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6 replies   611 views
2

Description

Hello,

I see everywhere on the Internet that Hammerdins prefer Combat skiller grand charms versus Offensive Auras ones. However, when I try wearing these on my Hammerdin, the (lying?) character screen tells me my damage grows more from +1 to
Concentration
than from
Blessed Hammer
. So, I'm left wondering here. What are your thoughts on this? Why do I see more damage from the aura when everybody says go for combat?
Description by renard
5

Can be used to make Runewords:

7
Hello,

I see everywhere on the Internet that Hammerdins prefer Combat skiller grand charms versus Offensive Auras ones. However, when I try wearing these on my Hammerdin, the (lying?) character screen tells me my damage grows more from +1 to
Concentration
than from
Blessed Hammer
. So, I'm left wondering here. What are your thoughts on this? Why do I see more damage from the aura when everybody says go for combat?
7
User avatar

atari 763

Europe XLinux
If you use something like Maxroll's character planner (https://maxroll.gg/d2/d2planner/) you can see that combat skillers improves the dmg far more than offensive aura skillers.

Image
7
combat skiller adds also 1 to
Holy Shield
and
Smite
7
User avatar

moot11 137

Americas PC
From Memory: Only hard skill points add to synergies. So +offensive aura skillers will not boost the damage of
Blessed Hammer
at all.
Source: trust me bro...
Edit: Ignore this garbage :)
7
moot11 wrote: 3 weeks ago
From Memory: Only hard skill points add to synergies. So +offensive aura skillers will not boost the damage of
Blessed Hammer
at all.
Offensive auras skillers boost the BH damage through
Concentration
- used as an active aura, not as a synergy.
7
User avatar

moot11 137

Americas PC
Trang Oul wrote: 3 weeks ago
moot11 wrote: 3 weeks ago
From Memory: Only hard skill points add to synergies. So +offensive aura skillers will not boost the damage of
Blessed Hammer
at all.
Offensive auras skillers boost the BH damage through
Concentration
- used as an active aura, not as a synergy.
Yes!
My bad
7
User avatar

fredkid 1083

Amazon Americas PC
Maybe you
Blessed Hammer
is still at a low level 🤔

The "base damage" increase per level reach the max at L28+

https://maxroll.gg/d2/guides/blessed-ha ... ics-header \ Mechanics \
Blessed Hammer
Skill Level | 1-8 | 9-16 | 17-22 | 23-28 |>28
Min Magic Damage | 8 * slvl + 4 | 10 * slvl - 12 | 12 * slvl - 44 | 13 * slvl - 66 | 14 * slvl - 94
Max Magic Damage | 8 * slvl + 8 | 10 * slvl - 8 | 12 * slvl - 40 | 13 * slvl - 62 | 14 * slvl - 90

For a while: not accepting
Ral
or
Hel
; and considering
Perfect Skull
as a regular
Perfect Gems
on my trades.

Time Zone: GMT-3
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