I noticed something I dont understand:
A Sacred Rondache White item has 164 max def, i dropped a unique Sacred Rondache with 165 def (i didnt id it yet).
So im wondering : does a unid unique item equals its normal counterpart or is there something special about it ?
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Description
I noticed something I dont understand:
A Sacred Rondache White item has 164 max def, i dropped a unique Sacred Rondache with 165 def (i didnt id it yet).
So im wondering : does a unid unique item equals its normal counterpart or is there something special about it ?
Description by Nikanu
A Sacred Rondache White item has 164 max def, i dropped a unique Sacred Rondache with 165 def (i didnt id it yet).
So im wondering : does a unid unique item equals its normal counterpart or is there something special about it ?
Can be used to make Runewords:
It should be the same, I am guessing it is a display error.
Every item that naturally have % Enhanced Defense base have defense = "max defense" + 1
(this includes Superior itens)
That's why it show 165 def (the Alma Negra - the unique Sacred Rondache possible - have +180-210% Enhanced Defense)
OBS: if you upgrade a Rare/Set/Unique item that have natural "% Enhanced Defense", the result item will have a random base defense (it will not follow the "max defense" + 1 rule anymore...)
(this includes Superior itens)
That's why it show 165 def (the Alma Negra - the unique Sacred Rondache possible - have +180-210% Enhanced Defense)
OBS: if you upgrade a Rare/Set/Unique item that have natural "% Enhanced Defense", the result item will have a random base defense (it will not follow the "max defense" + 1 rule anymore...)
Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
Non-Ladder | Softcore | Expansion
Correct.fredkid wrote: 8 months ago Every item that naturally have % Enhanced Defense base have defense = "max defense" + 1
(this includes Superior itens)
That's why it show 165 def (the Alma Negra - the unique Sacred Rondache possible - have +180-210% Enhanced Defense)
OBS: if you upgrade a Rare/Set/Unique item that have natural "% Enhanced Defense", the result item will have a random base defense (it will not follow the "max defense" + 1 rule anymore...)
Though worth just pointing out that the "random base defense" after upgrading is random but within the normal possible range of the upgraded item version so it isn't like "entirely random".
OP
Thx for answers !
A gotcha question:
Why does Immortal King's Soul Cage behave differently than all other items in this way?
It doesn't have an ED, but rather a static amount of defense added, but the base acts like a superior one always at 601 defense for a 1001 total.
As an example, Trang-Oul's Wing (and belt, and natalya's items, and many more set items) from the same (and even different) timeframes behave "correctly" and have a variable base defense.
Which one is the correct one and which one is the buggy one? Can we even know at this point?
Why does Immortal King's Soul Cage behave differently than all other items in this way?
It doesn't have an ED, but rather a static amount of defense added, but the base acts like a superior one always at 601 defense for a 1001 total.
As an example, Trang-Oul's Wing (and belt, and natalya's items, and many more set items) from the same (and even different) timeframes behave "correctly" and have a variable base defense.
Which one is the correct one and which one is the buggy one? Can we even know at this point?
If you get a PM offer, post it in the trade. Promote healthy competition instead of settling for less.
Could it be because it gets ED% (+50%) from a set bonus (when wearing the complete set), and that the game takes it into account even though the bonus is hidden/inactive until the conditions have been met?Queegon wrote: 8 months ago Why does Immortal King's Soul Cage behave differently than all other items in this way?
It doesn't have an ED, but rather a static amount of defense added, but the base acts like a superior one always at 601 defense for a 1001 total.
Those other set items don't have an ED% partial/full set bonus
I'm in CET (Central European Time), so that's UTC+1 normally and UTC+2 during DST.
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Ladder, but I play both Ladder and Non-Ladder.
This sounds plausible enough. I'll take it. Immortal King's Detail and Milabrega's Robe also have %ED as a set bonus and static defense with base +1. Apparently there is no full set %ED (would work like Defiance aura, so I guess that's why).ShadowHeart wrote: 8 months ago Could it be because it gets ED% (+50%) from a set bonus (when wearing the complete set), and that the game takes it into account even though the bonus is hidden/inactive until the conditions have been met?
Those other set items don't have an ED% partial/full set bonus
Thanks for the insight, Shadowheart. I'm oblivious.
If you get a PM offer, post it in the trade. Promote healthy competition instead of settling for less.
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