
Teleport
back to start, and up through Chaos again to respawn everything, then quickly pop the last seal. Check drops after for goodies. These kills will not be affected by magic find, however. Good for rune farming.

Anyways, when I do this, the massive amount of zone clear at once usually spawns a
Herald
(while diablo is spawning) somewhere on the map.

OP's method sounds better. Spawn the
Herald
naturally by killing monsters, then pop the last seal to kill the
Herald
.
Good lord. I have been playing this game for 25+ years am I am just now hearing about this trick lol
7
OP
TeleTabitha wrote: 1 hour ago
To my knowledge, mobs killed by seal-popping are killed with 0% mf.
doesn't apply to heralds!
7
So all normal mobs are killed with 0mf, and heralds are killed with a different mf? Whose MF? Yours or the Merc's? I wonder why they would special case this, I suppose that required code?

I will not take offers that bypass diablo2.io
7
OP
TeleTabitha wrote: 53 minutes ago
So all normal mobs are killed with 0mf, and heralds are killed with a different mf? Whose MF? Yours or the Merc's? I wonder why they would special case this, I suppose that required code?
everything requires code I guess. No idea what are the numbers behind it, but they drop magic items every time, and I got one sunder this way
7
ganseng wrote: 21 minutes ago
TeleTabitha wrote: 53 minutes ago
So all normal mobs are killed with 0mf, and heralds are killed with a different mf? Whose MF? Yours or the Merc's? I wonder why they would special case this, I suppose that required code?
everything requires code I guess. No idea what are the numbers behind it, but they drop magic items every time, and I got one sunder this way
You can gey magic and unique items with zero magic find, it's just more rare. It's also possible heralds might have a unique drop table that drops magic stuff more? Not sure on the latter. Would be interesting if they are still affected by MF when seal popping.

All trades are negotiable within reason :)
Check out my "Free Stuff" tab for...FREE STUFF!
I can help with DClone/Ubers/Ancients/Socket Rushes, just ask!
Please only add me on bnet if you contact me here first.
9

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