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I wanted tbis for the mercenary for the leve 17 Holy Freeze and the -enemy cold res
Someone told me that negative enemy res does not affect the monsters if the merc is using the weapon
Is this true? And if so where is this info ?
Someone told me that negative enemy res does not affect the monsters if the merc is using the weapon
Is this true? And if so where is this info ?
Can be used to make Runewords:
I wanted tbis for the mercenary for the leve 17 Holy Freeze and the -enemy cold res
Someone told me that negative enemy res does not affect the monsters if the merc is using the weapon
Is this true? And if so where is this info ?
Someone told me that negative enemy res does not affect the monsters if the merc is using the weapon
Is this true? And if so where is this info ?
stay a while and listen to the corpses explode
It will only lower their cold res for attacks made by your merc, I believe. Similar to Infinity, where the minus enemy lightning res won't help you if your merc holds it (but Conviction will, or course).
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Cold Sorcs usually wear Doom themselves or they go with Death's Fathom. A well-rolled Doom is better with sundered monsters and DF (with facet or Uber jewel) is better with monsters that have medium or low cold res.
Doom is better vs. any monster - not just the ones with immunity.mikelessar wrote: 15 hours agoCold Sorcs usually wear Doom themselves or they go with Death's Fathom. A well-rolled Doom is better with sundered monsters and DF (with facet or Uber jewel) is better with monsters that have medium or low cold res.
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how would Doom win on non-imunes? DF got cd and skills and with blizz/orb sorc you have any none immune on -100 by masterieretepnap wrote: 15 hours agoDoom is better vs. any monster - not just the ones with immunity.mikelessar wrote: 15 hours agoCold Sorcs usually wear Doom themselves or they go with Death's Fathom. A well-rolled Doom is better with sundered monsters and DF (with facet or Uber jewel) is better with monsters that have medium or low cold res.
No, that's wrong.
The -60 from Doom applies on non immune monster. That makes is a very easy math equation?AndreABG wrote: 15 hours agohow would Doom win on non-imunes? DF got cd and skills and with blizz/orb sorc you have any none immune on -100 by masterieretepnap wrote: 15 hours agoDoom is better vs. any monster - not just the ones with immunity.mikelessar wrote: 15 hours agoCold Sorcs usually wear Doom themselves or they go with Death's Fathom. A well-rolled Doom is better with sundered monsters and DF (with facet or Uber jewel) is better with monsters that have medium or low cold res.
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Its not the first time you claim that. And probably not the last either - but you are so incorrect as one can be - as so often before.
Maybe the "problem" is your semantics - thats my best guess. You cant just assume that players (especially noobs like ... ) know what you are talking about.
If you dont state it - then players without that specific knowledge cant assume it - thats probably why they asked in the first place. Im just guessing here.
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I think we are assuming Cold Mastery is already doing that to non-immunes, so the added -60 shouldn't affect anything besides immunes, unless Cold Mastery is very low.
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The question is whether/how the -enemy cold resistance applies when put on a merc.justinman114 wrote: 14 hours agoI think we are assuming Cold Mastery is already doing that to non-immunes, so the added -60 shouldn't affect anything besides immunes, unless Cold Mastery is very low.
Why do you assume its for a cold sorc? That would be my last "logical" guess - since ... Cold Mastery is available at hand... or maybe to put pts. into something else.
It could just as well be for a Riftsin Assassin - Hurricane Druid - Holy Freeze Paladin ?! Just to mention a few ...
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retepnap wrote: 14 hours agoIts not the first time you claim that. And probably not the last either - but you are so incorrect as one can be - as so often before.
Maybe the "problem" is your semantics - thats my best guess. You cant just assume that players (especially noobs like ... ) know what you are talking about.
If you dont state it - then players without that specific knowledge cant assume it - thats probably why they asked in the first place. Im just guessing here.
Yes, it will not be the last time, because I'm right for non-sundered monsters. And that's not my "opinion", it's simple maths.
AndreABG and justinman114 have already explained it to you, but sure, once again from me a little bit more detailed, for people like you that "lack the knowledge" and don't know what I'm talking about.
For monsters that are not sundered, Infinity and Cold Mastery work 100%, so do facets and Uber jewels, of course. It's easy to reduce the cold res of most monsters to -100% (which is the maximum) or close to it without Doom. For these monsters, and they are the majority, DF with its +3 to skills and its extra cold damage and its facet/Uber jewel is better than Doom. Period. Full stop. If there were no Cap at -100 cold, Doom might be competitive, but it is not. Doom has +2, but that#s less than +3 from DF. Domm has Holy Freeze which is nice but not doing damage.
