This terrible force of nature's
vengeance rains down flaming stones around the Druid who cast it, pummeling any opponents foolish enough to be caught in its
Fury.
Armageddon works a little differently than expected. Once cast, it follows you around, striking random 4 yard (3 prior to Patch 2.4) radii within an 11.3 yard radius around the caster. Targets in a square at the time of a strike take the listed physical and fire damage, and a 2 yard radius centered on the same location burns with a fire Damage-over-Time effect for 36 frames. This fire DoT dealt 1/3 the listed amound in Legacy; it is unknown at this time if the issue has been resolved in Resurrected.
Prior to Patch 2.4,
Armageddon caused one strike every 8 frames. In 2.4 and beyond, this has been increased to approximately one strike every 6 frames.
To hit monsters, it's best to move in circles around the monsters until
Armageddon hits them. As you get more experienced in using
Armageddon, you will better judge how to position your character to get the best use from
Armageddon.
Armageddon works pretty well with
Tornado. You can cast a
Tornado while you're waiting to cast another
Armageddon.
You can cast
Armageddon while in
Werewolf or
Werebear form.
Teebling Admin