Act 1 is mellow, probably a bit too easy overall, but it just feels comfy. 4 is probably the most evocative, and it seems like the hardest stuff that's still fair. 2 and 5 are both fine, but the themes don't quite land for me. And 3 is just Fetish cancer, no thanks - Kurast isn't bad, but can't save it.
Depends on the character type I'm playing with. Act 1, 4, and 5 are great for any type. But if I'm playing with a melee character that can't Teleport, Acts 2 and 3 are just too painful.
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Alsadius
13