Example: A Hell Bovine has 50% cold res in Hell, so we need -150 to Cap out the minus res at -100. Infinity: -85%, facet in Nightwing's: -5, Cold Mastery at only level 17: -100. And you can get your Cold Mastery much higher than that. Understand?
Please explain to me where else I have been "wrong", so that I can look into it and check if you are right in these cases, as you are not here.
And of course, only a Cold Sorc can make decent use of Doom. an your claim that Doom is always better was clearly abozut ColdSorcs since you quoted me talking about Cold Sorcs.
An IceMaiden uses Ice. A Merc cannot make decent use of Doom, you can just get the Holy Freeze as a default aura. The other stats are pretty useless to a merc. Which other build does enough cold damage that you want to buff it with Doom? Wind Druids do most of their damage with Tornado, Hurricane is for crowd control, it does like 20% of the damage. Wearing a Doom as a Wind Druid is not a good choice.
How about we start with an "Analytical skill guide for dummies" 
Lets start with your claim about facts and lack of knowledge.
The original question (The fact you and others are still ignoring though my positive intention of getting you back on track)
- was about using a Doom on a merc. Thats it. No other information is given.
Then you get tunnel vision and completely lock in to your usual standard copy pasted guides.
My statement stands still "Doom is better vs. any monster" was me applying logic to the context of this thread:
a mercenary wielding Doom.
And to end this debate, I am willing to bet that I can do any of the math equally as well as you, if not better - but unlike you, who just reads forum threads and look at numbers in a vacuum, I have so much testing experience of all kinds of crazy ways to build eg. a cold sorc - or perhaps a Hydra / orb sorc - that you also commented on, even though you have never played it.
And the fact that you assume Doom is not viable on other builds - especially now, in rotw? Talk about lack of analytical skills
Lets start with your claim about facts and lack of knowledge.
The original question (The fact you and others are still ignoring though my positive intention of getting you back on track)
- was about using a Doom on a merc. Thats it. No other information is given.
Then you get tunnel vision and completely lock in to your usual standard copy pasted guides.
My statement stands still "Doom is better vs. any monster" was me applying logic to the context of this thread:
a mercenary wielding Doom.
And to end this debate, I am willing to bet that I can do any of the math equally as well as you, if not better - but unlike you, who just reads forum threads and look at numbers in a vacuum, I have so much testing experience of all kinds of crazy ways to build eg. a cold sorc - or perhaps a Hydra / orb sorc - that you also commented on, even though you have never played it.
And the fact that you assume Doom is not viable on other builds - especially now, in rotw? Talk about lack of analytical skills
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@retepnap
You commentend on me mentioning DF and Doom. So you commentend on a Cold Sorc. If you just want to make a (false) general statement that says "Doom might be viable in whatever case", then don't quote me.
I only see you make general claims that you know a lot and test a lot and then all you do is saying "Doom is always better".
Why would someone who has deeo game jniwledge if D2 ever say such a stupid sentence as "A is always better than B" when there are so many different situations. This naive simplicity is just beyond me.
I have proven to you that it is not always better, now you might start to prove something to me to save some credibility. Tell me, please, which builds are using Doom apart from Cold Sorc? Maybe, you do have some giod arguments that you just krot for yourself so far. And what has RotW changed in regard to Doom?
And about the act 2 mercenery: A mercenary using Doom makes no sense, because an act 2 merc only does damage with his weapon and Doom does physical damage and not cold damage. the minus to enemy cold res is designed for spellcasters (Cold Sorc) or builds that you physical damage and elemental damage ( Vengeance etc).
So to the OP: Do not give a Doom to your merc.
You commentend on me mentioning DF and Doom. So you commentend on a Cold Sorc. If you just want to make a (false) general statement that says "Doom might be viable in whatever case", then don't quote me.
I only see you make general claims that you know a lot and test a lot and then all you do is saying "Doom is always better".
Why would someone who has deeo game jniwledge if D2 ever say such a stupid sentence as "A is always better than B" when there are so many different situations. This naive simplicity is just beyond me.
I have proven to you that it is not always better, now you might start to prove something to me to save some credibility. Tell me, please, which builds are using Doom apart from Cold Sorc? Maybe, you do have some giod arguments that you just krot for yourself so far. And what has RotW changed in regard to Doom?
