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15 replies   542 views
2

Description

Personally I thing they should bring it back and leave it as is with the exception of changing that
Gul
rune into a
Sur
or
Cham
rune (give those runes value).
Instead they should slightly change the Martial arts. Different
Charge
types should not be stackable. If you have 3 charges on
Phoenix Strike
then the moment you get one
Charge
of
Claws of Thunder
all non
Claws of Thunder
charges should be deleted. Nobody ever charged up multiple skills before so there shouldn't be too much complaint about not being able to do it now.
I don't think the only viable martial arts build ever should be deleted though. Without Mosaic martial art build are not viable in Nightmare and Hell difficulties and they haven't been since the assassins introduction in 2000. I have failed many MA build attempts since my teen years.
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Personally I thing they should bring it back and leave it as is with the exception of changing that
Gul
rune into a
Sur
or
Cham
rune (give those runes value).
Instead they should slightly change the Martial arts. Different
Charge
types should not be stackable. If you have 3 charges on
Phoenix Strike
then the moment you get one
Charge
of
Claws of Thunder
all non
Claws of Thunder
charges should be deleted. Nobody ever charged up multiple skills before so there shouldn't be too much complaint about not being able to do it now.
I don't think the only viable martial arts build ever should be deleted though. Without Mosaic martial art build are not viable in Nightmare and Hell difficulties and they haven't been since the assassins introduction in 2000. I have failed many MA build attempts since my teen years.
7
User avatar

leox 384

Resurrected Paladin Asia PC
blizzard current doing is very correct. Ladder is clean place for people want to try new things.

Let Mosaic available only for people like old stuff...

And you can see, since warlock come in play, Mosaic no longer important. not much people talk about it or buying it.

it is almost frozen for most player. You have warlock, why you care Mosaic that is less fun and not even strong?

Please be aware, all my trade is in non ladder d2r. Not warlock.
7
I think they should either nerf or delete it, I don't think this kind of build is a good fit for D2. Maybe they should keep it for offline or non-ladder play, but Mosaic should definitely not pollute the ladder.
7
User avatar

Schnorki 5023Moderator

RotW PC
Even if you change it to
Jah
Jah
Jah
, Mosaic is still OP af.
All that would do is add yet another "streamer/RM gate" to the ladder race.

But yes, adjusting martial would solve the Mosaic issue without any item changes needed. E.g. either limit it to "max 1 aoe-capable dmg skill charged up at a time" (still allow for cobra/tiger to be added as those would otherwise just become unused). Or introduce a
Charge
count limit instead where you can have as many different skills charged as you'd like, but your total charges at a time can't exceed 4.
It'd still give you a ton of dmg output and still remain a decent light show but it would end up a bit more in line with other top-end builds, rather than such an outlier.

At the same time, I'd be all for also increasing the
Charge
duration to say 30 secs to make it a bit less stressful and more fun at the same time. That drop-off is annoying AF imo. Even more so for non-Mosaic, seeing how they can't even do a quick finisher to refresh in between finding the "real" targets.
7
I agree with Schnorki that increasing the rune cost does not solve the problem of old Mosaic being way too strong.

I have made a few suggestions for nerfing it in the thread "What should the new Mosaic look like". I would not delete it, that punch to the face would be too hard.

forums/what-should-the-new-mosaic-look- ... 81042.html
7
Either delete or nerf heavily, but also buff/rework the MA skill tree. Old Mosaic was D3 item in D2, buffing melee sin build from tier F to tier SSS+. MA sin should be a viable build on its own, with new Mosaic (or other items) bein only final endgame upgrades, like, say,
Eschuta's Temper
for fire and light sorc builds.
7
Leave it as it is, since i still don't see how me playing whatever i like is ruining your own experience.
Sure they went too far with warlock, but what is on ptr seems ok and bring warlock back to Mosaic range.
If you REALLY care for balance, then you maybe should look at upgrading pure melee builds.
7
Schnorki wrote: 13 hours ago
Even if you change it to
Jah
Jah
Jah
, Mosaic is still OP af.
All that would do is add yet another "streamer/RM gate" to the ladder race.

But yes, adjusting martial would solve the Mosaic issue without any item changes needed. E.g. either limit it to "max 1 aoe-capable dmg skill charged up at a time" (still allow for cobra/tiger to be added as those would otherwise just become unused). Or introduce a
Charge
count limit instead where you can have as many different skills charged as you'd like, but your total charges at a time can't exceed 4.
It'd still give you a ton of dmg output and still remain a decent light show but it would end up a bit more in line with other top-end builds, rather than such an outlier.

