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Description by atari
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atari 1192

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DasNarf wrote: 6 hours ago
anselmo wrote: 8 hours ago
The biggest problem: it is insane to get a latent one. The heralds are rare and the chance to drop one is worst. They must balance that. New players will never have a chance to play hell without the old versions.
Same experience here.
Has anyone used a worldstone shard so far? Since it terrorizes the entire act it should be easier to find and kill some heralds. Or do heralds only spawn in the normal rotating tz?

Image
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jiuno wrote: 6 hours ago
anselmo wrote: 8 hours ago
The biggest problem: it is insane to get a latent one. The heralds are rare and the chance to drop one is worst. They must balance that. New players will never have a chance to play hell without the old versions.
I second that, it takes a lot of unique/champion packs to be killed in one specific tz map before a herald can appear (sometimes you cleared the entire tz map the herald notification is still in phase 1-not spawned. The only time i managed to see and kill a herald is when doing tz
Tal Rasha's Tomb
, I personally felt that other maps tend to have insufficient unique/champion packs to summon the herald), if they do appear then they have a chance to drop/not drop it, makes this latent sunder so hard to acquire.

In short, either they make heralds' appearance easier/ more frequent/ bigger pack, or, they guarantee drop latent sunder upon Death, otherwise it's so difficult to acquire one atm... QQ

I cleared the whole acts 2 and 4 terrorized, using those new stones, and found just 5 heralds... None dropped the sunder. This toke me a long time, and Im playing with a top gear javazon, that usually is pretty quick. Other try, I cleared acts 3 and 4, same results. It's insane...
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atari wrote: 3 hours ago
Has anyone used a worldstone shard so far? Since it terrorizes the entire act it should be easier to find and kill some heralds. Or do heralds only spawn in the normal rotating tz?
Yes, use a Shard to terrorize an Act and keep playing to spawn Heralds.

I posted on another topic, but I'll repeat quickly here (my current theory): the Herald of
Terror
is the 5th Herald you spawn in a game. The 4 others before him are Heralds of FRIGHT.

I suppose only this 5th Herald (of
Terror
!) can drop Latent Sund Charms. (?)
7
atari wrote: 3 hours ago
DasNarf wrote: 6 hours ago
anselmo wrote: 8 hours ago
The biggest problem: it is insane to get a latent one. The heralds are rare and the chance to drop one is worst. They must balance that. New players will never have a chance to play hell without the old versions.
Same experience here.
Has anyone used a worldstone shard so far? Since it terrorizes the entire act it should be easier to find and kill some heralds. Or do heralds only spawn in the normal rotating tz?
I used more than 6 shards, cleared the entire act, killed around 15 heralds and 0 sunder was dropped.
7
tadkarcz wrote: 3 hours ago
atari wrote: 3 hours ago
Has anyone used a worldstone shard so far? Since it terrorizes the entire act it should be easier to find and kill some heralds. Or do heralds only spawn in the normal rotating tz?
Yes, use a Shard to terrorize an Act and keep playing to spawn Heralds.

I posted on another topic, but I'll repeat quickly here (my current theory): the Herald of
Terror
is the 5th Herald you spawn in a game. The 4 others before him are Heralds of FRIGHT.

I suppose only this 5th Herald (of
Terror
!) can drop Latent Sund Charms. (?)
In a game I killed 7 heralds in a roll, no sunder was dropped. The monster was very hard to kill.
7
anselmo wrote: 3 hours ago
tadkarcz wrote: 3 hours ago
atari wrote: 3 hours ago
Has anyone used a worldstone shard so far? Since it terrorizes the entire act it should be easier to find and kill some heralds. Or do heralds only spawn in the normal rotating tz?
Yes, use a Shard to terrorize an Act and keep playing to spawn Heralds.

I posted on another topic, but I'll repeat quickly here (my current theory): the Herald of
Terror
is the 5th Herald you spawn in a game. The 4 others before him are Heralds of FRIGHT.

I suppose only this 5th Herald (of
Terror
!) can drop Latent Sund Charms. (?)
In a game I killed 7 heralds in a roll, no sunder was dropped. The monster was very hard to kill though.
Hm that's interesting to know, thank you.

Did you notice how many of those Heralds had the name Herald of
Terror
? (and not Herald of FRIGHT)
7
tadkarcz wrote: 3 hours ago
anselmo wrote: 3 hours ago
tadkarcz wrote: 3 hours ago


Yes, use a Shard to terrorize an Act and keep playing to spawn Heralds.

I posted on another topic, but I'll repeat quickly here (my current theory): the Herald of
Terror
is the 5th Herald you spawn in a game. The 4 others before him are Heralds of FRIGHT.

I suppose only this 5th Herald (of
Terror
!) can drop Latent Sund Charms. (?)
In a game I killed 7 heralds in a roll, no sunder was dropped. The monster was very hard to kill though.
Hm that's interesting to know, thank you.

Did you notice how many of those Heralds had the name Herald of
Terror
? (and not Herald of FRIGHT)
Being honest, I didn't notice this difference in the names. I will try to pay more attention next time. After the forth herald, there's some risk to be killed, even with good gear. They killed my mercenary some times. So I was focused in the battle.
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