Description
Fire Bolt 20
fire ball 20
Warmth 20
Enchant 20
Fire Mastery 20
Frozen Armor 0-1
Teleport 1
Telekinesis 8-9
Flickering Flame
Dragon armor
Dragon Shield
Hand of Justice ( Phase Blade)
double horazon's
Mara's Kaleidoscope
Arachnid Mesh
2 soj or 2 double leech rings
Holy Fire aura will autokill most content. and enchanted/aura buffed rapid melee attack will annihilate bosses.
life/mana leech will sustain both life and Energy Shield (prebuffed with gear).. or maybe just keep double soj for more mana, Warmth and Fire Mastery?
and the best part: procced hydras will add ~1k dmg per hit. count doesn't seem to be capped at 6, so there will be a lot of hits
compared to dragondin, advantages are synergized hydras, much more melee dmg, rapid Teleport speed, and the Energy Shield. disadvantages are ~33% lower aura dmg output and Conviction
merc either Infinity emilio or Faith rogue or double Plague barb
thoughts?
Can be used to make Runewords:
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