And about the act 2 mercenery: A mercenary using Doom makes no sense, because an act 2 merc only does damage with his weapon and Doom does physical damage and not cold damage. the minus to enemy cold res is designed for spellcasters (Cold Sorc) or builds that you physical damage and elemental damage ( Vengeance etc).
So to the OP: Do not give a Doom to your merc.
You claimed that "Doom is better [than Death's Fathom] vs. any monster". Since Death's Fathom can only be wielded by a sorc, it should be safe to assume we are talking about a cold sorc now, can't we?retepnap wrote: 13 hours agoHow about we start with an "Analytical skill guide for dummies"
Lets start with your claim about facts and lack of knowledge.
The original question (The fact you and others are still ignoring though my positive intention of getting you back on track)
- was about using a Doom on a merc. Thats it. No other information is given.
Then you get tunnel vision and completely lock in to your usual standard copy pasted guides.
My statement stands still "Doom is better vs. any monster" was me applying logic to the context of this thread:
a mercenary wielding Doom.
And to end this debate, I am willing to bet that I can do any of the math equally as well as you, if not better - but unlike you, who just reads forum threads and look at numbers in a vacuum, I have so much testing experience of all kinds of crazy ways to build eg. a cold sorc - or perhaps a Hydra / orb sorc - that you also commented on, even though you have never played it.
And the fact that you assume Doom is not viable on other builds - especially now, in rotw? Talk about lack of analytical skills![]()
But I also agree we should get back to OP's topic. The question was not about what's the best weapon for a cold air but how Doom works on a Merc.
The answer is: reduced enemy resistance on a Merc is only applied to attacks made by that Merc. So "it works" but it does not boost the cold damage of your main character.
Playing HC SSF right now.
Hell completed: Sorc, Druid, Paladin, Ama, Assa
Nightmare completed: Barb
Normal completed: Necro
Iron Man (Paladin): Nightmare A1
Hell completed: Sorc, Druid, Paladin, Ama, Assa
Nightmare completed: Barb
Normal completed: Necro
Iron Man (Paladin): Nightmare A1
Is the raw dmg on paper higher with a DF vs. Doom - on monsters with 0 cold res?
(assuming they are taken to -100 by Cold Mastery - combined with sunder charm - though sunder is obviously not needed here))
- the answer is obviously "yes".
The difference is aprox. 5% depending on gear - but assuming a level 96 cold sorc with endgame gear - I hope we can settle around this number.
So, how can I claim that Doom always outperforms DF? Even against monsters with 0 cold res.
Its pretty simple, and part of the answer is in you own "mathematically" proven, higher raw dmg on paper, and here is how it works in real gameplay:
when playing the game, the raw dmg on paper, when comparing DF and Doom has zero effect on monsters with 0 cold res.
The monsters with 0 cold res will die at the exact same framerate.
I want to emphazise this - the monsters with 0 cold res will die at the same framerate.
- this means that DF does not do anything better in terms of dps.
Overkilling a monster does not make it die better or faster.
- the 30% on the weapon will end up with the aprox. 5% that I mentioned earlier.
So, using spells that we can calculate, to compare ie. the Frozen Orb spell - we have to at least assume the same number of "hits" from the Bolts - I hope we can settle on that.
(Blizzard being so random with the number of hits - is not really comparable in my oppinion - thats for the people on the forums to endlessly "debate")
Because Frozen Orb releases its Ice Bolts simultaneously - within the very same casting animation, the tiny gap of 5% is entirely "swalloed" up by the game engine. Whether the monster dies on bolt #48 or bolt #50 - both hits lands at the exact same "server tick".
Thusly, when looking at dps across a game play - DF will never come out on top - not even with an area with the majority of monsters having 0 cold res.
Never.
Thats the whole point.
Throughout the patches of this game - "history" backs it up. Back when synergies were different - no nerfing to the Cold Mastery etc. - a high number of endgame players used Doom primarily on a Paladin - since the synergies with Holy Freeze was insane.
Minus-resistance comes before plus-dmg in all cases where you want to optimize.
It has been that way since the revival of D2R.
Not to mention the obvious advantage of saving 12 skill points in Cold Mastery - to put into ...
Now, take your condescending attitude back to those forums where you, for comparison, use Infinity on a Nova es sorc - because it has higher dmg
(assuming they are taken to -100 by Cold Mastery - combined with sunder charm - though sunder is obviously not needed here))
- the answer is obviously "yes".
The difference is aprox. 5% depending on gear - but assuming a level 96 cold sorc with endgame gear - I hope we can settle around this number.
