Act 1 is mellow, probably a bit too easy overall, but it just feels comfy. 4 is probably the most evocative, and it seems like the hardest stuff that's still fair. 2 and 5 are both fine, but the themes don't quite land for me. And 3 is just Fetish cancer, no thanks - Kurast isn't bad, but can't save it.
Depends on the character type I'm playing with. Act 1, 4, and 5 are great for any type. But if I'm playing with a melee character that can't Teleport, Acts 2 and 3 are just too painful.
I'm willing to accept other forms of currency. Like Tokens, Keys, Perfect Gems, and certain minor runes in lieu of my asking price. I'm also willing to accept rune combinations that add up to my asking price.
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Alsadius
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