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Description
Talic is one of the three Barbarian statues that come to life and must be defeated in the Rite of Passage: Quest. He boasts a flaming sword and fiery red armor, and can use the Whirlwind skill to land multiple hits with one flaming pass.In Nightmare and Hell, as with all Unique enemies, the Ancients get random Unique modifiers. If you find yourself overwhelmed with the random modifiers that the game has selected, you can open a Town Portal to "reroll" them until you get something more manageable.
Appearances
Encountered on quest:
Rite of Passage: QuestDrops quest item: No
Lore
Talic is from the Western Shores of the Barbarian Kingdom. At a young age, Talic had already mastered several of the barbarian skills. He was only 19 when he was called to serve the Ancients. Before his calling, he had only heard legends of Mt. Arreat. The Kae Huron mountain range, where lies Arreat, isn't even visible from warm waters he grew up around.One morning there was a knock at his door. It was the town elder and an old woman. They entered as his wife and young child sat at the table. The woman was introduced as Kala the Seer for Sescheron the capital city of the Barbarian Tribes. She came to bestow upon Talic the ultimate task of protecting the sacred gates to Mt. Arreat. His reward for accepting such service would be eternity atop the mountain. While it was an honor beyond comprehension to be chosen for such a role, he would never be able to return home, nor see any of his family again.
Talic rose from his chair, standing a head taller than the Seer, and told her fiercely "I won't go." He had refused. He told the Seer to choose another. Kala looked at him and said the choice was not hers to make. The Ancients had spoken to her of a young warrior in the West named Talic. That was who they wanted, that was who they chose. Talic stared long at the Seer. Then finally, he nodded slowly in agreement, turned to his wife and child, kissed them goodbye, and journeyed to Mt. Arreat.
Can be used to make Runewords:
Talic is one of the three Barbarian statues that come to life and must be defeated in the Rite of Passage: Quest. He boasts a flaming sword and fiery red armor, and can use the Whirlwind skill to land multiple hits with one flaming pass.In Nightmare and Hell, as with all Unique enemies, the Ancients get random Unique modifiers. If you find yourself overwhelmed with the random modifiers that the game has selected, you can open a Town Portal to "reroll" them until you get something more manageable.
Upon defeating Talic:
Talic is probably the most dangerous of the three Ancients. His Whirlwind can be absolutely devastating, particularly if the player character's Life is not high enough to prevent them from going into Hit Recovery. Hit-and-run tactics are typically effective against him, though a Talic that spawns with the Extra Fast affix can make this all but impossible. Because of the extremely close proximity to the player that Whilwind allows Talic to maintain, a Lightning Enchanted Korlic is likely to land many hits with its Charged Bolt counterattack, which can result in a particularly dangerous encounter as well.
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