It's definitely possible in single-player - teleporting to/through Chaos Sanctuary, popping seals, killing spawned elites and waiting for Diablo to spawn takes a while, when (with proper tomb map) you could get to Duriel in, maybe, half a minute or less?
Duriel: ca. 15-25 (of course highly dependent on getting the right tomb)
Diablo: ca. 12-15
You can do more Duriels than Diablos? I find it hard to believe.
The problem is that my "unoptimized" Cold Sorc (with full MF and no CSD gear) needs some time to clear the seals and seal bosses - at least if you do not want to risk beeing killed. With Duriel, Andariel and Mephisto I can immediately snipe the boss.
When I got time and Diablo is TZ I will try again with my full cold damage gear.
I really want to keep my Opalvein (5/8/3/2), but offers are now at 20 Jah and my flesh is getting weaker and weaker...
After a 20 year break from D2 I started playing D2R in 2024 with my sons (9 and 10 years old)
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Duriel: ca. 15-25 (of course highly dependent on getting the right tomb)
Diablo: ca. 12-15
You can do more Duriels than Diablos? I find it hard to believe.
Makes sense though as that comes down to the build really.
Duriel is an easy run to maximize but then runs into a "travel distance and random maps"-limitation which you can hit with relatively crap gear in solid builds or mid gear in even mid builds, so long as you have Teleport.
CS on the other hand has brilliantly low travel times but to maximize the speed inside takes a lot better gear/a better build than Duriel runs, simply because CS mobs are more tanky, there are more of them to kill along the way and Dia is again more tanky than Duriel.
Basically, starting from scratch, with little gear (but Teleport), Duriel runs should be way faster than CS. As gear and build progress, they start to even out and after a certain point (which is a different level of gear quality needed depending on the build) Dia starts to pull ahead significantly.
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It's definitely possible in single-player - teleporting to/through Chaos Sanctuary, popping seals, killing spawned elites and waiting for Diablo to spawn takes a while, when (with proper tomb map) you could get to Duriel in, maybe, half a minute or less?
Okay, I did not count single player, since I didnt play single player in last 20 years or so. So, in singleplayer you have same maps, right? And you know where Duriel is, while in normal battle net game you dont know in which tomb he resides, so either you have to take Arcane Sanctuary first (and then again, you dont know where Summoner is) to determine the tomb, or just guess and be lucky.
Now I have 96 lvl warlock, all skillers, Apocalypse level 55... it is easy to do Chaos Sanctuary in one minute, or minute and half if I like to kill more unhappy dudes who vainly try to protect the big guy. But that Duriel... I think I am able to do like 5 or 7 during that half an hour.... thats why I could not understand it... but if its singleplayer, then yeah, it makes sense.
PS: Got ONE Korlic Pain from Duriel, one from Andariel (thank you kindly, devilish damsel!) while something like 8 statues from Diablo... now I am saving worldstone shards for act 2 and I ll just brute force it one day...
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LizardWizard
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