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Well, the first weekend of 2.4 is drawing to a close. As expected, there is the wailing and gnashing of Teeth regarding the changes for some, for others, it has been an experience. I figured now that we have had a few days to play around in the new world, let's share some surprises, reflections, or what all we have been doing with the new stuff. Request to keep the wailing and gnashing to a light level, or use one of the other topics.
For me:
- Obviously the DClone change is a biggie. Sucks for the charm vendors; great for us. I was a little nervous going into the first fight with my bowazon, but it was a good fun fight, and not too hard as long as I paid attention. Other than insta-killing my merc. But that's expected. Just read the boss and Dodge as needed. Pretty good fight for an ancient computer game without all the modern tricks.
- My Strafe bowazon was good before the patch, the changes made her even moreso. I still don't think I will set any clear records, and she is far from min/maxed, but she hunted in WSK before, and now it is even easier. I spec'd out of cold Arrows completely and just have Magic Arrow for the physical immunes, and she deals with the PIs even better than with the Cold Arrow due to the no mana costs.
- I have been cruising by Arachnid Cave, and see indications that it is up at level 85 but so far nothing too super good for drops.
- Probably the biggest thing I have been doing has been leveling my throwing barb, Chuckie. Low levels were a pain. It took until I had Throwing Mastery and Double Throw both about 10 before I could reliably keep the stacks from depleting too low. Maybe I should git gud and aim better, that would help. But, with both maxed, I don't have ammo issues. Another problem is there are not good low level throwing uniques. First one I had was Level 44 Deathbits. Before that, it was using rares that I could find. Another issue is that Chuckie is a whiz at the single targets, but struggles with crowd control, even with the Pierce (and a Razortail Belt. Love those things!). Merc with Frozen Arrow helps with that. But, I have to keep reminding myself that a Frenzy barb has the same problem, and I have the benefit of range, so survivability. Leveling up in NM to use one of my annis and my Fortitude Sacred Armor for a trip through Hell. Eth Wraith Flight and a 206% ED Demon Arch for mains, and dual Gimmshreds to deal with the PIs is the plan.
Overall, it is still the same D2 experience as advertised, but the changes give a few more options, and I think that is good thing. There are obviously some ugly parts, and a lot of changes that could be made (fix lobby...) that I am sure they will consider working. Also, color me surprised with how smooth the weekend went. I expected disaster and issues, but none for me. Some might have had problems, which is unfortunate, but certainly not a return of how heinous it was in Sept for launch. Well done Blizzard. Now don't get cocky!
For me:
- Obviously the DClone change is a biggie. Sucks for the charm vendors; great for us. I was a little nervous going into the first fight with my bowazon, but it was a good fun fight, and not too hard as long as I paid attention. Other than insta-killing my merc. But that's expected. Just read the boss and Dodge as needed. Pretty good fight for an ancient computer game without all the modern tricks.
- My Strafe bowazon was good before the patch, the changes made her even moreso. I still don't think I will set any clear records, and she is far from min/maxed, but she hunted in WSK before, and now it is even easier. I spec'd out of cold Arrows completely and just have Magic Arrow for the physical immunes, and she deals with the PIs even better than with the Cold Arrow due to the no mana costs.
- I have been cruising by Arachnid Cave, and see indications that it is up at level 85 but so far nothing too super good for drops.
- Probably the biggest thing I have been doing has been leveling my throwing barb, Chuckie. Low levels were a pain. It took until I had Throwing Mastery and Double Throw both about 10 before I could reliably keep the stacks from depleting too low. Maybe I should git gud and aim better, that would help. But, with both maxed, I don't have ammo issues. Another problem is there are not good low level throwing uniques. First one I had was Level 44 Deathbits. Before that, it was using rares that I could find. Another issue is that Chuckie is a whiz at the single targets, but struggles with crowd control, even with the Pierce (and a Razortail Belt. Love those things!). Merc with Frozen Arrow helps with that. But, I have to keep reminding myself that a Frenzy barb has the same problem, and I have the benefit of range, so survivability. Leveling up in NM to use one of my annis and my Fortitude Sacred Armor for a trip through Hell. Eth Wraith Flight and a 206% ED Demon Arch for mains, and dual Gimmshreds to deal with the PIs is the plan.
Overall, it is still the same D2 experience as advertised, but the changes give a few more options, and I think that is good thing. There are obviously some ugly parts, and a lot of changes that could be made (fix lobby...) that I am sure they will consider working. Also, color me surprised with how smooth the weekend went. I expected disaster and issues, but none for me. Some might have had problems, which is unfortunate, but certainly not a return of how heinous it was in Sept for launch. Well done Blizzard. Now don't get cocky!
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Leaker416
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