Sometimes your start a new game and Act 2 Merc's aura is already active
But other times, it takes minutes for him to activated his aura
Is there any trick to force him to activate his aura quicker?
https://diablo2.diablowiki.net/Guide:Mercenary_Guide_v1.10#Act_2_Merc_Aura_Activation wrote:Act 2 Merc Aura Activation
Act 2 Merc auras do not automatically activate when you hire them, or do they become active when you leave town. The Desert Warrior requires a little stimulus to use his aura and this means getting him involved in the action.
Basically, the Act II merc will only activate his aura when he has to pick an attack. The chance of activating his aura decreases every level up, to around 2.5% at lvl90+. So if your character kills everything before the merc gets a look in, the aura won't activate.
It can be a little more complicated than what is stated above and there do seem to be instances where a hired mercs aura will simply not turn on, or at least take a very long time to do so. Simply returning to town and then letting your merc kill more monsters should normally solve such problems.
That should not be the case. Ever.fredkid wrote: 5 months ago [..]
Sometimes your start a new game and Act 2 Merc's aura is already active
[..]
Fear to lose his job?fraggykrueger wrote: 5 months ago What works best for me if the aura doesn't come is:
- go to the nearest merc dealer
- click dealer
- point the cursor on "Hire"
- merc starts sweating and aura pops on
Works like a charm!
They Took Our Jobs!
So, if we wanted to make the merc activate the aura as soon as possible, would it make sense to give him the fastest possible weapon, and possibly IAS gear to reach the next breakpoint?Schnorki wrote: 5 months ago Merc auras are a combat action and hence require the merc actually wanting to take a swing at something. If your merc is nothing but an aura supplier...
I dare say the time it takes to switch his gear back and forth would far (FAR) outweigh any potential average benefit there.Lanceor wrote: 5 months agoSo, if we wanted to make the merc activate the aura as soon as possible, would it make sense to give him the fastest possible weapon, and possibly IAS gear to reach the next breakpoint?Schnorki wrote: 5 months ago Merc auras are a combat action and hence require the merc actually wanting to take a swing at something. If your merc is nothing but an aura supplier...
I didn't mean weapon swaps. I meant more along the line of choosing speed over damage per hit when choosing a base for Insight/Infinity for example.Schnorki wrote: 5 months agoI dare say the time it takes to switch his gear back and forth would far (FAR) outweigh any potential average benefit there.Lanceor wrote: 5 months agoSo, if we wanted to make the merc activate the aura as soon as possible, would it make sense to give him the fastest possible weapon, and possibly IAS gear to reach the next breakpoint?Schnorki wrote: 5 months ago Merc auras are a combat action and hence require the merc actually wanting to take a swing at something. If your merc is nothing but an aura supplier...
Fair enough.Lanceor wrote: 5 months agoI didn't mean weapon swaps. I meant more along the line of choosing speed over damage per hit when choosing a base for Insight/Infinity for example.Schnorki wrote: 5 months agoI dare say the time it takes to switch his gear back and forth would far (FAR) outweigh any potential average benefit there.Lanceor wrote: 5 months ago
So, if we wanted to make the merc activate the aura as soon as possible, would it make sense to give him the fastest possible weapon, and possibly IAS gear to reach the next breakpoint?![]()
As usual, the answer is "it depends".Schnorki wrote: 5 months agoFair enough.Lanceor wrote: 5 months agoI didn't mean weapon swaps. I meant more along the line of choosing speed over damage per hit when choosing a base for Insight/Infinity for example.Schnorki wrote: 5 months ago
I dare say the time it takes to switch his gear back and forth would far (FAR) outweigh any potential average benefit there.![]()
Though even then I'd still wager a guess that unless that also happens to be the highest DPS option (in which case it should be chosen anyways), the trade-off wouldn't be worth getting your aura up probably not even a second faster (on avg). But who knows...feel free to run some math.![]()
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