At the same time, I'd be all for also increasing the
Charge
duration to say 30 secs to make it a bit less stressful and more fun at the same time. That drop-off is annoying AF imo. Even more so for non-Mosaic, seeing how they can't even do a quick finisher to refresh in between finding the "real" targets.
I was about to reply and say the same exact thing. Limit the charges, increase from 15 to even 20/25. I mean, we still gotta pick up droops and shit, right? And if that was actually in the MA tree, you could just leave mosaics alone.

I was also thinking like, Cobra and Tiger you can use whenever, right.
If you use the other 3, they cycle.
If you use just PS, you get all 3 PS buffs (nerfed)
This change could actually be made just by editing the way finishing moves works. They cycle the synergies, or you get a full PS.
And again you could just leave mosaics alone.

So you can keep your charges, you just cycle them unless you are running PS, and if you run PS it locks you out of the other 3.

Just my thoughts.

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7
User avatar

sbn 93

RotW Paladin Americas PC
I have no opinion on whether Mosaic was OP or not, I just never really played a Sin. Let Assassin players have say whether it was too OP for them, but I could care less.

Where it did affect me was the graphics effect overloaded and crashed my game. I play mostly windowed, and Mosaic always crashed it. When full screen it did not have that bad of an effect, but the graphics was overloaded to the point nothing could be seen on the screen.

So only thing I ask for, just tone down the effect and but it back in.
7
Hurricanr wrote: 9 hours ago
Leave it as it is, since i still don't see how me playing whatever i like is ruining your own experience.
SSF your reasoning makes sense. But not online. Mosaic that only costs 2
Gul
and 2
Mal
is massively OP so it is imbalancing the game heavily, which leads to unfairness. And that's a big problem to an online community.
7
Not sure how it is on PC, but on Xbox I haven't come across someone playing Mosaic in a pub game in 6+ months.

Will buy any 3 minor keys for an
Ist
- message me.
Will accept keys instead of rune payments for my trades.
My free items are for players who play on xbox only
7
User avatar

Necrarch 3681Moderator

RotW Necromancer Europe PC
Would follow the main advice here :
-> Buff MA skill tree, as it used to suck severely
-> Nerf Mosaic somehow in its rawpower (limiting charges number makes sense... but please give us a better way to see what there is on, counting flying orbs is... well, uneasy) but not in it's usefulness (rebuilding charges all the time is atrocious)

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Can do trades on D2R or D2RotW
Main: Necromancer / Second: Assassin / Third: Amazon / Check my stash tabs :)
7
mikelessar wrote: 8 hours ago
Hurricanr wrote: 9 hours ago
Leave it as it is, since i still don't see how me playing whatever i like is ruining your own experience.
SSF your reasoning makes sense. But not online. Mosaic that only costs 2
Gul
and 2
Mal
is massively OP so it is imbalancing the game heavily, which leads to unfairness. And that's a big problem to an online community.
My statement stands for online too. Me playing whatever i want in my own private game i don't see how i ruin your farming.
Fairness ? Okay, start by removing
Teleport
from sorc tree, then rework the entire game around fairness.
Insight echoing warlock is massively op too, and will remain OP even after patch with only a fraction of what Mosaic costs, and to be honest i don't care of how powerful warlock is/was, if you like it good for you.
Hammerdins beem massively OP for years, amazons been massively OP for years, just equip some badly rolled titans and it's game over.
And apparently the poor introduction of heralds was a way bigger problem for the online community


This game never been built around fairness.
7
User avatar

Schnorki 5023Moderator

RotW PC
Necrarch wrote: 3 hours ago
[..] but please give us a better way to see what there is on [..]
I'd extend that beyond sin charges. Now that they've started looking at QoL stuff..just give us buff timers. Can't be that hard to implement, seeing how there are already mods doing exactly that.
7
Necrarch wrote: 3 hours ago
limiting charges number makes sense... but please give us a better way to see what there is on, counting flying orbs is... well, uneasy) but not in it's usefulness (rebuilding charges all the time is atrocious
What if charge-up skills were like D3 monk's - every third attack released the full effect, and the previous two were like current attacks with 1 or 2 charges respectively? No more counting charges, and no more stacking all the MA skills.
Then, Mosaic could add something unique. Maybe the ability to use two (but not more!) MA skills (say, LMB and RMB ones) at the same time?
7
@Hurricanr

Your reasoning is "There is already imbalance to the game, so it's no problem to add even more grave imbalance."

Let me comment on this from a principal philosophical standpoint:
Two wrongs don't make a right. We just have double the wrong. Proof of the existence of problems is no justification to accept and even further even more problems.

And if everything gets buffed massively so that all builds were like Mosaic, then we would have an insane power-creep that hardly anyone wants.
9

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