5
comments
4102 views
Like this entry
Leave a comment on this entry; insightful information about the entry, pictures uploaded as attachments, and other useful info snippets are welcome. NOT to be used for trading adverts or offers!
Description
Madawc is found on the Arreat Summit. He is one of the three statues who come to life to defend the entrance to the Worldstone Keep, and must be defeated to complete the Rite of Passage: Quest. Madawc wields dual throwing axes and is highly accurate with them, though his damage is far lower than that of Korlic or Talic, the other two guardians.In Nightmare and Hell, as with all Unique enemies, the Ancients get random Unique modifiers. If you find yourself overwhelmed with the random modifiers that the game has selected, you can open a Town Portal to "reroll" them until you get something more manageable.
Appearances
Encountered on quest:
Rite of Passage: QuestDrops quest item: No
Lore
No one is quite sure where Madawc is from, only that one day he walked out of the hills of Val Narian in the North, an axe in both hands, ready to battle. Those who were crazy enough to battle beside Madawc referred to him as the warrior prophet. He claimed he was cursed with visions from both past and present. He would often begin fights without provocation, claiming he sought justice for crimes not yet committed. Before every battle he would sit, trance like, staring up to the skies. Sometimes, when he would fall out of these trances, he would rise from wherever he was, and leave, not taking part in the waiting battle. Those that knew of Madawc’s trances began to believe he could tell the outcome of a battle even before it was fought. How else could the crazy old codger have survived for as long as he had? He became well known among the warriors of the Northern Lands because of his supposed gift. Men began to follow Madawc wherever he went, staying if he stayed, leaving when he left. He became something of a legend, a warrior prophet. However, one night as Madawc sat around the fire with some of his men, he stood up, dropped his pipe, and left. When one of the men stopped him and asked where he was going he said, "The Ancients have called me to guard Mt. Arreat. So, I must go." Pushing past the man, Madawc began his long trek south to the summit of Mt. Arreat.Can be used to make Runewords:
Madawc is found on the Arreat Summit. He is one of the three statues who come to life to defend the entrance to the Worldstone Keep, and must be defeated to complete the Rite of Passage: Quest. Madawc wields dual throwing axes and is highly accurate with them, though his damage is far lower than that of Korlic or Talic, the other two guardians.In Nightmare and Hell, as with all Unique enemies, the Ancients get random Unique modifiers. If you find yourself overwhelmed with the random modifiers that the game has selected, you can open a Town Portal to "reroll" them until you get something more manageable.
Upon defeating Madawc:
Probably the weakest of the three Ancients, though he can be particularly troublesome if he happens to spawn with the Cursed affix. His Lightning Immunity is exactly 100%, meaning it is easily broken by Lower Resist and Conviction. His Shout skill is not a meaningless factor in the fight, but it rarely significantly impedes the player.
Advertisment
Hide adsGreetings stranger!
You don't appear to be logged in...No matches
Teebling Admin