So, how can I claim that Doom always outperforms DF? Even against monsters with 0 cold res.
Its pretty simple, and part of the answer is in you own "mathematically" proven, higher raw dmg on paper, and here is how it works in real gameplay:
when playing the game, the raw dmg on paper, when comparing DF and Doom has zero effect on monsters with 0 cold res.
The monsters with 0 cold res will die at the exact same framerate.
I want to emphazise this - the monsters with 0 cold res will die at the same framerate.
- this means that DF does not do anything better in terms of dps.
Overkilling a monster does not make it die better or faster.
- the 30% on the weapon will end up with the aprox. 5% that I mentioned earlier.
So, using spells that we can calculate, to compare ie. the Frozen Orb spell - we have to at least assume the same number of "hits" from the Bolts - I hope we can settle on that.
(Blizzard being so random with the number of hits - is not really comparable in my oppinion - thats for the people on the forums to endlessly "debate")
Because Frozen Orb releases its Ice Bolts simultaneously - within the very same casting animation, the tiny gap of 5% is entirely "swalloed" up by the game engine. Whether the monster dies on bolt #48 or bolt #50 - both hits lands at the exact same "server tick".
Thusly, when looking at dps across a game play - DF will never come out on top - not even with an area with the majority of monsters having 0 cold res.
Never.
Thats the whole point.
Throughout the patches of this game - "history" backs it up. Back when synergies were different - no nerfing to the Cold Mastery etc. - a high number of endgame players used Doom primarily on a Paladin - since the synergies with Holy Freeze was insane.
Minus-resistance comes before plus-dmg in all cases where you want to optimize.
It has been that way since the revival of D2R.
Not to mention the obvious advantage of saving 12 skill points in Cold Mastery - to put into ...
Now, take your condescending attitude back to those forums where you, for comparison, use Infinity on a Nova es sorc - because it has higher dmg
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First, I must give an applause to myself that I took time to read all the posts.
Now here is my question. When talking about "A beats B" or "B beats A", it should set up a standard to compare.
What is the standard that your argument is based on?
Now here is my question. When talking about "A beats B" or "B beats A", it should set up a standard to compare.
What is the standard that your argument is based on?
Not true for monsters with very high life. Cold Sorc is rather slow, so it matters if you need 8 blizzards for Baal or 7 or 6. In these scenarios DF is faster. Period. There is no overkilling Baal.retepnap wrote: 2 hours ago
The monsters with 0 cold res will die at the exact same framerate.
I want to emphazise this - the monsters with 0 cold res will die at the same framerate.
- this means that DF does not do anything better in terms of dps.
Overkilling a monster does not make it die better or faster.
Skill points are abundant for a cold sorc and soft points work, too. It's very easy to get high Cold Mastery even early on.
I more and more get the feeling that you have never really played a Cold Sorc, neither with Doom nor with DF. Have you?
By the way, I'm still waiting for the other "mistakes" that I made in other threats. So far just a baseless claim. You can PM them to me.
So your proof that other builds profit from Doom is a historical one. "Once upon a time there was a Paladin build that used Doom." Ok, cool but irrelevant to the question what Doom does today.retepnap wrote: 2 hours ago
Throughout the patches of this game - "history" backs it up. Back when synergies were different - no nerfing to the Cold Mastery etc. - a high number of endgame players used Doom primarily on a Paladin - since the synergies with Holy Freeze was insane.
Who do you mean? retepnap or me? I have clearly stated that Doom kills sundered monsters faster and DF kills non-sundered monsters faster.Flyhorse wrote: 1 hour agoFirst, I must give an applause to myself that I took time to read all the posts.
Now here is my question. When talking about "A beats B" or "B beats A", it should set up a standard to compare.
What is the standard that your argument is based on?
Both.mikelessar wrote: 1 hour agoWho do you mean? retepnap or me? I have clearly stated that Doom kills sundered monsters faster and DF kills non-sundered monsters faster.Flyhorse wrote: 1 hour agoFirst, I must give an applause to myself that I took time to read all the posts.
Now here is my question. When talking about "A beats B" or "B beats A", it should set up a standard to compare.
What is the standard that your argument is based on?
You two disagree upon each other of Doom usage to the non-cold immune monsters.
You two are both talking about -100 res Cap, easy to reach with Cold Mastery, but you two didn't have the same monster target to begin with.
I am not saying any of you are right or wrong, just saying if none of you have anything in common to start with, then the comparison is pointless. It becomes A beats B under condition C, and B beats A under condition D.
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